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  1. C

    sarruth's request(game thread)

    Sorry to be an arse, but I much rather you didn't... it gets a bit complicated to run all that stuff... remember, this was designed for a party of 4, not 27 :heh:
  2. C

    sarruth's request(game thread)

    have fun? You're saying that to the epitome of LG? Sheesh, they might be, you know, insulted... :p
  3. C

    2nd request

    the temple is usually bustling with activity, but today, all is quiet. It is still active, and inside the priests are still trying to maintain a semblance of normality, but you sense that something is wrong... they seem agitated, concerned, worried, and some downright frantic. Through all this...
  4. C

    sarruth's request(game thread)

    ((sorry guys, it was a busy day, so I didn't get to ya too quickly. No, Irthos doesn't pass blood road.)) The skeletons shamble sickeningly towards endeca and flail with their terrible claws, but their lack of skill is evident, neither makes contact, and their swings leave them open, quite...
  5. C

    2nd request

    Soo... Bajer learned the benefit of brain cells eh?:p. The guilds consist of the following.. Artisans guild: though it exists, this is more a moderately wealthy guild of nonmagical artisans(such as members of the expert class). Though they would be honored to have Vyncent around and would...
  6. C

    sarruth's request(game thread)

    As the two chat, there is a rumbling moan from the ground below. The paving stones crack and erupt in three spots, and from the ground below them, one pair each of skeletal hands reach out, followed shortly afterwards by three skeletons, roughly the size of halflings. initiative: es, endeca...
  7. C

    sarruth's request(game thread)

    for now... just this, Irthos doesn't learn anything new.
  8. C

    2nd request

    ((*facepalm*))
  9. C

    sarruth's request(game thread)

    ((largely arcane, but there's a small amount of divine magic in there, very small. Up to you to bring in the power of zombie CoDzilla, I say:p)) you can count on them returning a favour, as well as referring to him as "Sir Irthos", the apprentices in particular usually hear nothing more than...
  10. C

    sarruth's request(game thread)

    They heard about what she's done, and dealt with it in their typical "their problem, not ours" style. They don't care for her either way, but having a mage or two in the party helps thier impression somewhat.
  11. C

    sarruth's request(game thread)

    Right, forgot about that, told ya I was short on steam. *eats some coal* right, ready to go. Iejir: the mage guild is impressed with his skill, and may want to hire him. They really much rather he switched to a more...you know... respectable form of magic. Irthos: the churches rather dislike...
  12. C

    2nd request

    okay, what is silja disguised as and with which spell?
  13. C

    sarruth's request(game thread)

    Ink: thanks, missed that bit. tiluvias: leave it to you to make me work on some passing detail eh? Really...:p. fighter's guild: pretty much stands alone, attracts some non-fighter mercenary types..thinks of the companions as a rivaling business, nothing more. mage's guild: again, more or...
  14. C

    2nd request

    sorry to leave you guys! Yes, the temple is open to all... for the most part.
  15. C

    sarruth's request(game thread)

    ((do you mean crunchy or fluffy lessons? Just so I know if I should intervene or not... and I did read about something or the other being golden, but that's all I gathered.))
  16. C

    sarruth's request(game thread)

    ((nice, one objection though. I didn't intend for the box to reappear... could you keep that kinda stuff out of it, please? Thanks.))
  17. C

    sarruth's request(game thread)

    sorry. didn't know you whacked voidmind/accelerated
  18. C

    sarruth's request(game thread)

    whew! Sorry I was gone guys... somehow, I never heard about the unseelie fey thing, musta been in the PMs that burned with my computer... well, I suppose we can call it +2... still, now grendle is getting +4 in LA and three templates... this is getting pretty extreme. In all honesty, I'll allow...
  19. C

    2nd request

    The layout of the town is, more or less, as follows. It's a square walled in city, divided neatly into quarters. The NW corner is the residential area, along with the docks and the area in which you are currently located. The SW is the entertainment quarter, providing amusement of many sorts...
  20. C

    sarruth's request(game thread)

    ouch, sorry to hear it. Ryfte, could you summarize the differences?
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