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    Do alignments improve the gaming experience?

    I mean "not really different". A wishlist can have enough items on it to allow some choice to the wish grantor, or it can be a specific list of which items must be granted when - a shopping list, more than a wish list, if you will. The player can, through what the PC will accept and what he...
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    The details in the Devil

    Seems to me that victimizing an Evil, but innocent, target doesn't make it Good!
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    Alignment: True versus Neutral

    Since real world ethical and moral philosophy is creeping in, I'll restate my view that we are dealing with fantasy morality and ethics in a game (or in a fantasy movie or book), and deep real world philosophy is about as relevant as having the item price list designed by real world economics...
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    Pros and Cons of Epic Level Play?

    Whenever I see reference to "level appropriate damage", I see the same videogame mentality. What would be so wrong with that L15, or L25, character walking into the burning building and emerging with the rescued children, unharmed and barely sweating, to the awe of onlookers? He's not at all...
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    Do alignments improve the gaming experience?

    And, by building his character to accept only specific items as "treasure", it follows that you must respond by delivering those treasures, to keep his treasure packets on par with his level. Not really different from letting him design/select/assign his own treasure within a wealth guideline...
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    The details in the Devil

    I thought he didn't from a quick stat search, but he's an advanced one ad it seems a logical add. Does he care about the slaves, golems, etc.? Maybe he really IS unbeatable in combat (either too powerful or too hard to pin down) but making oneself enough of a pest consumes more resources than...
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    Pros and Cons of Epic Level Play?

    A bunch of guys and gals in odd costumes with strange powers defend their philosophical viewpoints with physical confrontation. The presence of similarities does not preclude the existence of differences as well.
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    Pros and Cons of Epic Level Play?

    A nice summary of several of the issues. I think these all relate to a "meta-position" that a separate tier of play (whether Epic vs non-Epic, or Apprentice/Heroic/Paragon/Epic, or what have you should have more meaning than simply "More of what we did before with bigger numbers this time"...
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    Pathfinder 1E Reigning in casters

    This seems to encourage spells that are cast out of combat. Long-term buffs, for example, come into their own. Some spells just disappear - who needs a Feather Fall that takes a round to cast, or a four round Dimension Door when I can walk there in that time? Overland Flight or Longstrider...
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    Dumb Luck: Reclaiming the Lower Half of the Stat-Spectrum

    Similar to the Hoarder is the player who recognizes that we're getting close to leveling up, and this seems likely to be the climactic encounter for Level X, so I'll nova out all my bennies now since they recover immediately after anyway. Recovery per session makes this tactic much easier to...
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    The details in the Devil

    An escape route is all he needs to address that. He would be one of the few lacking Greater Teleport, wouldn't he? Mind you, given how many more powerful Devils do have it, why cant he gain it if you upgrade him? Of course, this assumes that forcing a non-combat resolution won't be a social...
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    Alignment: True versus Neutral

    Law and Chaos arise from Moorcock's writings. Between the two lies the Balance, so perhaps replacing True with Balanced might merit consideration.
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    Do alignments improve the gaming experience?

    In the typical game world, my experience is that Good and Evil are in a state of open warfare, while Law and Chaos are existing in fairly peaceful co-existence. I recall one published scenario which structured a mixed G/N/E band of Lawfuls against a force of Chaotics, but I don’t ever recall...
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    The details in the Devil

    To take this sideways, why must he be a combat threat? His strength seems to be in manipulation and machination, not pure combat damage output, so why would he fight on a field where he lacks his usual advantages? Resolving a longstanding challenge through a means other than violence is...
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    Pros and Cons of Epic Level Play?

    Celebrim has handled the responses quite nicely (sadly, can't xp), so I'll trim some items. It does not make them largely dissimilar either. Many modern comics writers have left superheroes behind for that reason. Others have written non-traditional Supers comics such as Irredeemable...
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    Pros and Cons of Epic Level Play?

    I agree that adventures can be designed differently. I think many gamers often see a victory other than in that "Final BBEG Combat" as anticlimactic, but it doesn't have to be. The games - writers, GMs and players - need to be more open, and more creative, and we can have creative victory...
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    Do alignments improve the gaming experience?

    IO IOW, change any behaviour I might find undesirable by outside the game sticks rather than in-game sticks. Ultimately, I believe the player is sincere in playing his character in a manner he believes will result in the most fun from the game. Either his fun is compatible with the rest of...
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    Do alignments improve the gaming experience?

    The last seems to presuppose a conflict between Law and Chaos that goes beyond simple sniping. If Chaos is actively seeing to undermine Law, and vice versa, in an epic fantasy manner, them simply getting along seems unlikely. How many members of the Fellowship of the Ring thought that maybe...
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    Pros and Cons of Epic Level Play?

    So does "freeing someone rom the influence of a bad guy" work better for you? To me, we are still dealing with similar structures. But the summaries are very basic. How do they differ in play? Celebrim suggests they seem very similar "particularly if both principally involve defeating a...
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