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    Fewer magic items, stronger PCs.

    I suggest that you take a look at the "Four Color to Fantasy" pdf. Although I prefer Mutants & Masterminds as a supers system, FCtF is a great resource for adding abilities to characters. In fact, it addresses this very idea on p.39-40; there's even a chart to judge the gp "treasure value" of...
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    Getting Rid of Level Drain

    My problems with Level drain are due to flavor more than mechanics. I can deal with having to completely recalculate characters every time they face undead (even though it's a pain!). But I have conceptual problems with vampires and wights "slapping the levels" out of people. Unless you justify...
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    The Low Down on Unfettered

    Yes, the class tables and "Class Features" sections of Ch 3 are OGL. Still, I purposely avoided repeating the info verbatim, instead simply summarizing the info....
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    The Low Down on Unfettered

    Some tidbits: d8 Hit Die 4 skill points/level (mostly stealth, acrobatic, and social skills) Fighter BAB good Ref save (poor Fort & Will) light armor sneak attack every 4 levels 6 bonus feats spread over 20 levels +1 AC bonus (in light or no armor) roughly every 3 levels special parry abilities...
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    Impressions of the classes so far

    I've long considered the lack of a "swashbuckler" class to be one of the great weaknesses of D&D. That is at least as common an archetype in fiction as the heavily armored warrior, yet it is difficult to make a workable swashbuckler in D&D. Soldier = Fighter; Archer = Fighter. They already are...
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    hey Monte . . .

    unfettered If you're primarily interested in the Unfettered, you can get "The Way of the Sword" -- one of the AU pdfs-- at www.rpgnow.com for $6. It has the non-spellcasting classes from Arcana Unearthed as well as the combat-oriented feats....
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    Save the Raging Dire Badger Animal Companion!

    Andy Collins has stated that the "magical beast" text was a, in effect, a typo. Animal Companions are indeed "animals", not "magical beasts." This should appear in the errata when it's released.
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    AU - first impressions?

    Well, if you disallow that, then the only real comparison would be to compare a metamagicked spell. I'm not sure how you'd do that -- is a Empowered Lightning Bolt (5th level slot) equal to a empowered firefire sorcerous bolt (2 -3rd level slots)? The original comparison is unfair as it matches...
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    AU - first impressions?

    Well, if you're comparing 3.0 and AU, the an easy example would be to have the sorceror cast haste + lightning bolt x2. He then does the same amount of damage and gains a +4 to AC for the cost of 3 3rd-level spell slots. The Magister, on the other hand, would have used 2 3rd-level spell slots, 2...
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    AU - first impressions?

    It's interesting to me how these "power creep" problems can vary so much from game to game. While I have had to alter a couple of spells from Monte's products, in general I've not had any problems. On the other hand, I've had serious "power creep" issues with almost every Forgotten Realms...
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    D&D 3.x Druidesque 3.5 questions

    Really, wildshape hase been changed just as polymorph was made a combat-only spell (instead of disguise/utility/transportation). 3.5 seems to have an even stronger focus on combat (particularly melee) than 3.0. The druid is a vastly more powerful combatant now, but I agree that much of the...
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    Things that have bugged you since 1E

    The double-duty role of hit points. In D&D hit points try to simultaneously represent both physical toughness and the ability to avoid blows -- and they fail miserably, IMHO. D&D combat is sadly non-cinematic, really being little more than creatures pounding each other until one falls. Mutants...
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    DMG - Eldritch Knight

    Obviously you and Andy Collins have had a vastly different gaming experience than me -- for those of you who see classes like the Eldritch Knight and Mystic Theurge as a necessity, the "flexibility" gained from multi-classing is apparently almost worthless. That simply has not been my experience...
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    [3.5] Perform -- Does it annoy you as well?

    Well, with the changes to Perform in 3.5, I suppose I should expect all the Knowledge skills (not to mention Survival, Disable Device, etc.) to be broken down into more "realistic" subskills as well in 4.0....
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    Everyone, Tell us about your games, please!

    1.) How many players in your group? 6 2.) Do you DM? Yes 3.) Do other people in the group DM, and how many? One other -- we have separate campaigns that run on alternate weeks. 4.) What's the Male/Female composition of the group? 5 male, 1 female 5.) Got a good gamestore near you and...
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    The moment of fragmentation

    Although I agree with the general gist of your message, I think your last part (above) is perhaps a bit harsh. After all, I would imagine that we all have preferred styles of play. Personally, I'm quite picky about the groups I game with... I may be wrong, but I think it's unlikely that you...
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    Awakened Animal Level Adjustment?

    Well, Savage Species doesn't really include rules for awakened animals (or reincarnated characters, for that matter). Mr. Redman said on the WOTC boards that he didn't consider such characters suitable for play...
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    [3.5] Perform -- Does it annoy you as well?

    I'm always confused by those who talk about how "unrealistic" the Perform skill was in 3.0. D&D not "realistic"? How shocking! Seriously, if Perform bothered you, how did you tolerate the silly combat system? Do other skills not bother you? I have a MA in history, and I certainly find the idea...
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    New SRD available

    Looks like the Monster and Magic Item info isn't up yet (those links are down). Everything else looks ok on first glance.
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    New SRD available

    The new SRD is available at the WOTC website. Check out http://www.wizards.com/D20/article.asp?x=srd35 Note: The "All-in-One SRD Download" has not yet been updated.
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