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  1. DEFCON 1

    D&D 5E (2014) When do you short rest?

    I've done 10 minute short rests in the past, that way they match up to rituals and (for my games) the searching of rooms. So while casters work their rituals or the observational members look for secret doors, traps, or items... the rest of the group can rest and regain hit points and the like...
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    D&D 5E (2024) Variant True Strike

    For me the issue was never about the '2 instead of 1' issue... it was always the problem of the duration of the spell. Having to give up a round's Action to cast the spell just hoping that the next round I'd still want to and would be able to make an attack roll of some type (rather than the...
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    D&D 5E (2014) Giving monsters more (unlimited?) reactions in one turn

    Seems to me all you are really doing is giving your minotaur a standard aura type of Trait... except requiring the minotaur to hit with an attack roll and making the damage much higher than a normal aura might be. The Azer has the following: Heated Body. A creature that touches the azer or...
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    D&D General Dealing with bad luck (From behind the DM screen).

    I would imagine your way of seeing how these two sentences interact with each other allows you to be good with how you are choosing to play, and that's cool... but I know for me when I see these two things you write, I don't see any appreciable difference. Fudging a die roll and/or easing up on...
  5. DEFCON 1

    D&D General Dealing with bad luck (From behind the DM screen).

    This is why I roll both behind and in front of the screen. I don't care about the "board game". The board game is fun to play, but it is by no means the reason we play. The reason we play RPGs (rather than board games) is to experience our characters moving through the world, accomplishing...
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    D&D General Honey, I shrunk the party!

    The opening descent down the rabbit hole in the AD&D module Dungeonland involves shrinking the party (and then facing off against now-oversized animals in the interior lake.) I ran my group through that adventure over quarantine as part of my Lost Mines of Phandelver campaign during the pandemic.
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    D&D General Feats are in. What is the current feel about multiclassing?

    I don't forbid it, but it usually doesn't occur unless a player sees their PC change in the course of the game to warrant taking on a second class. But that happens due to narrative reasons, not purely mechanical ones. If a player wants or should have a specific game mechanic that is...
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    D&D 5E (2014) Why Do Higher Levels Get Less Play?

    To me there's one answer that seems to make the most sense: more people actually care about the stories their PCs experience, not the game mechanics. All the stories a player can experience can be told at any level of character. You want to experience an outer planar adventure like descending...
  9. DEFCON 1

    WotC Mike Mearls: "D&D Is Uncool Again"

    Absolutely 100%. Operating outside the WotC D&D ecosystem is going to be difficult for anyone to make a living. But for someone to complain that the WotC D&D ecosystem is bad while simultaneously being successful because you are within the WotC D&D ecosystem... that just feels disingenuous to...
  10. DEFCON 1

    WotC Mike Mearls: "D&D Is Uncool Again"

    The way to address it is to stop working under the D&D umbrella. Then it doesn't matter anymore how big or small WotC / D&D / DDB is. Make the choice to separate yourself and your game completely and earn your money strictly on your own.
  11. DEFCON 1

    D&D General Why grognards still matter

    Which is exactly why selling product isn't the only thing that matters... despite the naysayers who complain that everything WotC does is about just selling more books. Life is not that simple.
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    WotC Mike Mearls: "D&D Is Uncool Again"

    For anyone who is concerned about WotC and D&D Beyond being too big a dog in the game space and feels concern for independent publishers... the thing (general) you have to remember is that those independent publishers are making the choice to get into bed with WotC and D&D because they want to...
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    D&D General Why grognards still matter

    My question would be "Why does it matter to someone that they matter?" I find it to be psychologically unhealthy if a person is all that concerned about "mattering" to a company, organization, or hobby. Because that person is spending time trying to get the attention of an inanimate thing that...
  14. DEFCON 1

    D&D 5E (2024) Do We Really Need Levels 11-20?

    What are people expecting to use those extra pages for? I mean are people really that hard up for Player's Handbook material that they think it's really that important to remove information on Levels 11-20 so that there's space for other stuff? What stuff are they looking for? Heck... the...
  15. DEFCON 1

    D&D 5E (2014) HOUSE-RULE: Options for Two-Weapon Fighting

    The 5E24 game now includes the "make an attack with the second weapon as part of the action" rule via the 'Nick' option of the Weapon Mastery system, so those classes with Weapon Mastery can already do this with certain weapons (dagger, light hammer, sickle, and scimitar). If you wished to open...
  16. DEFCON 1

    D&D 5E (2014) Invisible+Gaseous Form+Stealth---How would you run it?

    For me it'd be a simple "What's the story?" The story of this situation... the reason why this rogue has taken a potion of gaseous form and gone invisible and what they are hoping to accomplish now that they are both... would be my flags to follow on what is going on and how I might rule...
  17. DEFCON 1

    D&D 5E (2014) What could 5E do to make wealth worthwhile?

    On a similar note... throw over-leveled monsters at the party that can one or two-shot the PCs... thus inspiring the players to spend wads of cash on high-level Cure Wound wands to use during fights to try and keep people on their feet. Most players won't want to spend one of their 4th or 5th...
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    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    I agree 100%. Which is why I always question why people keep wanting encounter building rules so badly while simultaneously complaining that the 5E14 rules didn't work. And yet when someone says "You're better off just learning how your own table plays the game and then create encounters and...
  19. DEFCON 1

    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    But that's the point, isn't it? The core rules are baseline and then they add new books later that up things for those that want them. But a lot of material they release is useable by both groups (like the adventures, the miniatures, DM screens, tiles, DDB) so they don't need to forsake one...
  20. DEFCON 1

    D&D 5E (2024) My preferred way of playing D&D 2024 is... miniatures or not?

    Playing D&D I almost always want minis and a grid, as the game at its foundation is a tactical miniature combat game. That's why all abilities are defined by lengths and squares and radiuses and the like. Measurements wouldn't be used in definitions if we weren't expected to actually do the...
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