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  1. J

    Your character died. Big deal.

    To which you can add novels, films, plays and almost every other form of storytelling. Of course now howandwhy will come in and tell us that if we are trying to tell a story then we arent actually roleplaying.
  2. J

    Your character died. Big deal.

    This is an appraoch I use. There are few, if any, "non important" fights. I dont use random encounters, I dont do slogging through dungeons (much) and if the players get into a fight then it is because it is important to whats happening in the game.
  3. J

    Can a stance be maintained when knocked unconscious?

    I would have said yes but then i dont necessarily treat 0 HP as being unconcious, more that you are simply unable to continue the fight for whatever reason fits the situation.
  4. J

    What's the most significant difference you've found with 4e from 3e?

    None of my players have played D&D since about 2002. We have had seven sessions so far and we have had to refer to the books about 3 times. This allows all of the time at the table to be focused on the game. From my side of the table most of my preparation time is now taken up with...
  5. J

    Your character died. Big deal.

    It is pretty common in Indie games, mostly because many of them have a much stronger focus on the narrative side of things. For example The Shadow of Yesterday has the Bringing Down the Pain system, in Cold City it is actually impossible to die unless you agree to it and death seems uncommon if...
  6. J

    Your character died. Big deal.

    I have no idea if this is aimed at me (I support taking death off the table) but I dont treat treat the game as about nothing more than killing things and taking their stuff. I am not sure where you would have that impression or is this just one of those "lets take an unsupported general swipe...
  7. J

    Your character died. Big deal.

    And, on the flip side, this is a game you play with friends for enjoyment rather than an exercise in simulating some sort of vietnam survival story. Also, your play style is not the only play style. Telling people to head over to fanfiction.net is dismissive, rude and uncalled for. I could...
  8. J

    Your character died. Big deal.

    You could have saved yourself a lot of typing by just screaming "one true way" as loud as possible while waving a giant "one true way" flag.
  9. J

    Your character died. Big deal.

    I think you have things a little backward. The issue isnt necessarily that Aragorn has a lot of backstory. Backstory is filler, its not very useful and if a character with lots of backstory dies so what, it hasn't actually affected the game very much. The frustrated novel writer player can...
  10. J

    Reflavoring 4E for Athas (Forked From: Dark Sun 4e: Can it work?)

    Races and Classes have been pretty much covered so far so I wanted to touch on the Cosmology. The Shadowfell: I could see this as being used as the Grey (I think that was what it was called). The plane which surrounded Athas and kept it cut off from other worlds (and prevented those pesky...
  11. J

    Your character died. Big deal.

    We mostly take death off the table during the game but then we are dirty hippy indie gamers. Death is mostly uninteresting and death "mid game" is generally anti climactic. We find the argument that without death there can be no tension unconvincing. It assumes death is the only likely or...
  12. J

    4E with 1E Feel: Does that appeal to you?

    I have to ask, did anyone actually use these? I was quite obvious to us, even as teenagers, that if you did it was complete suicide for a party, even one which approached the game like some sort of special forces group trapped behind enemy lines.
  13. J

    D&D 4E Forked Thread: Some Thoughts on 4e

    You mean the same way that the only people who still play 3.x are those who enjoy the broken spellcasting classes. Get real.
  14. J

    Getting back on the horse

    These are the two things which have been the most help to us at the table. We use poker chips to represent healing surges, action points and marking and different coloured tiddly winks for status conditions. Our wizard made some transparent templates for his aoe spells. Remember to...
  15. J

    Keep out of combat in D&D? Why?

    You must have missed the multiple repeated and ongoing reports of whole parties dying to the Irontooth encounter in the first module printed for the game then.
  16. J

    D&D 4E Running player commentary on PCat's 4E Campaign - Heroic tier (finished)

    The comparison isnt really with second wind but instead to Inspiring Word and Healing Word. They give Healing Surge Value plus a number of d6 depending on level plus Wis mod for Clerics.
  17. J

    Challenge the Players, Not the Characters' Stats

    You still actually need to describe what you are doing and play out the scene and the passage you quoted but didnt bold makes that clear.
  18. J

    Skill Challenges: New or Old - which is better?

    A little bit of both together with some homebrew on top. I tend to use the original DC's, without the +5 but I get rid of initiative, multiple aid another and and requiring everyone to contribute. I rarely have anything which requires more than 4 successes, 6 is my maximum so far and I use te...
  19. J

    Keep out of combat in D&D? Why?

    My experience is similar to yours. While we started with BECMI we quickly moved on to 1e which we alternated with original MERP. While our games were generally very political (our GM was a history buff who loved the machinations between the great powers of Europe) when they appeared monsters...
  20. J

    Challenge the Players, Not the Characters' Stats

    This is not the default assumption.
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