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  1. J

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    Actually what bother me more is the "slide" part, i'm not really sure why.
  2. J

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    Somewhere it was mentioned that devils use rituals for long range teleportaion and in this same article is said that pit fiends use rituals to concede wishes, and in a FR article were mentioned rituals using nagas. I think it is out of discussion that some monsters can use rituals, the only...
  3. J

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    Honestly, I think it is a stupid ability, more fitting for a video game than a RPG (and I don't mean Diablo or WoW, I mean Super Mario).
  4. J

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    Because they are devils and devils, even without alignemnts, are still lawful.
  5. J

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    A thing I found interesting is that the aura of fire only affects *enemies* in his range, I can understand the aura of fear doing that, and if the pit fiend's side count only devils is probably irrelevant becasue they have probably resist fire 15 or more, but I didn't thought that a fire aura...
  6. J

    The Devil's in the Details: Slavicsek reveals the Pit Fiend in all its glory

    But, of course, being the ice you walk on at 10 level more slippery than the ice you walk on at 1st level, you will have the same chances to slip and fall at 1st and at 10th level. :)
  7. J

    How I Stopped Worrying and Learned To Love Standard Plusses

    MMMH, I don't know. If I could choose between have the magic sword +2 and just have the +2 I just keep the bonus. first because the bonus come for free, while I suppose the sword must be earned someway, by gold or quest, second because a sword can be lost, stolen or broken, a bonus can't. I...
  8. J

    New article Design and Development Article on Magic Item Slots

    They seems to have introduced the wardrobe effect. I mean, if a 11 character have so many magic items, what about a 20 level? or a 30? I can see a high level character with a a copule of dozen between headwear, foot wear and uh, neck wear wonder what to put on for his next adventure, or...
  9. J

    How Per Encounter power recharging should work

    Oh, boy, I didn't have thought of that :eek: I was thinking more, if i kill the last goblin and 2 round later more goblins arrive the encounter is over or is still the same? and if the party run away but the monster catch them? or if the monsters run away but the pc catch them? I hope they...
  10. J

    worlds and monsters is in my hands

    Touche, my friend, touche. :D But, of course, D&D simulate the gravity of a D&D world, that iit was never sadi to work the same as that of our world. :p But now something that I've missed before those player were wrong, then. Alignement in D&D is always been a natural law/force of the...
  11. J

    worlds and monsters is in my hands

    I don't know. Why the sun should be a big ball of nuclear plasma and the pression of the deep sea enough to crush a unprotected man? I suppose in 4E the surface of the sun is just luke-warm and you don't need to breath underwater or to fear deep pressure, how could you be able to have adventures...
  12. J

    worlds and monsters is in my hands

    As opposed to "nothing". Is it possible that every time someone make a critic to 4e the usual answer is "there was something like that even in previous editions"? So, because previous edition had problems is all right for 4e have problems, too? I thought that they made a new edition to try to...
  13. J

    How Per Encounter power recharging should work

    Personally I'm more worried about powers that *last* for one encounter, like they've mentioned there will be, that is a big can of worms IMHO, poisonous, carnivore, burrowing-into-your-living-flesh-and-laying-eggs worms
  14. J

    worlds and monsters is in my hands

    Ok, I just want to put in my 2 cents, probably I'm in a miniority in this but, all this setting, this new planes, yes, they are nice, even *ugh* Cool, but it a all just sound "fake" to me, it sound artificious, it is not a setting, it is more a theme park, with all his carousels, here there are...
  15. J

    D&D 4E WotC announces plans for 4e SRD and OGL

    I wonder if all this is someway related to all the (IMO sometime unesplicable) changes that they did in 4e. Like if they made some of those changes to better differentiate between i.e. 3e Elf and 4e elf to better "protect" the latter.
  16. J

    New Dragon Article: Ecology of the Fire Archon

    You make a good point but there is a problem with it, the attitude that say that every monster is supposed to be a "combat monster" i.e that if you meet a monster the player know how it is going to end, "rolling initiative", it also show a certain laziness from the game designer part in a way...
  17. J

    New Dragon Article: Ecology of the Fire Archon

    Yes, but the point of elementals (IMHO) was that they are not-human, a fire elemental is fire "incarnate" a earth elemental is living earth, etc.they can have 10 int but thier intelligence is not human at all, and I don't even think they have a society,not one comparable to ours at least (and...
  18. J

    New Dragon Article: Ecology of the Fire Archon

    Hear, Hear!! And I agree and the abuse of the C-word.
  19. J

    The Core Mechanic: New Design and Development

    No, I can't say that I have, actually crit with a fireball sound pretty stupid to me (beside you can already crit with spells in 3.x as long as they have an attack roll) no, because I have basic math skills, beside I do this little trick where I write normal, touch and flat-footed AC on my...
  20. J

    D&D 4E How should falling be handled in 4E?

    Other: falling should do no damage at all because it is neither heroic nor fun to die from a fall. :)
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