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    Holy Powers: How Alignment Got Its Groove Back

    Why are your heroes going to fight and kill good people? This creates a no brainer.
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    Return to Northmoor IC

    "A man that interested in my ale might not be too useful once he got it!" Maeger's crooked smile is both hard and sincere at the same time. "I assure you that your help is not going unnoticed, and I plan to camp near to the Cat this evening, but for now we will push onward. We are getting close...
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    Return to Northmoor IC

    Hard work seems to distract everyone from the chill, the fight earlier this morning, and any unknowns that the future might hold. No matter who you are, honest work definitely makes time pass quickly. The steady pace of the effort also adds it's own distraction. It is obvious that the raft is...
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    D&D 4E General rules of 4e design.

    I have not heard of this kind of thing, but that would be a fantastic resource. I have no time to put into such an endeavor, otherwise I would. I am positive that there are some power databases around here someplace that could be modified, but I don't have one.
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    Return to Northmoor OC

    Post as often as you feel. I don't mind you going out of order. If we get a little momentum, then we might get through it quicker. Not that quick is always best, but in PbP, I think momentum might be key. The DC is supposed to be about 50%. That is mostly a design parameter that WotC set. All...
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    Return to Northmoor IC

    The raft shifts slightly at the mighty shove from Cian. It settles back to where it sat before, but the initial movement draws mutters of satisfaction at the effort. The raft will move, it just might take a little extra effort. The sun suddenly sneaks behind a cloud. The absence of the sun and...
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    Class Templates / Kits

    You could also just take the free downloadable playtest barbarian, and never plan on buying the book it will be published in. I can steal ideas from here and other places to flesh it out. 4e runs like a dream, and from a business standpoint WotC are being smart, but I have other uses for my...
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    D&D 3.x blending 4.0 & 3.5e - big mistake

    If you want to convert to 4e then it is relatively easy. Check out this article from WotC. It is a simplistic way to covert characters. Look at this tread for some more advanced advice. It will give you an idea of how to get under the hood and make things fit better than the WotC article. I...
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    Two handed weapon wielding ranger.

    I guess I was thinking of Follow Up Blow. It gives you an extra attack on each enemy you hit. I was thinking that it was an extra attack on each hit, not on each enemy that is hit. That would change things I guess. I also thought that there was another one similar to that, but there isn't. So...
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    D&D 4E General rules of 4e design.

    I agree. This is why we have to reverse engineer the system, and then start a fishing school. ;)
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    Making a Samurai: AC and Armor problem

    You could check out these two hacks. Samurai Wuxia Warrior Not core, but probably one would work great. I could come up with other hacks that fit better if I thought about it more. These should be fairly balanced, and I would like to see a playtest of tem as well.
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    D&D 4E General rules of 4e design.

    I have seen a lot of homebrew classes, feats, powers, etc.... Much of it is good, much of it is not. I think something that would be helpful to many homebrewers is to have the math all laid out for them. There are a ton of people who know the math. Many of the optimizers can site all the numbers...
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    Unarmed fighting - how to introduce it via feats?

    The interesting thing about unarmed attacks and proficiency bonuses is that they are mostly un-needed. The usual proficiency bonuses approximately equal that armor bonus most characters get. See, characters with light armor get +2-3 armor bonus, plus an atribute mod. Characters with heavy armor...
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    Two handed weapon wielding ranger.

    Weapon enhancement Weapon Focus/Dwarven Weapon Training Two Weapon Fighting Strength Mod (Not Twin Strike) Pit fighters can add Wisdom Mod Stormwarden adds some nasty damage Scimitar Dance adds Dex on a miss (yes, you get a lot of misses if you get a lot of attacks, and it brings up the average...
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    Two handed weapon wielding ranger.

    I would say that it is because of the multiattack powers and the ability to stack static bonuses. This makes it easy to get some pretty astronomical damage. The Rogue can't keep up. Rogue is good, and generally outclasses the warlock, but the ranger is hands down more potent. Taking away the...
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    Single-handed-Two-handed Weapons

    This. I actually have a hard time seeing what the point is. Use a smaller weapon and call it a bigger one. There actually aren't any rules about how big a weapon is. Use a longsword, call it a claymore, and be done with it. "Normal men have to use a claymore with two hands, but I have...
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    Two handed weapon wielding ranger.

    In this thread I came up with a template for the ranger that uses a versatile weapon instead of two weapon fighting. I basically removed the Quarry feature. It might underpower this form of ranger a little, but I think that the ranger is obviously the most powerful striker at the moment, and a...
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    Class Templates / Kits

    Here is a Wu Jen. Wu Jen You are a student of the mystical arts of the elements. Base Class: Wizard Abilities: Swap Intelligence and Wisdom on all of your class powers (so you now use Wisdom for attack and damage on class powers). Power Source: Ki. Your powers are now called "techniques,"...
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    Class Templates / Kits

    What do you think of this for Shugenja? Shugenja You are a zen priest of the elements. Base Class: Cleric Abilities: Swap Strength for Constitution on all of your melee class powers. Power Source: Ki. Your powers are now called "techniques," and have the Ki descriptor. Damage Types: Choose...
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    Class Templates / Kits

    How about this for Samurai Samurai You are a soldier of noble birth who follows the code of bushido and serves a daimyo. Base Class: Paladin Abilities: Replace any instance of Charisma with Wisdom on all of your class powers. Power Source: Ki. Your powers are now called "techniques," and...
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