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  1. K

    Minor/Major dismemberments

    I like this power. At first I was thinking that it made no sense to dismember an opponent when killing them makes more sense*. But with the prevalence of healing magic in D&D (of all flavors), it makes sense to cause a wound that disables an opponent in a way that only major healing (hopefully...
  2. K

    Podcast: Drow Warrior 1 Usefullness

    I will use neither. There are no drow IMC. Interestingly enough, I've never used them in FR either.
  3. K

    Cloaks are a Neck Item?

    Once again, another poster has expressed my ideas better than I did. I'm going to have to remember this one.
  4. K

    Cloaks are a Neck Item?

    I like this a lot. Magic item slots always bothered me, even when it was just no more than two rings in AD&D. I will seriously consider using this system. Not that it matters IMC. Characters have very little magic bling (3e excepted due to design wonkiness) and the party is unlikely to ever...
  5. K

    Implements

    What we've been told is that implements aren't necessary, but they are desirable. We've also been told that lack of proficiency in a weapon doesn't provide a penalty, but having proficiency provides a bonus. I imagine it will be the same with implements, having one will provide a bonus of some...
  6. K

    Points of Light: 4th Edition Additions (positive feedback please)

    We've only had previews and no one has seen the complete game thus far, so all of the promises could come to nothing. That said, here are the main things I like about 4e so far: 1) first level characters that are both survivable and fun to play 2) magical implements for all spell casters 3)...
  7. K

    D&D 4E A player's perspective on 4e

    My group (average age 42) has tried the 4e playtest characters in the Secon Son adventure. We were all so excited by the game that those of us who GM regularly are under pressure to write more playtest scenarios. My brother-in-law has written one for our Saturday group this weekend. Another...
  8. K

    Long-Term Injury Fun?

    My thoughts exactly. When I first heard about the rules for healing completely after a long rest in 4e, I set out to create rules to simulate long term injury. After much number crunching, I came to the conclusion that magical healing would always be a quick fix for it, and it would add little...
  9. K

    Why do we have ability scores?

    As far as I can tell, ability scores are just a legacy issue. However, it is one of a few legacies that I would be very upset to see go (along with using d20 instead of percentile dice, character classes and class levels). On a personal level, I find negative ability scores to be unappealing...
  10. K

    D&D 3.x Will you still play 3.5?

    O-M-G! No one told me that WotC was a business and had to make $$$ in order to stay in business. I thought they were a charity.
  11. K

    Is the 15 minute adventuring day now the 90 minute adventuring day?

    I've seen it mainly in RPGA games and other convention games. We have one player who wants to use all of his big spells in the first encounter every day and then rest up. It annoys the heck out of me.
  12. K

    D&D 4E Eberron: The Artificer in 4e...

    I would definitely be in faovr of this. I count incarnum as one of the coolest ideas from 4e that I never had a chance to use.
  13. K

    D&D 4E Encounter Dynamic Change in 4E

    For the most part, I believe that you are correct. Characters still have to manage their daily powers and their healing surges, but they can fight on with only encounter and at-will powers.
  14. K

    D&D 4E 4E Mechanics can reduce the need for combat!

    According to one of the DDX judges, non-lethal damage is still in the game. You don;t have to track separate hp totals anymore to model it. Just because they didn't release the entirety of the rules during the playtest doesn't mean that what we have seen are the complete rules. But accepting...
  15. K

    Alright already!!!

    How many different things can your 3e character do at first level? It's been confirmed that characters will have more per encounter and per day powers at higher levels. Characters should have plenty of things to do in combat. Out of combat we have rituals to further expand our repetoire. All of...
  16. K

    D&D 4E 4e Healing - Is This Right?

    I killed one of the players in a 4e playtest module just last weekend. Fear of dying is still present in the game. I understand the complaint that a lot of folks have about healing completely overnight breaking their suspension of disbelief. It was my reaction as well. Heck, I still feel it...
  17. K

    D&D 3.x Will you still play 3.5?

    I will be keeping Liber Mortis, Heroes of Horror, Dungeonscape and all the FR and Eberron stuff (at least until they are completely replaced for 4e). Other than that, I am busily selling off all of the 3e books we're not using. After playtesting 4e last weekend, my group doesn't really want to...
  18. K

    D&D 4E Eberron: The Artificer in 4e...

    Voss and I do not often agree, but sometimes great minds think alike. I play an artificer in 3e. If we manage to gather any information about the dangers we'll be facing, the scenario becomes a cake walk - a boring cake walk. I wish I had something constructive to add about how artificers will...
  19. K

    D&D 4E What are the 4E changes you like?

    I agree with MaelStorm 100% (okay, after previewing my post it is more like 95% ;) ). Here are a few minor points where I differ, or agree with minor variations. I doubt that I will play epic levels. The playtest info we've seen on that seemed too weird for my tastes, but I haven't liked epic...
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