Search results

  1. B

    Putting Adventure First

    The problem with this seems to be that you have similar problem solving techniques for almost every setion of this campaign. If you want a living campaign, the best option is to have multiple factions involved (3 is a good number for the sake of simplicity), each of which has a stated goal- and...
  2. B

    Class and Race Overhaul

    Okay folks, I want to do a complete class/race overhaul. In this case, I'd limit to 6 races, 5 classes. RACES: Each race would get a bonus feat (selected from 6 racial feats), and a +2 to a different stat. Races are as follows: Social race: +2 charisma Studious race: +2 intelligence Wild...
  3. B

    +2 to cha and no counter balance stat: LA +0

    Heh, I was treating it more as a commentary on the value of turn undead with PHB feats. YMMV on that one. And I'm only going PHB stuff, because moving outside of that does change the balance. Although more to put charisma on closer to equal footing as opposed to superior footing. There is...
  4. B

    Has the wave crested? (Bo9S)

    That thing about certain spells only going off at certain times of day? That is freakin' AWESOME. The implications on a campaign world are extensive. If you set it up that way in D&D, though, you'd probably have to drop the level of the limited spells, and then introduce higher level...
  5. B

    +2 to cha and no counter balance stat: LA +0

    Not only that, but you could make a list of which stats benefit which classes, and charisma still turns up low: Strength benefits: fighters, paladins, monks and barbarians strongly, rangers, clerics and rogues moderately, bards and druids weakly, wizards and sorcerors not at all Dexterity...
  6. B

    Some players shouldn't play certain PC types

    You know what, something just occurred to me. My other suggestion is okay, but it is an imperfect fix. I have an alternate idea that might suit the character and the player better. His high charisma and diplomacy may not have anything to do with what he says at all. It could represent an air...
  7. B

    Int Gain

    As long as none of the rank maximums are exceeded for the respective classes, any class skills.
  8. B

    Some players shouldn't play certain PC types

    If you're having problems with him being slow, you can have him make the diplomacy roll FIRST, and then use the result as guidelines for what he said (okay, you got an 18, that's good, here are some ideas for things that you can say). Then give him some choices and let him fill in the blanks...
  9. B

    +2 to cha and no counter balance stat: LA +0

    What you say about sorcerors is true, but if you're talking about the use of skill ranks in the context of sorcerors, I think it's fair of me to claim that sorcerors are a weakish class and as such that will influence the power balance of a race which supports them (and more or less only them...
  10. B

    +2 to cha and no counter balance stat: LA +0

    So I understated. But by the time you're in a state where you're hitting a charisma in the mid to high twenties, you've gained around 18+ skill ranks from being a human, (say, mid-high level) which is the equivalent of several feats worth of ranks from skill focus above and beyond what the...
  11. B

    +2 to cha and no counter balance stat: LA +0

    +2 racial to Charisma is pretty clearly superior to the human feat and skill points. Not really, not at anything other than really low level anyway. For the charisma, you're looking at a +1 bonus on 8 skills (this is equalled by level 5 for a human in terms of ranks), MAYBE a bonus spell and a...
  12. B

    New Spell: Does it Work?

    Oh, for some reason I was under the impression that it hit ALL evil creatures within 60 with the possibility of stunning/blinding. If it's only the attacker then that's not a big deal.
  13. B

    New Spell: Does it Work?

    It's good, but I think it's better suited as a divine spell for a number of reasons, the chief one being that by the time you hit level 7 as a wizard, personal defensive spells like that have little purpose. You could fix that by making it a touch spell. Although, the tone still seems more...
  14. B

    Int Gain

    Temporary bonuses and bonuses from removable items never apply. What I'm talking about is if your intelligence increases from level up, or from a permament grant like from a tome. THEN it should be retroactive because it maintains consistency- IE all characters with intelligence X at level X...
  15. B

    Can a creature with burrow and fly speeds....

    I think the most important part here is that DIVING INTO THE GROUND IS AWESOME So I would allow it.
  16. B

    Int Gain

    I actually think it would be cleaner to give a retroactive boost just like constitution for game purposes, as it makes the math consistent. Do it at level up if necessary. I know when I'm building an NPC I calculate skill ranks based upon their final intelligence, and I'm pretty sure most...
  17. B

    Crown of the Kobold King Cover--What do you guys/gals think?

    The Kobold is pretty cool overall, but I think he could have done without the skull on top of his head.
  18. B

    Setting Design vs Adventure Prep

    I'll level with you, and say that I haven't bought any setting stuff since I was quite young, and then I mostly disliked it. I don't consider most of it 'useful' setting. Your argument makes sense- since players deal with specifics, spend your time constructing the specifics, and extend...
  19. B

    Setting Design vs Adventure Prep

    As a preference, I like to have the setting material to help generate adventures. Later in this post, I'll tell you what setting material I usually use. And point 2 is somewhat moot- what we're arguing is almost certainly scale. As opposed to having character actions which function inside an...
  20. B

    Setting Design vs Adventure Prep

    I think we have a disconnect here. The setting is the hook. Setting is nothing but hooks, placed within context of one another. The context is necessary if you want the players to be able to interact with the broader world; I work on the context first so that the adventures and plots the...
Top