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  1. N

    The Essentials articles are atrocious.

    So...you wanna fight baloths and hundroogs in D&D. :D
  2. N

    The Essentials articles are atrocious.

    Very simply put, Vorthos appreciates good flavour, Malvins appreciates well thought out mechanics. It's kind of a feel/think dicotomy. More detail here: Melvin and Vorthos : Daily MTG : Magic: The Gathering
  3. N

    The Essentials articles are atrocious.

    Since we're talking about Vorthos, might as well throw in Malvin as well. Although...do we even have Malvins in D&D?
  4. N

    The Essentials articles are atrocious.

    I don't think we're doing a very good job of translating Magic archetypes into D&D here...first of all, the three archetypes have nothing to do with whether you roleplay or not. The three describes how you go about building your deck, or in this case your character. Timmy likes big effects...
  5. N

    The Essentials articles are atrocious.

    To be fair, some handbooks are a lot better than others depending on the writer. Sturgeon's Law and all that...
  6. N

    The Essentials articles are atrocious.

    It's a Magic thing describing player archetypes. Spike likes to win. Timmy likes big creatures and big effects. Johnny likes making weird decks and combos. Detailed explanation here: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mr11b and here...
  7. N

    The Essentials articles are atrocious.

    That's true...but I was reflecting CharOps opinion. But I'm not sure the archetypes from Magic really applies. Aren't johnnies the ones loves their cheese and wins with weird 4 card combos. Timmies are the only ones not well represented in CharOps.
  8. N

    The Essentials articles are atrocious.

    Because it's too specific. You need HBO and thus be using a sword, you need to be making an opportunity attack, and brash strike already does it better. Sure strike by itself doesn't do enough. You're spending too much stuff to make sure strike useful and once you take into account the...
  9. N

    The Essentials articles are atrocious.

    I think the idea that CharOps focus solely on DPR is a bit exaggerated. Sure, if you're looking at a handbook for a striker, of course they'll be focusing on DPR. But if you look at handbooks for controllers or defenders, they'll often recommend powers that inflict conditions or force movements...
  10. N

    Greatest Villain Every

    Kafka: Have people not played Final Fantasy VI :eek:? Crazy, genocidal clown who became a god and blew up the world.
  11. N

    The Essentials articles are atrocious.

    +1 The handbooks are the best part of CharOps. Whenever I want to play a class that I haven't played before, I head to the handbooks to get a handle on the effects and rankings of the powers, analysis of the class features, crunch clarification and hidden synergies. Saves a ton of time that I...
  12. N

    Greatest Villain Every

    Kafka 1) Track Record: Using the mind controlled Terra as a human weapon. Using his own soldiers to test her magic ability. 2) Success Rate: Poisoning an entire city. Killing his own boss. Killing a bunch of espers and absorbing their power. Absorbing the power of the gods of magic...
  13. N

    So What Does Your Group Do When NOT in Combat?

    Rolling new initiatives. :D
  14. N

    Wizards in 4E have been 'neutered' argument...

    I dispute this. Often in D&D, being able to come up with a one time excellent solution to a problem is better than having an at-will mediocre solution to the same problem. When was the last time your party had to sneak for the entire day? More likely, you'd only have to sneak past a checkpoint...
  15. N

    Wizards in 4E have been 'neutered' argument...

    With 1e/2e rules? Your 16 str gets you a +1 to damage and that's it. To hit bonuses don't start till str 17. You don't get bonus hp till your con goes to 16 and you start getting AC bonuses when your dex reaches 15. So at the very least I'd switch your con and dex. With TSR editions, your...
  16. N

    Wizards in 4E have been 'neutered' argument...

    How many fantasy literature makes a distinction between wizards and druids? Unless the setting is distinctly celtic in origin, one rarely sees the caster described as a druid. Even if the caster is a nature oriented one, they would just fall under the umbrella term of wizard or witch. For...
  17. N

    Things that WOW didn't invent

    Ah yes, my glorious line of "Bob the fighter" who kept having more brothers everytime one of them died. I would agree that WoW aren't about instant gratification, but constant gratification. Every time you played, the game feeds you a little bit, your character gets a little better, his gears...
  18. N

    Why I'm done with 4e

    I know we just went through Halloween and all, but shouldn't threads that died for more than a month get locked to keep it from getting necro'ed.
  19. N

    Wizards in 4E have been 'neutered' argument...

    You mean 3e. Who takes fireball with haste and stinking cloud around. That's a feature, not a bug, so the rest of the party can play too.
  20. N

    Why do DM's like Dark, gritty worlds and players the opposite?

    Regardless of how some may want to think otherwise, D&D is a game. It is entertainment. And there is a lot of competition these days for people's free time. D&D these days have to compete with DVD movies, GTA4, Halo, MMO, Guitar Heroes, facebook etc. for people's entertainment time. If someone...
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