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  1. K

    D&D 4E Familars in 4e - are there?

    Not yet. Martial Power will be presenting a "beastmaster ranger" build for rangers with animal companions, so I'd expect to see familiars show up in Arcane Power, or maybe PHB II.
  2. K

    A Paladin's Challenge

    To explicitly spell it out, a charge ends your turn (PHB p. 288), so you cannot use divine challenge after a charge.
  3. K

    A Paladin's Challenge

    Err, of course the RAI is to let paladins mark at a distance--that's how the power works. The power doesn't even require you to make a melee attack to sustain it--you can quite easily divine challenge a target 5 squares away and then stand back and plink away with a longbow every round to...
  4. K

    Combat challenge in an occupied square

    I'd let the fighter choose which legal square adjacent to Y X ends up in and is stopped, or else rule that X falls prone since you can occupy a prone ally's square.
  5. K

    Paladin and Fighter marks

    Yep, but it bears noting, if the OP's group is having trouble figuring out marks, that those other powers just mark the target (that is, impose the marked condition of -2 to attack anyone other than the one who marked you), they aren't divine challenges.
  6. K

    Paladin and Fighter marks

    In other words, the paladin (assuming he was actually within range of his target) was doing it right, the fighter was doing it wrong. You, however, are incorrect regarding the paladin. The paladin can mark any target within a close burst 5, however, if he does not end his turn next to the target...
  7. K

    Wizard Wands?

    Yeah, not sure I buy that without a specific exception to the "drawing an item is a minor action" rule. Show me a potion belt that says "you can draw a potion from this belt as part of the minor action you use to drink it" and I'll agree, but if it isn't in your hand, it's a minor action to pull...
  8. K

    Wizard Wands?

    Unless you're talking about characters with Quick Draw, I can't find this rule in the PHB. Source?
  9. K

    Disease questions

    Correct. You can't tend to your own disease with a Heal check. Yes. Note that the initial effect entries of all the diseases in the DMG say "until cured." Initial effect is just the place on the disease track where the symptoms start.
  10. K

    Kobold Dragonshield Tactics power question

    No, actually, I'm pretty sure it doesn't. It knows you just shifted adjacent to it--it has no way of knowing that you can shift more as part of the same action. Monsters don't know when you use a power, they know when you affect them with a power. Unless there's a rule I'm missing, PHB p. 57 is...
  11. K

    Kobold Dragonshield Tactics power question

    Meh--as long as the shift didn't actually avoid any OAs (in which case why the heck was the player shifting in the first place, but we'll go with it for the example), I'd probably allow him to swap his action for a walk, just like in 3E you could take your first attack before deciding whether it...
  12. K

    Swordmage paralysis of analysis

    Intelligent Blademaster makes 18 Str pretty much a waste for the swordmage. If you're really set on multiclassing to warlord, leave it around 14. Drop your pre-racial bonus Int to 16; unless you're going 100% pure primary attack-stat with the character, the cost of that 18 isn't worth it. Keep...
  13. K

    Kobold Dragonshield Tactics power question

    That's why I said "assuming he has a way to continue moving." :) E.g. a rogue with a speed of 6 uses tumble to shift into a flanking position on a kobold dragonshield, who then activates dragonshield tactics and shifts 1 square away. The rogue can then follow with his 2 remaining squares of...
  14. K

    Stance keyword

    PHB p. 55, in the list of Effect keyword definitions. Basically, a stance power lasts until the end of the encounter, but you can only have one power with the stance keyword active at a time.
  15. K

    Bonuses

    Yes, but the big advantage of Eladrin Soldier is proficiency with all those snazzy superior spears, whereas swordmages need light of heavy blades for a) their implement powers and b) swordmage warding. Since there are no spears that are also blades, that's not quite as super-optimal as it...
  16. K

    Determining line of sight vs cover

    No, I wouldn't. The fact that it's an area attack means, by its very nature, means that it hits everything within that square. If the blinded character can guess a square an enemy is in, using the rules on p. 281, and he drops an area 1 square spell on that square, it hits everything in that...
  17. K

    Dwarven Weapon Training feat question

    There has been no official errata, and the RAW text is quite clear in that it makes absolutely no distinction regarding weapon categories, only weapon types. At the risk of being snarky, your DM is the one who's being a *grandma unfriendly term* idiot. :)
  18. K

    Healing Font

    It's not a "shorthand" in the sense of an abbreviation, it's a typographical note to tell the layout people to replace it with the multiplication symbol (which as others have pointed out is not just the lowercase letter x).
  19. K

    Insubstantial Monsters Hit Points

    Except that a) halving damage is a powerful psychological effect, and b) when the players get hold of weapons that can cut through insubstantial enemies they feel like awesome tough guys.
  20. K

    Combat Challenge and Opportunity Attack

    An opportunity attack is an attack roll; you only get the bonus to hit. If you added it to damage as well, it would specify damage as well.
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