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    How to get the most out of CustServe, or Give the poor guys a break.

    So we all know that there are some areas of the 4e Core that could have used some better editing. We also know that, while WotC may be faster at getting out errata for 4e than previous books, the pace of new questions is much greater than the pace of errata being put out. This creates a...
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    Magic Weapons and Keyword Inheritance

    From another board, Looks like custserve realized that at least some of them didn't know what they were talking about. There is an end in sight.
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    Magic Weapons and Keyword Inheritance

    The most amazing thing about this whole debate is that people are still misreading the PHB because they have preconcieved notions about how is should work. The rule is very straightforward about it's meaning. No ambuguity at all. It says what is says, people are just ignoring it.
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    Magic Weapons and Keyword Inheritance

    Here is my answer to you Stalker0. For your question #1, you are correct. The only keywords that are inherited are the damage and effect keywords, just as the quote you cited states. For question #2, you are correct that the damage is all fire and that the power has the fire and radiant...
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    Magic Weapons and Keyword Inheritance

    Just for the sake of complete disclosure of all information I know, here is a recent ruling by custserve on the keyword inheritance thing. These guys are a real piece of work. Like I said, the custserve rulings are not necessary for the argument, and since this is the only dissenter, I think...
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    Magic Weapons and Keyword Inheritance

    It is good that they changed the illusions to include the psychic keyword. From a design perspective, the divorcing of damage types and keywords was a kick in the nads to any sim gamers. They also edited the illusions to bring them more in line with the rest of the wizards powers. Now there...
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    Magic Weapons and Keyword Inheritance

    Glak, you are basically right. The rules in the book don't matter as much as the rules that you use. Since every playgroup has both the right and responsibility to decide what rules to use and what rules to throw out, this rule may not apply to any specific campaign. The best way to handle...
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    So, Does this Work?

    To get a better ideal of this, see these threads. http://forums.gleemax.com/showthread.php?t=1054990 http://forums.gleemax.com/showthread.php?t=1051305 http://www.enworld.org/forum/showthread.php?t=233456 It is unambiguous RAW, and only sligntly ambiguous RAI. Custserve has ruled on various...
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    Vorpal Uber Weapons?!?

    True enough Hyp, I just fall into the camp that says it is not a crime, and that it is OK for the vorpal falchion to be better than it "should" some times. Meaningful choices and all.
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    Vorpal Uber Weapons?!?

    That is not an unreasonable interpretation of the rule Hyp. I still will go with following the example of set by custserve with the illusion powers. An example is not rules text per se, and any rules text that contradicts an example trumps the example. Since the conclusions that you draw are...
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    Magic Weapons and Keyword Inheritance

    EDIT: Ninja'd! As for whether the elemental weapons do ALL elemental damage when turned on, or PART elemental and PART any other damage keywords that apply, the elemental weapon descriptions explicitly state: This specific rule trumps other more general rules about what type of damage is in...
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    Magic Weapons and Keyword Inheritance

    That is basically the point of this thread and the many custserve answers to this question. It goes like this. If a magic item that posesses a power is used as an implement/weapon in conjunction with a class or racilal power, then the class or racial power gain any and all of the damage...
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    Vorpal Uber Weapons?!?

    Not that custserve ever gets any credit here, and not that I really like the ruling that they gave for illusions, at least from a game design consistency point of view, but that ruling could enlighten us a little here. They basically said that when an example contradicts a rule, especially a...
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    Magic Weapons and Keyword Inheritance

    This is likely a problem of non-scaling saves and either double rolls or scaling penalties. This doesn't releive the problem of double rolls in other places, where scaling actually happens. Either way, double rolls don't fit the math well, and non-scaling saves don't fit the math of scaling...
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    The tragedy of 4th edition.

    With some 4e time under my belt, I feel like I partially agree with the OP. I am somewhat of a f4nboi, and anyone who wuld like to seem my resume on this can just search for postings and threads by me. I have been pretty pro-4e. I still am. It seems to be the best running RPG I have played. The...
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    Magic Weapons and Keyword Inheritance

    I stand corrected. I didn't read it that carefully, I just happened to notice that it was there when I was looking up keywords for errata. Makes sense to me though. I will use that version in my games. See, I have no problem with magic working in weird ways, especially if it makes the game more...
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    Magic Weapons and Keyword Inheritance

    Again, this is not true. In order to deal all fire damage, the weapon's at-will must be used. This is the specific rule that over-rides the general rule that you split the damage between all damage keyword types, and when you use a class or racial power with (not magic item power from) a magic...
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    Magic Weapons and Keyword Inheritance

    Reliable gets expended unless you hit someone, not if you miss someone. It got erattaed (sp?). I'm ok if you use a legions hold that gets the reliable keyword somehow, and if you don't hit anyone, you get to try again. I am glad it will likely never happen though. That's a fighter exclusive...
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    Magic Weapons and Keyword Inheritance

    You are right that it doesn't but wrong in why it doesn't. It doesn't because there is no power that has the necrotic keyword for the clas or racial power to inherit, so the inheritance rule doesn't apply. When refering to the flaming and frost weapons giving both cold/fire damage as well as...
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    Magic Weapons and Keyword Inheritance

    So after further thinking about this subject, I am not sure that my initial conclusion that this was an extremely broken rule is correct. What it does is turn a lot of sub-par choices (all the feats that trigger off of damage and effect keywords) into relatively good choices. It also turns one...
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