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  1. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    Honestly? That would be fine in a different RPG. But that's super setting specific sounding, and D&D isn't really a great fit for that as it stands. As a class or ability specific to a setting where that was the default premise, I could see it, but I don't really see WotC publishing that...
  2. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    Not only that, but taking spells and converting them to martial equivalents doesn't solve the basic issue people discussing this have: that high level casters can do anything martials do, but better and more. The logical extreme of this path is converting every spell to a martial equivalent...
  3. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    So there're two ways I could see this ability going: the fully mundane or an ability based partially in augmentation. Keep in mind this is all conceptual, not reliant on any particular edition or ruleset. The first: following the logic that if magic can affect the world, then the world must...
  4. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    That, I think, is relatively easy. Since we're talking about game materials, the point of view is us, not in world characters. Whether it's a thing they do or not, we can judge it as supernatural or not based on why it's a thing they can do. Is it due to exposure to magical energies...
  5. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    I think there should be a distinction made between the supernatural and the superhuman. Supernatural is, in my mind, a matter of origin, where superhuman is a matter of result. An ability can be both, but what you're describing - training and skill that pushes capabilities beyond those of an...
  6. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    Perhaps you can't, but it seems presumptuous to say that the people using a word must mean the least charitable interpretation when there's no evidence that's the intent. Considering the entire discussion is about a comparison of earthly might versus otherworldly power, the usage of the word...
  7. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    Then your frustration might be in that you're trying to make a completely different game out of D&D. D&D isn't a narrative style game in the first place, so trying to exchange concrete action based results (which again, even casters adhere to despite the fiction being that they break reality)...
  8. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    On that second part... kind of? There's a fair bit in D&D that is abstracted (e.g. HP), but taking action isn't really one of them. Even casters follow the pattern of "cast a spell, achieve the effect described in the spell." There's some wiggle room, but even back when there were very few...
  9. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    I have my problems with the way 4E was structured, but this specifically is not one of them. That's just a resolution mechanic, and the only difference between forcing a save and, for example, making a skill check is whose ability is in question. If I make a skill check, I am specifically...
  10. Scars Unseen

    One Ring 2E - Who's Doing What With It?

    I tried to play the game a bit last night, and hoo boy, I need to look into UI mods for that game. The stock UI scales down with resolution, and as it stands, I'd need to play the game at 720p just to be able to tell what I'm looking at.
  11. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    So, setting aside the discussion of the big picture, I'd say that in instances like these, you need to ditch ideas like direct scaling from tier to tier. Normal and Heroic, sure. Heroic is essentially just normal, but exaggerated. But if I were to make comparisons, I'd wouldn't use normal as...
  12. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    It's like you didn't even read my posts. Level based tiers is exactly what I'm arguing against. At least as the default. If you were playing a sci-fi RPG, you wouldn't say "levels 1-7, we'll play as Type I on the Kardeshev scale, then levels 8-14 will be Type II, and levels 15-20 will be Type...
  13. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    But there is no Tier 1 caster class and, separately, a tier 4 caster class. Nor is there an option for high level tier 2 caster play. Likewise, you misunderstand what a lot of people who are against your proposal are actually against. People who want gameplay to peak at heroic tier don't want...
  14. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    I'm not sure I really agree with that. It's a solution, sure. I wouldn't call it a complete solution. I think that if non-magical characters are to play on a level playing field with D&D's current interpretation of magical characters, there are fundamental aspects of the game that need to...
  15. Scars Unseen

    One Ring 2E - Who's Doing What With It?

    That's true of pretty much any setting with both history and a story. I guess what I'm getting at is that I'm not familiar enough with the setting outside of The Hobbit, The Lord of the Rings and some half remembered details from 12 year old me reading The Silmarillion to be confident in...
  16. Scars Unseen

    One Ring 2E - Who's Doing What With It?

    I was considering buying it until I realized I have the same problem with LotR that I do with Dragonlance in that I'm not really sure what I'd want to do with a setting that has a definitive and specific tale it revolves around. Weirdly, I don't have this problem with Star Wars, probably...
  17. Scars Unseen

    D&D 5E (2014) Casters vs Martials: Part 2 - The Mundane Limit

    Frankly, I think there's a big enough gulf in what the heroic vs mythic crowds want that no one solution is going to satisfy both. What I would suggest, then, is to divorce the concept of tiers of play from the leveling structure altogether, or if not that, then allow for more of a sliding...
  18. Scars Unseen

    Online Digital Tools Disappearance Risk Discussion

    Not really sliding past; it's part and parcel to why I prefer products over services. If I'm going to be dependent on something, I prefer to have a say over when that dependency ends. I've had my entire collection stolen from me before due to a storage unit break in when I was between...
  19. Scars Unseen

    Online Digital Tools Disappearance Risk Discussion

    That's true. I suppose I should amend that stance by saying there's a certain dependency investment that needs to be considered as well. Whether it's an online tool, a customized offline app or an Excel file, getting accustomed to using digital assistance is going to affect how you interact...
  20. Scars Unseen

    Online Digital Tools Disappearance Risk Discussion

    I prefer installed tools that can be used offline to online tools, especially in cases like D&D, where support not only can, but is likely to evaporate once WotC moves on to a new edition, regardless of whether I'm done with the previous one of not. Price aside, the way WotC treated 4E's online...
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