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  1. J

    D&D 5E (2014) L&L: new playtest packet 10/15, Druid update

    You're assuming the original druid needed fixing. It didn't. It should be ported over as is from 1st edition. Wildshape was never broken in 1E because when you turned into a bear you BECAME a bear, but kept your mental stats. So no strength bonus, no uber ac, etc.
  2. J

    The Sacred Cow Slaughterhouse: Ideas you think D&D's better without

    Wow, I hadn't realized 2nd edition had changed them that much. That indeed makes a big difference. In my experience, campaigns last to around 12th level, sometimes as high as 14 or 15. Of course, maybe not in 2nd edition because if I'm not mistaken, they also removed the gold = exp rule...
  3. J

    The Sacred Cow Slaughterhouse: Ideas you think D&D's better without

    Very short in some cases: Dwarves: Fighter: 9, Assassin 9 Elves: fighter 7, Gnome fighter 6, Gnome Illusionist 7 Half-elf cleric 5, Druid, fighter, ranger, magic user 8 Halfling Fighter 6 Half Orc cleric 4, Half Orc thief 8
  4. J

    The Sacred Cow Slaughterhouse: Ideas you think D&D's better without

    Of course you did if you ignore level caps. House rules are fine, as long as you realize they WILL change the game significantly. Ignoring level caps is a good way to never see a human pc. (In before, "but roleplaying")
  5. J

    Legends & Lore: Clas Groups

    I don't know how else to explain it. You view the bard as somewhat of a wizard because he casts arcane spells. I don't. They may use some of the same tools, but they are a completely different persuasion. I see a bard as a rogue who happens to know a few spells.
  6. J

    Legends & Lore: Clas Groups

    Show me where I called anyone an idiot? Nevermind, just another troll to put on ignore.
  7. J

    Legends & Lore: Clas Groups

    Well, ok, then, to continue the pilot analogy, if they are both pilots, the bard flies a cropduster. That doesn't mean he can fly an F15.
  8. J

    Legends & Lore: Clas Groups

    The same reason a level 20 carpenter can't fly a plane but a level 1 pilot can.
  9. J

    Legends & Lore: Clas Groups

    Sure, as you say, I come from a first edition background. Wizards, magic users, etc are learned, scholarly folk who have dedicated their lives to learning about magic. Rangers are dabblers, and bards, well, don't get me started. Bards shouldn't even have arcane spells, but since they do, they...
  10. J

    Legends & Lore: Clas Groups

    I'd be happy with that as long as "Nth" is greater than the highest spell level any half or 3/4 caster (like ranger or bard) will ever see. Edit: That won't work either, as that would set a very high level requirement to use a particular item.
  11. J

    TSR Unearthed Arcana: TSR Policies

    Exactly, and the TSR policies in question are from the '90s.
  12. J

    Legends & Lore: Clas Groups

    Because then any trickster who can cast dancing lights can use a staff of the magi, otherwise. That may not be unbalancing mechanically, but it's genre breaking.
  13. J

    TSR Unearthed Arcana: TSR Policies

    Unearthed Arcana is a misnomer, as that dates to the second edition days.
  14. J

    The Sacred Cow Slaughterhouse: Ideas you think D&D's better without

    No, it was horrible, because it destroyed the humanocentric world and made multiclassing useless except for a one or two level dip here and there. An improvement? If a square wheel is an improvement, then I suppose so.
  15. J

    Legends & Lore: Clas Groups

    Mechanically? Nothing. But it's a staff of the magi. It should be a wizardly only item. Sorcerors and warlocks should be able to use one, but rangers and bards? They just don't have the know how or the magical oomph. If anyone can use a staff of the magi, the game loses a lot of flavor.
  16. J

    D&D 5E (2014) Class Group Traveller

    It tells me the ranger isn't a member of that group.
  17. J

    What's your favourite version or variation of D&D?

    I actually enjoy building a 3e character, pouring over splat books for days on end, coming up with interesting combinations. But I absolutely detest playing 3e after about 7th level or so. We moved on and back to other systems and first edition. My dream game would be a game with the...
  18. J

    Legends & Lore: Clas Groups

    I mis-spoke - It's old testament, so therefore Judaism. I don't claim to be a religious scholar.
  19. J

    Legends & Lore: Clas Groups

    Not to delve into religion, but that's new testament dogma. Pre Jesus, a cleric (priest) was required as an intermediary to forward prayers. It may be Christian specific, but the archetype was there.
  20. J

    Legends & Lore: Clas Groups

    Not all of them. IIRC, potions of heroism, superheroism, invulnerability, and Giant strength only work for fighters.
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