I have no problem with Kender.
The problem lies in the Player who wants to play a Kender. That guy probably won't work at my table no matter what he wants to play.
I found the easiest thing to do with the current rules including errata is introduce magic items that effect unarmed strikes. This evens the playing field with other martial classes using weapons.
Bloody Knuckles, spiked gauntlets, wrist blades are mundane weapons and can be effected by Magic...
Stout Halflings are a little hobbity but that's as far as I've gone with any of these.
The one I often get is if I'm playing a barbarian he must be stupid, despite the fact that he speaks, reads, and writes in 3 different languages.
Perhaps not, but I do know people who what to cast Magic Weapon on the claws of a Druid in Brown Bear form.
I do tell them that has no effect because while "Claw" is a melee weapon attack the claws themselves are "natural weapons" not a "weapon".
So I do appreciate the clarity provided the...
I'm not a big fan of PDFs either, and I read ebooks all the time.
I think I'm angry that electronics versions of RPG books haven't gone far enough.
What I want is a wiki. Hyperlinks so when I click on a spell name I get the spell.
DnD Beyond has spoiled me.
After almost 2 years of gathering dust. Arise forgotten thread! Arise!
On topic. I'm actually probably going to play a Berserker in Baldur's Gate: Descent Into Avernus. VHuman with Tavern Brawler. Most of the time I'll try to throw a punch or swing a barstool then bonus action grapple. Then I...
Preach it!
Every session I have to explain how many attacks the party Fighter gets to that player, and why it changes when switching from 2 Axes to a Longbow.
As soon as I say Attack action, extra attack, or bonus action the eyes just glaze over.