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  1. Lobo Lurker

    DnD 3.5 One-Shot Adventure (closed, but always accepting alternets)

    Works for me. :) Like I said, it was mostly a flavor issue. Oh, as per the SRD: Glass; Hardness: 1; HP: 1/inch of thickness. Logically, this makes no sense; Your average human cannot throw his fist through 1 inch of glass. I'll houserule glass to a hardness of 3. With it's brittle nature...
  2. Lobo Lurker

    DnD 3.5 One-Shot Adventure (closed, but always accepting alternets)

    I forgot to answer your other question. Forging with Arcanite requires no special skills beyond the normal. You just need a really hot fire (as it's resistant to fire damage) and add 10 to the DC of the skill check. Arcanite items are always considered to be masterwork items (just like darkwood...
  3. Lobo Lurker

    DnD 3.5 One-Shot Adventure (closed, but always accepting alternets)

    > I understood crystalline weapons (from the XPH, at least) to be encompassed in > craft(weaponsmithing), but if you're house ruling stuff, let me know so I can make > the character I'm trying to make. Hmm, I hadn't even considered the XPH (SRD, here I come). But consider that your character...
  4. Lobo Lurker

    Homebrew Worlds: Racial Gods?

    Eh, it depends on the race, the location, and the situation really. For example, Elves might traditionally worship an Elven pantheon. But the Elves of Frostwind Canyon might worship a patron diety that is more suited to helping them out in thier local situation. Some small groups might even...
  5. Lobo Lurker

    Too strong???

    Lobo Lurker doesn't believe in NPC-only PrCs or classes... though as the DM he will make 'suggestions' to players. Note: High Str/Con characters, in general, tend to have one or two mental dumpstats. I'm certain you can come up with a spell or monster that will drain that dump stat to zero...
  6. Lobo Lurker

    DnD 3.5 One-Shot Adventure (closed, but always accepting alternets)

    Thanks for the mapping props. :) I do it as much for myself as for you guys. I actually prefer to game w/out maps, but for PbP it's really hard to do (and since I starting learning Spanish, my English communications skills have seriously deteriorated). I envisioned the crystalize weaponry as...
  7. Lobo Lurker

    Fast Food Weakness

    McDonalds actually has pretty quality meat as far as fast food goes. Heh, swear off of red meat for a month, then go eat a hamburger. THEN tell us how it made you feel. :) Fast food isn't the culprit, cow is. :)
  8. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    "Oh, I don't know. This is the frontier after all. Most people that come here do so because they want to keep a low profile. I think you'll find that a great many people simply do not care. As well, now that I think of it, we were under the impression that she was purchasing the weapons on...
  9. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    The Foundry: As Mardin and Threednle take thier leave of the Foundy, Yoren comments that if they want to peruse the 'good stuff' in the private collections, just send him messenger and he'll set you up with an appointment. You make your way to the Town Hall. As you approach you see that it...
  10. Lobo Lurker

    Mad God's Key - Chapter One

    Nuressa snags the shirt of, at what her best guess is, a local (preferably a ratty poor-looking one). Shoving a treo of gold coins in front of his eyes she says "Oi! I'm looking for a big half-orc by name of Irontusk. Take me to him and there will be more of these."
  11. Lobo Lurker

    Scott's Bluff Character Roster

    Coming Soon: Haggo; human male; Raider 3 (Indentured Servant to group)
  12. Lobo Lurker

    Scott's Bluff Character Roster

    Indentured Servants Akko; Human male; NG; Raider 3 Str 14, Dex 15, Con 12, Int 8, Wis 13 Cha 10, HP: 28, RP: 28 Spd 40 ft. Fortitude +4, Reflex +5, Will +2, AC: 12 (flat 10, touch 12), Init +8 COMBAT: fist +5 melee (1d3+2 subdual); grapple +5 melee FEATS + SKILLS: Improved Initiative, Combat...
  13. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    A nearby clerk, busy transcribing one document to another says, "It is the official policy of the Scott's Bluff Administration to hold no slaves or indentured servants. If we didn't take a strong stance on that the Jakartans and the Thracians would be at eachother's throats."
  14. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    OOC: I added about 40% to the post above, sorry. With your crafting skills you know plenty about metallic weapons. But these are different. You'd know how to make them in principal, but without ranks in gemcrafting/gemcutting you'd likely ruin a whole lot of product before you made something...
  15. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    The 'man' looks taken aback. "My pardons good sir. It's just that we've been pestered by the dwarven caravan outside the town every hour on the hour for the past three days." "My name is Yoren Brightsteel and this," he says gesturing to the great foundry behind him. "...is my great, great...
  16. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    The hobgoblin, rust skinned, yellow-eyed, stooped, and dressed in a charcoal-colored robe nods and pulls out a flyer. On the flyer is a map of the town. With a piece of coal, the hobgoblin marks an X on the map and points to the Foundry. He then hands your map. Upon examining it you see that...
  17. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    The Brightsteel Foundry: Mardin and whomever wants to accompany him make their way up the long, steep road that winds itself about the base of Scott's Bluff. The crowds give him odd looks... apparantly, Dwarves are not a common sight around here. Mardin soon has a gaggle of children following...
  18. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    Eventually, the fire is put out and the Jakartan's wagon roof is replaced with a strong water-resistant canvas. As the horses & oxen are being hitched up to the wagons and the caravan underway, your group manacles the two wildmen. Marcus overhears them complaining about the affront to thier...
  19. Lobo Lurker

    Some low/no-magic campaign variants for critique.

    Hmm, as an observation, why would I ever play a Rogue with the Ninja around? And why did you muck with the Ranger? There's a Complete Warrior varient that replaces the spells for Fast movement (+10 ft.), and a couple other abilities. And honestly, in a no-magic game I think the ranger is going...
  20. Lobo Lurker

    Scott's Bluff (one-shot DnD 3.5)

    Basically, they just argue over what to do with those who fell. Haago wants to kill them as they dishonored thier mistress while Akko thinks that there was no dishonor done as she abandoned them in thier hour of triumph. They claim that the woman was a rich pleasure-wench from the rock-city...
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