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    How to play a 19 Charisma

    I would strongly disagree. No-one can force PCs to respect a high Charisma, but at the end of the day, if they do then it is likely poor roleplaying. The vast majority of characters are more likely to believe someone who is attractive, confident, eloquent and amiable over someone who is ugly...
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    Evil Characters in good campaigns?

    Balfin: What do the evil characters in your campaign do which is actually evil? Surely, if they are in it primarily for the money, they could kill the good characters in order to pursue that money? There would also be some divergence if the PCs stop doing strictly mercenary-type tasks. If...
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    How to play a 19 Charisma

    Wrong! Queenie is more charismatic than any young 1st-3rd level human who has ever existed. Through aging and level-based ability boosts, a 19 Charisma is very possible (indeed, a 20th level venerable character could have started with just an 11 and have 19 by the end of his life.) The...
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    Leadership as a skill

    If your PCs are ignoring Leadership, then it's not the feat that is the problem, it is the players. Leadership is commonly acknowledged to be one of the strongest feats in the game. Some even use it as a counter-example for Charisma getting the proverbial shaft. Compared to Weapon Focus...
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    How to play a 19 Charisma

    Not only would you have to be a genius, you would have to be either a 20th level middle-aged genius or a 16th level old genius. Either that or you found a RL Headband of Intellect +6 on amazon marketplace.
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    Help!! My smart players are acting like idiots (lengthy rant)

    Not to be phenomenally cynical, but this 'Elminster' type is using 3rd/4th level characters to investigate a way to bring *the gods back faster*! Is he crazy? Surely he has some friends of slighter higher level that he can appeal to, especially for something as large as this. I was always...
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    Evil Characters in good campaigns?

    As has been repeatedly mentioned, it all depends on the context. For a one-shot campaign, it may work. Characters of wildly divergent alignments may be working together for one specific goal, albeit with different motivations. It is perfectly plausible, for instance, that a former henchman of...
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    House rule or core rule?

    In fencing tournaments, the competitors are allowed a one-minute rest every three minutes of fighting. This is quite a bit longer than the 1 minute suggested, but once you bear in mind that you are fighting for your life most of the time (and hence likely to be trying quite a lot harder) and...
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    DM request: Big Evil Things

    I am probably not alone in thinking that an atropal would annihilate an 18th level party. SR 42 means that the party caster would need Greater Spell Penetration and roll a 20 to hit it with anything. DR 40/+8 laughs in the face of the party martial types. Undead means that the rogue is...
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    Alignment - just how evil is hiring an assassin?

    I would argue for the case of assassination not necessarily being evil, dependent on the circumstances. Rather than reiterate all the points made earlier, I will attempt to bring the address the arguments of the 'always evil' lobby. Assassination is Murder True. The PCs going off to kill...
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    The Nd20 system (Epic-level play rejigged)

    The main problem is that whilst the dice rolls are going up big-time, the target numbers are remaining constant. The primary beneficiaries are going to be the spellcasters. By adding in that extra d20 for their Spellcraft checks, it effectively reduces the DCs for all of their epic spells by...
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    Slavery, Rape, Madness and War!

    On War: I'd agree with the notion that 1200 v 500 was a pittance. Although my specialty is more geared towards ancient history, the figures from the Roman Empire dwarf these. When Augustus won at Actium and became the first Emperor, there were roughly fifty legions (approx. 300,000) plus...
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    Why do you game?

    You should take up fencing. It's also more socially acceptable and better for your physique.
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    What subjects are taboo in your game?

    Though I would be the first to decry rape as inhumane, barbarous and evil, I thought I may draw your attention to the following article: http://www.guardian.co.uk/weekend/story/0,3605,799312,00.html Now, ask yourselves: is murder allowed in your game? Er...presumably yes. But rape isn't?
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    It's dead, how is it still flying.

    Reversing that, what happens if the wizard turns the beholder to stone? Would it still keep floating then? If so, that would probably even be a better visual: imagine a whole mausoleum of floating beholder 'statues', just waiting to be brought back from petrification...
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    Avoiding resurrection ?

    There are two ways you can prevent resurrection: flavoursome (or RP) methods or mechanical methods. RP Methods can include the wizard having such a good afterlife that he does not wish to come back, or there being taboos against resurrection. IMC, for example, the major world religion regards...
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    no Hit points, no wound points, no points at all

    Sounds a bit like Shadowrun, but the problem is that the whole weapon damage suddenly becomes a nonentity, due to the constant Fort saves. How about: DC (Damage - 10) = Incapacitating Wound DC (Damage - 5) = Wound DC (Damage) = Light Wound DC (Damage + 5) = Bruise DC (Damage + 10)* = No...
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    [OT] Help Me Name a Guild!

    The Honourable Order of the Book and Blade. The Stalwarts of Steel and Sorcery. The Legion of the Lord and Lady. Just a few ideas.
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    Feats at 1st level

    If it's only running for low-levels, you want feats that gives you bonuses there and then. Maximum effect but minimal long-term utility. Melee fighter= Power Attack/Cleave. Incredible at low-levels. Cleave's usefulness diminishes at the higher levels, but since at low-level you can...
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    Useless feats (re: Combat Casting)

    5' step + cast is handy, but bear in mind that this is not always possible. Most intelligent foes past the early levels can recognise casters (the ones that wave their hands around and make things happen) and know roughly how to deal with them. Even those that don't have reach weapons can take...
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