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    0195371C-F7C3-49C4-ABD9-76EE3BFCEF9E.jpeg

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    02A4C53A-0B0F-493C-AFAA-1F7D488FAEEF.jpeg

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    F7BEACAF-6F46-4A6F-A53E-896DB3B13422.jpeg

  4. Tellerian Hawke

    Too Young to Retire

    Merin gets a vengeful look in his eye, as his expression hardens, and his body begins to vibrate! He then charges Trout without making a sound, no grunt, no yell, no battle cry; it is a silent onslaught.
  5. Tellerian Hawke

    GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD

    Nimbar says, "Medusa's blood is not NECESSARY for making a potion of stone to flesh, but it is a known fact that adding Medusa blood to such a potion will concentrate the effect, allowing the dosage amount to be smaller, therefore increasing the amount of doses that can be administered from a...
  6. Tellerian Hawke

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    Seeing as how it is Tuesday, two days after my request, I am going to go ahead and roll FOR Tam. Tam, you see no obvious traps on the pyramid; whatever magical properties the pyramid has, they are passive / protective in nature. All that is left now is to insert the triangles into their...
  7. Tellerian Hawke

    THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND

    Forgive me for not pointing this out sooner, but my mind has been kind of scattered lately. Detect Magic will reveal the presence of magical functions on or around the pyramid. Find Traps (a Cleric spell) gives the caster the ability to find normal and magical traps, just as a Rogue can. Thus...
  8. Tellerian Hawke

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Angus nods. Angus says, "I could do with a little rest. Let's sleep on it, and approach it with fresh minds in the morning. But I must agree with Quinn, I am loathe to be splittin' up the party."
  9. Tellerian Hawke

    Too Young to Retire

    Merin Replies, "I will be honest with you. Something in my gut tells me that I can trust you. Our real names are Merin and Sheldon, and we believe that the soldier had something to do with the corruption of the wolf and the killing of the workers. His partner was a Kinamin man of about 40 cycles...
  10. Tellerian Hawke

    Some Stories Are True

    Wrenn will fire at the archer who wounded him, and follow it up with a toxify attack.
  11. Tellerian Hawke

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    @Knightfall By the way, just a side note, I am still following the IC thread, but for the moment, Angus has nothing to say; he is content, for the moment, with the plan of action laid out by the others. The same goes for Big Tim in the Bluffside game.
  12. Tellerian Hawke

    GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD

    Contents: One vial of green liquid, with 5 marks on it from top to bottom; you surmise that whatever this is, the vial holds six doses of it. 48 silver pieces 32 gold pieces Sphynx, with a little prodding, you discover that nothing alive is in the bag. Instead, you find the contents as...
  13. Tellerian Hawke

    Too Young to Retire

    Merin nods at Sheldon, indicating that he will follow, "Thank you for your hospitality. Apple wine sounds delightful. Do you make it yourself? Are apple trees common in this region?" Merin will manipulate waylines to augment his bodily health and immune system responses, just in case the wine...
  14. Tellerian Hawke

    Some Stories Are True

    Wrenn will manipulate waylines in order to snap his opponent's bow string, using extreme heat. Then he will return fire with arrows of his own.
  15. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Big Tim hits AC 33 Greatsword attack vs second spider: 1D20+15 = [18]+15 = 33 Damage Damage vs second spider: 2D6+8 = [1, 4]+8 = 13
  16. Tellerian Hawke

    GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CAMPAIGN THREAD

    Sphynx ranged touch attack vs. AC 12: 8 + 11 (1d20) = 19. (Successful hit.) Scorching Ray damage = 4d6 = 4,3,3,2 = 12 pts. Medusa takes 12 pts. of fire damage. Remaining hp = 3; 3-12 = -9. Medusa is dying. Deciding to risk it, Sphynx piles on a 2nd Scorching Ray spell; it is too much for the...
  17. Tellerian Hawke

    Some Stories Are True

    Using signs, without making sounds, Wrenn points to the lone sentry to left, and indicates his intention to snipe the sentry with a bow shot. Before doing so, Wrenn will augment himself, increasing his reflexes, and attempting to blend in.
  18. Tellerian Hawke

    Too Young to Retire

    It should be noted that Merin has no true intention of waiting for the Hand agent to leave. He simply said that to help give the impression of his non-threatening nature. As soon as he left the priest, he would have proceeded to find Trout's cabin. Merin nods in greeting, "Greetings. I am...
  19. Tellerian Hawke

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    As a player, I really should be more careful about making broad statements, in a world so heavily-customized as Kulan. I am used to DMs who customize small things, such as implementing house rules, and creating groups and organizations; I am not used to playing under a DM who changes staple...
  20. Tellerian Hawke

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    P.S. Angus is willing to wait. He realizes that the trading needs to be done at the headquarters, not with Aries himself.
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