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  1. Black Knight Irios

    Half-Elf Ranger/Invoker: Mechanically Sound or Completely Insane?

    That's exactly what I meant. Obviously saving a feat is a good deal but you never know what she has planned for her ability score progression. Anyway a Stormwarden can auto-kill minions.
  2. Black Knight Irios

    Half-Elf Ranger/Invoker: Mechanically Sound or Completely Insane?

    My bad I meant Adept Dilettante (D385). And as I suggested before maybe it would be good to rearrange her ability scores. No 17 past level 4 seems extremely odd and detrimental on the long run.
  3. Black Knight Irios

    Half-Elf Ranger/Invoker: Mechanically Sound or Completely Insane?

    Ok it's about minion sweaping... If she has twin strike (she should) that's two minions a round. MC monk adds 1/encounter a dead minion or more depending on level or damaged monsters. Dilettante Power (five storms) = 1/encounter closeburst 1 enemies only -She should go STR/DEX or get Martial...
  4. Black Knight Irios

    Half-Elf Ranger/Invoker: Mechanically Sound or Completely Insane?

    Ok we have got a lvl5 Half-Elf Ranger (dual wielder) w/ suboptimal stat placement that wants to dabble in controler. -Maybe redistribute her ability scores to match her specific needs. --Does she want to raise STR/WIS or STR/DEX? If sliding is enough control for her try using lightning weapons...
  5. Black Knight Irios

    Half-Elf Ranger/Invoker: Mechanically Sound or Completely Insane?

    Half-Elf: no boost to a primary stat and depending on hybrid talent choice probably not to a secondary You need to maintain 3 weapons/implements - too expensive. One class wants to be in melee range the other wants range. I wouldn't want to play that character. It will probably more or less...
  6. Black Knight Irios

    Anyone else out there with rule overload?

    I think the problems with a real ranged defender (martial "archer" defender) are: Marking at verly long range and punishment at (very) long range What would he do if he's put into melee combat? OAs b/c he's doing ranged attacks... defenders should take hits from the monsters how is this going...
  7. Black Knight Irios

    Cloak of the Walking Wounded

    Are you saying you only use encounters of of partylvl+0? There you've got your reason why taking a standard action to heal is not a bad choice. Maybe you should drop some encounters and make some encounters harder (lvl+1/+2/+3). It wouldn't change the XP your party acquires if you balance it...
  8. Black Knight Irios

    Cloak of the Walking Wounded

    So the fighter admits his char is OP w/ the cloak... honestly CotWW cannot be OP, it can be good. If the second surge value would be granted w/o spending the surge I would agree. Maybe he admits it b/c neither you nor the fighter know how that cloak works. It is neither an II nor an IR to use...
  9. Black Knight Irios

    OA's and Reach ?

    There is a daily feat power for spiked chain MC, that gives TR for 1 encounter. Go Morninglord apply your own radiant vulnerability. MC Paladin and pick up Paladin's Truth - never be bothered w/ resi/immunmity.
  10. Black Knight Irios

    Sorcerer doing massive damage - or is he?

    Regarding the question of brokenness: LVL 12, +15 AB, 1d10+18 = 23,5 An average lvl 12 NAD = 12 + 12 = 24, so he needs a 9 to hit. dpr w/o crits: 0,6 * 23,5 = 14,1 dpr CharOp says you should do your level +3 dpr if you're not a striker. A striker should do 2*level +6. A broken striker should do...
  11. Black Knight Irios

    Terminology

    Which isn't that hard to distinguish: If the power deals poison damage it refers to the damage type. If the power has an effect it refers to the effect. If a power has both poison damage and an effect the keyword refers to both. Note that "effect" doesn't (necessarily) mean the effect entry...
  12. Black Knight Irios

    Anyone else out there with rule overload?

    Nothing that you have said makes my statement less useful/true. You question the over the top broken builds that can do infinite damage theoretically and the pre-errata fey-chargers and whatever they have cooked up so far. But that has nothing to with the class guides. Have you ever read...
  13. Black Knight Irios

    Dexterity Error in PHB - in my view.

    It's the stupid striker mentality of "I win initiative - I go first". As long as all relevant party members go before the enemies you can and should delay to get an optimal char sequence.
  14. Black Knight Irios

    Stun: a guide on how to avoid it ?

    Circlet of Arkhosia (PHR: Dragonborn): 1 save at the start of your turn vs either dazed/stunned/dominated - as written it works against non-ongoing effects as well Ceaseless Guardian ED (D387): the lvl24 feature avoids some side effects of dazed/stunned for defenders Martial Resolve (MP)...
  15. Black Knight Irios

    Whern exactly does an Encounter end ?

    If you don't like that possibility - house rule it away. Before you house rule it away you may as well let your players (and you) try and see how it works out to do encounters w/o short rest. Maybe they realize that healing is important among other things and that this tactic won't always work.
  16. Black Knight Irios

    OA's and Reach ?

    Polearm Gamble isn't class specific. But be aware that those two things are by no means threatening reach they can emulate parts of the benefits of threatening reach.
  17. Black Knight Irios

    Cloaker grab is hard to escape

    Another option is to use forced movement on the cloaker. If you move the cloaker out of reach the grab ends as well.
  18. Black Knight Irios

    Damage Calculation for Secondary Effects

    And old CS reply to a similar question. If the secondary targets damage does not include a damage roll you can't add things that require a damage roll. You can say that you apply critical damage to all secondary targets but consider these powers are not meant as true AEs. Those would be close...
  19. Black Knight Irios

    Anyone else out there with rule overload?

    To be honest I would probably be overwhelmed by the number of options by now if I wouldn't check the class guides at WotC CharOp. If you want to play a class you have never played before it's the best/fastest way to get a good overview, IMHO. Ruleswise I'm still fine. :D
  20. Black Knight Irios

    Eternal Seeker/Action point question

    Sounds reasonable and within the rules.
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