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  1. J

    Are adventures/modules more important than system?

    I've been thinking about the transition from 4e to Next, as well as a look back at iconic material, and it makes me wonder if the adventures (including materials to use in home-brew adventures) are possibly more important than the system. WotC did not put its best foot forward with the...
  2. J

    Dragon Age RPG and D&D Next - What are your Thoughts?

    fwit the dragon age universe seems to be large and growing (considering it debuted in 2009), Dragon Age - Wikipedia, the free encyclopedia. clearly there's a great deal of material over a variety of media within the last few years. Dragon Age Origins reported sold over 3 million units...
  3. J

    Dragon Age RPG and D&D Next - What are your Thoughts?

    the best aspect of DA RPG is it is easy to understand the system/math, so creating your own hacks are pretty easy and don't run much risk of breaking the game. If i wanted to create a rogue with a pirate background, i could pretty easily. In fact, here's an example (of someone else's work)...
  4. J

    New rule of 3 . Feb 21.

    Hopefully, with a simplified system, we'll have a system that's more easily hacked that way Players, Dragon Articles, 3rd parties, blogs, etc can make various archetypes/subclasses that remain balanced. Dragon Age RPG comes to mind as far as a system that's easy to create different...
  5. J

    New rule of 3 . Feb 21.

    This is the most key for me. Post MM3 materials especially are excellent from a DM's standpoint (and from a player's too, imo). My hope that that 5E builds on the Essentials design philosophy, but does things to speed up combat (no tactical map requirement, reducing conditions, reducing...
  6. J

    Power vs. Options

    Slightly off topic (I agree with the OP for the most part), but here are my thoughts based on some of the comments in this thread. I am of the opinion that creatures (PCs, NPCs, Monsters) of any level should be able to defeat a high level creature, with enough resources. Whether those...
  7. J

    Core Classes: What and how many

    5E should take a lesson from Dragon Age RPG (which has 3 classes - warrior, rogue and mage) and introduce the "base" classes to the original four, and create the rest as subclasses that are easy to hack or create totally new subclasses on your own. Dragon Age Oracle always has people creating...
  8. J

    Best campaign starter

    if you have players that haven't played any D&D before, then I'd recommend the twisting halls from the red box. If they are familiar with D&D/RPG's then the Slaying Stone is excellent. I found that the slaying stone is VERY easy to expand upon for further adventures and even link to other WOTC...
  9. J

    Recommend good PS3 RPG games?

    demon's souls and dark souls. very challenging expansive dungeon crawls with an interesting multiplayer element.
  10. J

    Virtual Table Top

    Too bad wizards won't just hire the maptool guys to freelance for them. If they hire freelance designers/writers, they should hire freelance developers too. If they worked with the maptool and masterplan guys to create an integrated system via DDI, i think they would see a huge boost in...
  11. J

    Virtual Table Top

    I'm running two recurring adventures at the moment. Good: easy to find players, low barrier to entry - easy to use after about 5 minutes, ability to import characters and monsters from DDI, decent voice features. Bad: limited tokens, maps and drawing tools. some features are clunky - no...
  12. J

    We have 99 Heroes of Neverwinter beta keys to give away

    Have A Facebook? Check. Play Neverwinter? Yes! Get Code Now.
  13. J

    Have you played with the DDI VT?

    I run two on-going games on the VT, and despite its shortcomings, I think it works just fine for what it is. I am not able to play any local games, so the VT has luckily filled that void for me. Maybe I'm just dumb, but getting on the DDI VT had a much lower barrier to entry for beginner...
  14. J

    Getting started.

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  15. J

    Reworking HS1: The Slaying Stone

    Remember, whatever race takes over Kris Dahn has to be one that lets the city go into ruins. So if its an invading force, maybe they are savages and really razed the city as they invaded.
  16. J

    Moster Manual priority

    If you want or need to use a monster from Any of the Pre-MM3 books, I'd suggest applying the "New Math" to the monster, which will make it at least less grindy, in my opinion. That math can be found here: http://www.wizards.com/dnd/files/UpdateDMG.pdf Or here's another "quick" reference...
  17. J

    City of Greyhawk Campaign Setting (a la Neverwinter)?

    I think they should do this too. Then they could use dungeon to aid in re-skinning these "areas" for FR, DS, etc.
  18. J

    D&D 4E Do you really want Greyhawk and Dragonlance for 4e

    I read through all the Weiss and Hickman books over the last year or so (at age 28) and I have to say they held up well enough. Some parts are a little campy, and some are over dramatic, but I always liked DL for the immerse setting more than the character development. If I wanted to read into...
  19. J

    D&D 4E Do you really want Greyhawk and Dragonlance for 4e

    As far as novels, W&H can write about whatever they choose, in my opinion. For gaming, I think that the Age of Dreams (Second Age) would be excellent to explore, especially in the second and third dragon wars. There also isn't as much canon from this era to contend with.
  20. J

    Adventure review: Cairn of the Winter King

    Funny, you say that, I'm also running that adventure with my other group. I had considered that as an option. But I think my Reavers group wants a more direct conflict with the Goblins. I think they would just walk down the middle of the road and fight every goblin they see.
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