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  1. 1Mac

    Spell-less Bard variant

    That's a cool idea, Matthias. It covers some of the same ground as the Masterpieces from Ultimate Magic, but I like the idea of the bard working on a magnum opus during downtime from adventuring. I'm trying to think of ways of streamlining the concept. Maybe instead of making it a bard class...
  2. 1Mac

    What's the point in giving gunslingers extra attacks?

    There's also the Dead Shot grit power, which near as I can tell works just like Vital Strike. By the way, Paizo updated Rapid Reload to accommodate firearms.
  3. 1Mac

    Bard archetype/variant without arcane spells

    You shouldn't need to download an installer. Just click the "Regular Download" link, then "click here to download from Sendspace." Sorry Sendspace is being so counterintuitive. It's changed since I last used it.
  4. 1Mac

    Bard archetype/variant without arcane spells

    I went ahead and posted my spell-less bard class on Friday. Find the link to it in this post. Please discuss!
  5. 1Mac

    Spell-less Bard variant

    I think I've refined my Spell-less Bard class so that it can be shared. Unplaytested, unplugged, uncensored! Check it out via the download link here (Use the "click here to download from sendspace" link, not any big duplicitous ads that say "click here to start download".). The weirdest thing...
  6. 1Mac

    Bard archetype/variant without arcane spells

    I think you're slightly overvaluing Bard spellcasting, SoS. You don't get too many spells, and the selection is relatively limited. Bards have plenty of goodies without spells. I've got a variant spell-less Bard project that I occasionally remember to work on. The gist is to give the Bard free...
  7. 1Mac

    Pathfinder 1E Thinking towards Pathfinder.

    Here's a pretty thorough rundown of most of the changes between PF and 3e. The biggest changes to keep in mind: -Combat Maneuvers: The mechanics for special attacks like Bull Rushes and Grapples have all been rolled into a single unifying mechanic. Every character gets a Combat Maneuver Bonus...
  8. 1Mac

    Advanced Race Guide Playtest

    You realize that Paizo releases these rules early with precisely that goal in mind, don't you? As in, the reason you are reading these rules is in the hope that others like you will help perfect the final product. Power of the cloud, and all that. You don't have to take them up on the offer (I...
  9. 1Mac

    Advanced Race Guide Playtest

    I don't think this is meant for players. I think it's meant for GMs who want to make unique races for their campaign settings, possibly in collaboration with certain players, possibly not. So the question we should ask is not exactly "is this overpowered?", but "as a GM building a race for my...
  10. 1Mac

    Advanced Race Guide Playtest

    Downloaded, haven't read yet. I'm intrigued, though. "Greater Paragon Modifiers" is rather ridiculous. +4 in any ability, plus a bonus Race Point, in exchange for -2 to two dump stats? A magnet for powergamers, should any GM build such a race. Isn't this why goblins are houseruled so often?
  11. 1Mac

    How much are spells worth?

    I believe this is the second time I've plugged the 3.5 Class Construction System (PDF link) this week. "Magecraft"'s solution to your problem is not to price spells individually, but to price spellcasting ability as a whole. In theory it works pretty well, though I wonder if he underestimates...
  12. 1Mac

    Mad Bomber Archetype

    Good lord, that's awesome. Fun rules that evoke the archetype's theme vividly. Great artwork too! If I must nitpick (and I must!), I might reconsider the use of Glee tokens. Alchemists already have a daily resource in their bombs per day that could be used for your glee-powered discoveries, and...
  13. 1Mac

    Card Master

    Rite Publishing has a Luckbringer base class. I haven't checked it out yet, but it might be good to mine for gambler-flavored support powers. For class building in Pathfinder, I've found the 3.5 Class Construction System (download link) to be very useful. If you go with around 250 character...
  14. 1Mac

    What is in the ultimate system?

    I'll agree with others that there is strength in diversity of RPGs, but at the same time there are certain "ultimate" goals I like RPGs to strive towards. Something I've discussed before is the need to balance complexity and elegance. Complexity refers to the level of detail and breadth of...
  15. 1Mac

    Called Shots! Poll & Discussion

    Not only that, but they also had a "Dramatic Critical" rule, that lets you increase your threat range arbitrarily, at the cost of also increasing your error range. So you had more of a say in whether you pulled off a called shot than just hoping for a threat. I like called shots as a means of...
  16. 1Mac

    How much backlash is too much?

    Off-topic, but if you dislike evil PCs so much, why are you running an evil party? As the DM, it's your prerogative to limit what sorts of PCs are allowed, including alignment. It's too late now, but it's something to think about for next time, especially if something like this is likely to...
  17. 1Mac

    Pathfinder 1E Pathfinder Stealth Skill Playtest

    I appreciate the clarification on the invisibility status, despite the somewhat clumsy wording. I agree that the Bluff vs. Perception thing is just weird. I'm not sure about needing to make Stealth checks even when not moving, though I'm leaning against the idea.
  18. 1Mac

    Pathfinder + Iron Kingdoms

    A few guys at the Privateer Press forums have put together various IK->PF conversion guides. This one (download link) is pretty basic and purports to change as little as possible from the original game. It's also a work in progress and doesn't have much on mechanika yet. I have a more thorough...
  19. 1Mac

    Pathfinder 1E Pathfinder Stealth Skill Playtest

    Near as I can tell, the biggest change is that a successful Stealth check makes you invisible in the eyes of the Target, as in gaining the same condition as a character with the Invisibility spell cast on him. Among other things, this means a rogue could successfully hide behind a column, move...
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