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  1. Composer99

    D&D 5E (2014) What are the "True Issues" with 5e?

    Why'd you have to go so hard?! :cry: (j/k)
  2. Composer99

    D&D 5E (2014) What are the "True Issues" with 5e?

    I agree that the trade-off you describe is apt for survival gameplay. For "heroic" gameplay, where (I presume) players aren't particularly interested in keeping track of how much stuff they're carrying at all save in the most abstract sense, though, is that even a worthwhile trade-off to insist...
  3. Composer99

    D&D 5E (2014) What are the "True Issues" with 5e?

    Yes, but what I'm getting at is: (1) To the best of my knowledge, the outstanding majority of D&D fans seem to find D&D spellcasting to be a mechanic that produces interesting, enjoyable, and engaging gameplay - or at least that produces satisfactory gameplay as regards compelling-ness...
  4. Composer99

    D&D 5E (2014) What are the "True Issues" with 5e?

    I think the point being made is that it... doesn't really matter what the point of an encumbrance mechanic is, if that mechanic isn't producing gameplay that players find interesting or compelling or enjoyable.
  5. Composer99

    D&D 5E (2014) What are the "True Issues" with 5e?

    Upfront: I really like 5e. I'm inclined to say the "true issues" of D&D are as follows: (1) It Doesn't Do Its Core Gameplay Well D&D tries to be too many things to too many different player bases without adequately supporting any of them. (The italicised part of the prior sentence is, I think...
  6. Composer99

    D&D 4E 4e-like game (title TBD)

    Inspired by the 4e retroclone posted here, as well as the recent developments viz. the OGL, as well as my experience in playing D&D 4e, I've decided to develop a 4e-like game. (Basically, I was tinkering with a 5e heartbreaker, but between A5E, Kobold Press's project, and stuff, I think big...
  7. 888 Deep Ones 3.01024_1.jpg

    888 Deep Ones 3.01024_1.jpg

  8. 888 Deep Ones 3.01024_2.jpg

    888 Deep Ones 3.01024_2.jpg

  9. 888 Deep Ones 3.01024_3.jpg

    888 Deep Ones 3.01024_3.jpg

  10. Composer99

    D&D General What is an RPG and is D&D an RPG?

    I'm going to assume that this definition is meant to include tabletop roleplaying games and exclude computer roleplaying games. Definition With that in mind, to my mind, a roleplaying game is: A game that is, by design, intended for the players (however many there are) to adopt fictional...
  11. Composer99

    D&D 4E Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023

    Hit points in any edition of D&D are far too abstract to actually say that losing hit points counts as "being injured" in any physical sense, save for three specific contexts: (1) The minimal amount of hp possessed by a low-level/low-CR/low-HD creature (depending on edition); (2) A certain...
  12. Composer99

    D&D General Does D&D Have an Identity Crisis?

    D&D is in no way, shape, or form undergoing an identity crisis. Right from the outset, once it spread beyond the Wisconsin wargaming circles in which it was founded, it began taking on a big-tent nature that would not be unfamiliar to observers today. It's always been a big-tent game that...
  13. Composer99

    How often do you play?

    I run two games of D&D 5e that are usually weekly, and I play in a D&D 4e game that is also weekly. All three have been a bit sluggish over the summer with lots of people traveling (including me).
  14. Composer99

    D&D General Should D&D Be "Hard"

    Personally I don't see the problem with a "wall"-like monster encounter - by which I mean a monster the PCs might encounter, for which the viable course of action is "turn back" - as long as there isn't something the PCs immediately need behind the "wall". E.g. it would be an error for some...
  15. Composer99

    D&D General Should D&D Be "Hard"

    I think it's perfectly fine if D&D's default setting is not particularly hard (however that is defined) - as long as (1) the game provides easily-implemented tools for DMs to make it harder to suit their table's tastes and (2) these tools are handily spelled out for DMs. The 2014 DMG, so far as...
  16. Composer99

    D&D 4E D&D 4E fans: what do you like about 4E?

    I just started playing last year, and I have to say I am really digging the crunchy tactical combat. Even for fights that aren't playing to 4e's strengths, I'm (so far) enjoying the cut and thrust of fighting.
  17. Composer99

    D&D 5E (2024) Weapon Mastery + Cunning Strike+ Battle Master

    No; I want one of the following: (1) A new class to accommodate the Champion Fighter archetype (or have the sidekick warrior class adjusted to fill its shoes) and the core fighter be adjusted to have more knobs and dials. (2) Leave the existing fighter class for the Champion archetype and...
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