I've been thinking about the transition from 4e to Next, as well as a look back at iconic material, and it makes me wonder if the adventures (including materials to use in home-brew adventures) are possibly more important than the system.
WotC did not put its best foot forward with the transition to 4e and that was reflected in KotS, Dungeon Delves, Dungeon Magazine, etc. After 2010, the quality of the material has vastly improved, but too little too late for many, as first impressions are lasting.
Therefore, I believe that WotC needs to come out of the gate with strong adventures that really showcase 5e.
What type of adventures/modules/settings should WotC launch with 5e?
WotC did not put its best foot forward with the transition to 4e and that was reflected in KotS, Dungeon Delves, Dungeon Magazine, etc. After 2010, the quality of the material has vastly improved, but too little too late for many, as first impressions are lasting.
Therefore, I believe that WotC needs to come out of the gate with strong adventures that really showcase 5e.
What type of adventures/modules/settings should WotC launch with 5e?