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  1. Gargoyle

    D&D 5E (2014) Legends & Lore 4/1/2013

    My first impression was puzzlement (why even spell this out as it doesn't really affect much?), but I actually like the new tiers now that I think about it. Level 0 systems seem more inelegant to me because those rules in the past always made it so difficult to design challenging adventures for...
  2. Gargoyle

    D&D 5E (2014) Playtest: Curse of Xu'Set

    I've been DM'ing and sometimes playing off and on since 1982, so I guess I'm fairly old school in that respect, but I don't think of myself as really old school. I'm notorious for buying into the latest edition of D&D and so I've run BECMI, AD&D, 2E, 3rd, 3.5, 4th, 4th Essentials, and now...
  3. Gargoyle

    D&D 5E (2014) Playtest: Curse of Xu'Set

    My goal for this campaign world is to have some sort of high fantasy element rear its head, sometimes literally, and make the players go "whoa", "wow" or even "wtf" once every time they sit at the table. I don't want everything they see to be quantifiable in a D&D book or have stats or even a...
  4. Gargoyle

    D&D 5E (2014) Playtest: Curse of Xu'Set

    Initiative every round worked fine and presented no issues, and I do know that my players probably prefer it because if they botch an initiative roll it makes them feel like they can make it up on the next round. It also lends a certain amount of unpredictability to combat; I've played...
  5. Gargoyle

    D&D 5E (2014) Playtest: Curse of Xu'Set

    I did. You know I didn't even think about it. Habit.
  6. Gargoyle

    D&D 5E (2014) Shields

    +2 AC is a sizable bonus, and I think it's a good change as it makes shields worth using but not so good that two handed weapons or dual wielding will never be chosen. Not a surprise that they did this. I can't think of a reason not to use a spiked shield over a regular shield, and I'd rather...
  7. Gargoyle

    D&D 5E (2014) So what's the problem with restrictions, especially when it comes to the Paladin?

    The paladin class is incomplete as written. There are no guidelines as to how to handle a paladin who ignores their oath. What happens to a cavalier if they: Fail to protect the weak by not risking their lives to protect an innocent, helpless person? Let someone get away with an evil act...
  8. Gargoyle

    D&D 5E (2014) Playtest: Curse of Xu'Set

    Their plan was simple. Zeros would sneak into their compound and light up one of the huts to cause a diversion, and Helga would lead them through the compound to escape the oasis on the east side toward the direction the lost expedition took. Zeros made a great stealth check and successfully...
  9. Gargoyle

    D&D 5E (2014) Playtest: Curse of Xu'Set

    Naturally suspicious, but confident of their abilities they accompanied Maniko into the the deep shadow of the area of the huts. None of the villagers were visible outside the huts, and they entered the largest circular one. A firepit with dim embers provided the only light inside. The...
  10. Gargoyle

    D&D 5E (2014) Playtest: Curse of Xu'Set

    I ran a playtest for my wife and a friend yesterday. It was a lot of fun. Sadly we don't play a lot of D&D anymore because of jobs, travel, etc. so we're certainly casual players now. However, rather than 1st level characters, I had them roll up 8th level ones. Because of the small party...
  11. Gargoyle

    D&D 5E (2014) Should Cure and Inflict Wounds should be touch spells? *Now with a Survey!* REVEALED TO ALL

    Most clerics have proficiency with heavy armor. They should not fear wading into melee. The ones that do not have such proficiency are compensated with other abilities...the player can decide whether those compensations are worth it to them. So since clerics are primarily a melee class and I...
  12. Gargoyle

    D&D 5E (2014) Attack Bonuses

    It almost seems like attack bonuses from magic items aren't taken into account at all when 20th level fighters with 20 Strength have a 70% chance to hit the highest AC monsters in the bestiary without any bonuses from magic items. My question is, maybe this was intentional? The advantage...
  13. Gargoyle

    D&D 5E (2014) Which feats shouldn't be feats

    Ah yeah, forgot about that detail.
  14. Gargoyle

    D&D 5E (2014) Which feats shouldn't be feats

    I agree with everything you said, except for this part. I can see the logic of making it a feat, because not all wizards want a familiar. "Don't cast the spell" you say? Well, there is a certain pressure to do so, if it is a wizard spell that doesn't cost a feat. Why wouldn't you cast the...
  15. Gargoyle

    D&D 5E (2014) What do you think of the 5e Energy Drain mechanic?

    That's a good assessment IMO, and sort of what I was thinking, this is scary enough without making it tougher. It occurs to me that another function of these undead besides scaring the party is that of making the party happy they brought a cleric. "Thank goodness he was able to turn the...
  16. Gargoyle

    D&D 5E (2014) How to Play: Exploration (Stealth and Perception)

    I agree, this would be good. There are other good reasons for this too: - Charisma would no longer be *the* dump stat, so you are likely to have someone in the party with high Charisma. - If I was a god I'd want clerics who were leaders of mortals...I'd want them to have confidence and...
  17. Gargoyle

    D&D 5E (2014) How to Play: Exploration (Stealth and Perception)

    While that would resolve some of my problems with the rule, it isn't the RAW, since it clearly says "or". I'm sure I could houserule it any way I want, I'm just trying to figure out what sort of feedback to give on it to WotC, if any. Edit: Of course, I proposed some house rules in my initial...
  18. Gargoyle

    D&D 5E (2014) How to Play: Exploration (Stealth and Perception)

    Now I'm trying to figure out whether I have a low Int or low Wis. :erm: Perhaps there is no flaw and I'm just too thick to understand it. I guess one thing is the way I'm thinking about it. When I read the rule initially, I thought of this sort of scenario: Cleric: Ok, I am searching for a...
  19. Gargoyle

    D&D 5E (2014) How to Play: Exploration (Stealth and Perception)

    Questions about these rules... Unless I'm missing something, there seems to be an obvious flaw: What if my Intelligence is lower than my Wisdom? It seems weird that a high Wis, low Int character has a better chance of finding someone by not looking for them. Maybe it gives searchers too...
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