Stat this up # 1

Hmm, I guess you're right, the white parts are part of their skin still, huh.

Did you put 4 ranks in each skill then look at the total bonus? I'm not sure about your skill line there.

Unfortunately, the "New Monster" link is just a link to an external site, which has been defunct for a long time (I'm not sure I've ever gotten it to load). And we don't have any way to edit that part of the CC homepage at the moment even if we wanted to redirect it. I'm afraid our shroomling will have to languish here in the forum. If we do a few new ones, I could always make a PDF of them and host them on my home page. That reminds me, I have a conversion or two I should really finish (that have been "paused" since about 2009).
 

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Hmm, I guess you're right, the white parts are part of their skin still, huh.

Did you put 4 ranks in each skill then look at the total bonus? I'm not sure about your skill line there.

Unfortunately, the "New Monster" link is just a link to an external site, which has been defunct for a long time (I'm not sure I've ever gotten it to load). And we don't have any way to edit that part of the CC homepage at the moment even if we wanted to redirect it. I'm afraid our shroomling will have to languish here in the forum. If we do a few new ones, I could always make a PDF of them and host them on my home page. That reminds me, I have a conversion or two I should really finish (that have been "paused" since about 2009).

Well i maxed out the skills you suggested because they seemed to fit well and there was exactly enough points to max all them out. Unless im mistake fractional HD still count as 1 HD for skill points right?
 

You know what, I think I've changed my mind. These are fey, so it would make sense to make all the DCs Cha-based. Plus that boosts the DC a little. :devil:

Very well, I don't mind a point higher DC for them. :)

Freyar wanted CL 1st for the "Magic Mushrooms", but I was thinking higher. Maybe 3rd?

Weapon Finesse (b) and Weapon Focus (shortspear) work for me.

Seems we're agreed then. I'll update the Shroomling Working Draft.
 

Maybe the white parts turn gradually red?

That's what I was thinking, yes. Their head develops red spots, eventually becoming red with white spots or all red.

Those all seem like reasonable choices.

24 skill points spread evenly.

Spot 6, Listen 6, Hide +21, Move Silently +21, Survival 6? Knowledge (nature) 4

4 ranks in Hide and Move Silently would give it Hide +20, Move Silently +8, not the numbers you give above. Size mods only apply to Hide, not MS.

+20 also seems a bit high. I'd be fine with +18, like the SRD Grig. I'd also suggest a racial bonus to Move Silently in forests like a Grig has.

Speaking of racial bonuses, Sprites get +2 to Listen, Search and Spot - fancy the same for out shroomling?

I'm not sure they need the Survival, since none of the Sprites in the SRD have it. Tumble would be a lot more useful in combat.

How about changing moving 4 SPs from Survival to Tumble and 2 SPs from Hide to Survival?

That'd end up:

Skills: Knowledge (nature) +4, Hide +18, Listen +6, Move Silently +8*, Spot +6, Survival +4, Tumble +8

*Shroomlings have a +X racial bonus on Move Silently checks in a forest setting.​

If we give it a Sprites racial bonuses, it becomes:

Skills: Knowledge (nature) +4, Hide +18, Listen +8, Move Silently +8*, Search +2, Spot +8, Survival +4, Tumble +8

Shroomlings have a +2 racial bonus on Search, Spot, and Listen checks.

*Shroomlings have a +X racial bonus on Move Silently checks in a forest setting.​

What do you think?
 

That seems reasonable and more varied i would like 1 rank in survival for no other reason they look like little rangers. But i guess that's a matter of personal taste.
 

That seems reasonable and more varied i would like 1 rank in survival for no other reason they look like little rangers. But i guess that's a matter of personal taste.

Er, my proposal has 2 ranks in Survival. Do you want to cut a rank and put the SP in something else?
 



I like the skill proposed in post 124 well enough, and I don't think I'd bother with the sprites' racial bonuses. They aren't sprites after all! But I'd give them a +4 Move Silently bonus in forests.
 


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