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  1. Evilhalfling

    Dark Sun 5e, A minimalist conversion. (full) [OC]

    As for languages: Thri-kreen, Giant, Elvish, Halfling, dwarven - but all except giants will have at least a tribal spokesman who speaks the common tongue. The giants are like very large hill giants and are often solitary. if you have the feat, it will probably come up, it is not worth a...
  2. Evilhalfling

    Dark Sun 5e, A minimalist conversion. (full) [OC]

    The air cleric in the document looks fine. Goliath is a lot of better base than the half-giant rules in the document. dark sun has always had issues balancing thri-kreen and 1/2 giants with others. as for campaign length. level 3 is assured, level 5 is possible, ... L10 or higher is very...
  3. Evilhalfling

    Dark Sun 5e, A minimalist conversion. (full) [OC]

    Great! we are totally headed for slaves in a caravan start. at 2nd level there are few attempts to have already won your freedom as a gladiator, and lots of chances to escape on the road. Races: Humans, elves(wood), half-elves, Muls, cannibalistic halflings, & dwarves, there are also...
  4. Evilhalfling

    Dark Sun 5e, A minimalist conversion. (full) [OC]

    I don't think there are any warlocks. Pacts dont work well with Darksun. Sorcerer bloodlines- Divine Soul is out - and dragon might have to be reflavored. (as just elemental) - all the elemental bloodlines would work great. Wild magic would be fine too. I don't have much fun playing evil...
  5. Evilhalfling

    Dark Sun 5e, A minimalist conversion. (full) [OC]

    Dark Sun Campaign "I live in a world of fire and sand. The crimson sun scorches the life from anything that crawls of flies, and storms of sand scour the foliage from the barren ground. This is a land of blood and dust, where tribes of feral elves sweep out of the salt plains to plunder lonely...
  6. Evilhalfling

    D&D 5E (2014) Dark Sun 5E conversion - draft

    Looking starting a PbP Darksun game, considering using some of these rules. I had the most trouble with Psionics & defiling: Psionics - Create a list of exisiting spells for a psion. Psions can use mostly charm, divination and Evocation then everyone starts with a cantrip or 1/day 1st...
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  9. Evilhalfling

    Reaper Bones 5 live on kickstarter - a.k.a I'm gonna need a bigger boat (wallet)

    and now they have a boat. there goes my budget. For people wanting to start a collection. the Dungeon Dwellers expansion (50$) has 47 minis focused on adventures and low level foes + a smaller(ish) dragon.
  10. Evilhalfling

    D&D 5E (2014) Which Homebrew Rules do you use? Fixes, styles of game, pillars, etc.

    This campaign hasn't started yet, but it adds in my fav 13th age components into 5e. 13th age Backgrounds replace skills/backgrounds: Make up a background - use the assigned bonus to all rolls it would effect. add to whatever ability score seems logical. PCs start with 5 points, assign 1-3...
  11. Evilhalfling

    Great Lakes Train Wreck

    My first rule of gaming. If there are two ways to play your character, and in one of them you are a dick who splits (fights) the party. DON'T PICK THAT ONE. second rule of gaming: There are always at least 2 ways to play your character. I did actually explain this rule to one of the...
  12. Evilhalfling

    D&D 5E (2014) Curse of Strahd: Death House

    Played 1 session, ended when we reached the basement stairs. My big problem was not realizing that the last season was over, and showing up eager to play my 3rd lvl Sorc, and instead quickly rebuilding a level 1 fighter. (who I had left at home) We had one death, (to a ghostly woman) and the...
  13. Evilhalfling

    D&D 5E (2014) Letting the enemy have even a single attack is the result of a strategic failure.

    I like a good combat as sport set battle, but I love when the players do it the other way as well. just make sure someone tells the new guy. I ran a 3.5 game where low level adventurers fight a stag beetle- which have huge damage, but not much else. They were in the midst of creating a plan...
  14. Evilhalfling

    13th Age Bestiary

    5 out of 5 rating for 13th Age Bestiary I will be mining the ideas in this book for years to come. The take on dragon varieties is particularly excellent, with different forms of each chromatic color, with different agendas and spins on their powers.
  15. Evilhalfling

    Halloween campaign: What are you doing GM's?

    I hadn't thought about it! now lets see.... They are headed for the underwar - dwarves, imperial engineers, mole swarms, devils and treasure-hunting thieves looking for the(dead) guildmasters hidden stash. All taking place below a city on the edge of a bay. I'm pretty sure I can just play...
  16. Evilhalfling

    13th Age coming to Glorantha

    Im on my 4th play through of he game King of Dragon Pass (iSO) which is very addictive. It really feels like know the world and its myths. Its like a gateway drug to Glorantha. My current 13th age game is going well - 3 sessions in and lots has been accomplished, with many hooks left to explore.
  17. Evilhalfling

    Your Top Ten RPGs

    ...10. Any board or miniature game where I can add personality and Role playing to my character. Read more: http://www.enworld.org/forum/showthread.php?365218-Your-Top-Ten-RPGs/page3#ixzz3ExNxiY4Q SpaceHulk - where any marine that survived melee for more than 1 round got an name and a set of...
  18. Evilhalfling

    Your Top Ten RPGs

    1. 13th age 2. D&D 4e 3. TMNT 4. D&D 3.5 5. Call of Cthulu (old) 6. Champions 7. Werewolf the Apocalypse 8. Pathfinder 9. Fiasco 10. Any board or miniature game where I can add personality and Role playing to my character.
  19. Evilhalfling

    Pathfinder 1E Toying with Campaign Ideas.. have I stumbled on a good one here?

    2 thoughts: 1. make sure to get buy-in from your players. 2. involve boatmurdered. its the root of all evil.
  20. Evilhalfling

    D&D 5E (2014) Psionics - What do you want?

    3.5 was the only edition where playing a psion was fun and balanced. Psions had specialties - but there were enough general powers that a telepath would not be useless in a tomb. The blasting powers came with different different conditions than arcane spells. Energy push, ray and stun - and...
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