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  1. Horwath

    D&D 5E (2024) Homebrew Ranger subclass: The Buccaneer

    I like the most of it, but; sounds nice why would they not stack? not that sneak attack is anything that special... nice selection of spells, except Gust of wind or even Levitate might be a better theme than rope trick. ok, feature this needs to be put down to 7th level as it is very weak...
  2. Horwath

    D&D 5E (2024) YART: Adding Ranger Spell Options to Class Features.

    maybe ALL summon spell could last 24hrs. they are still limited by concentration, they can still be destroyed by damage or dispel.
  3. Horwath

    D&D 5E (2024) YART: Adding Ranger Spell Options to Class Features.

    this, but familiar/companion should have decent HP so it can tank few hits if scouting goes wrong, for damage, some d6 damage die should be enough.
  4. Horwath

    RPG Evolution: Eat, Kill, Love

    We once had a system of caves infested by goblins that raided nearby roads and settlements so we were paid to clear them. It took a long time, and after a week or so, we found out that goblin meat is better tasting than their excuse for rations that was in spoils of war or whatever vermin or...
  5. Horwath

    D&D 5E (2024) Armor as THP?

    there is a limit on what Mending can mend. maybe if armor is reduced to less than half of it's temp HP, it needs a short rest and blacksmithing tools to "refill".
  6. Horwath

    D&D 5E (2024) Magic Item Armour sale question

    1st, I would not call mithril armor a "magic" or "uncommon" item. price needs to be put on mithril armor same as steel and potentially adamantium, as less frequent but natural mineral. 2nd, double base price for mithril sounds good to me. 3rd, price in 5E have no sense whatsoever, simply...
  7. Horwath

    D&D 5E (2024) Armor as THP?

    have fixed damage, add bonus damage depending on how much you beat AC. I.E: Greatsword, base damage 8, +5 STR damage 13. Hit: deal 100% damage, 13 damage beat AC by 5, deal +50% damage, 19 damage beat AC by 10, deal +100% damage, 26 damage beat AC by 15, deal +150% damage, 32 damage beat AC...
  8. Horwath

    D&D General Rogue as Assassin and Rogue as Jack

    Option to trade away sneak attack die improvement and every instance of cunning strike and improvements for: 1. 3 skill proficiency 2. 2 skill expertise 3. combination of 4 tools, languages or weapons 4. 2 cantrips
  9. Horwath

    D&D 5E (2024) YART: Adding Ranger Spell Options to Class Features.

    1: flexible Favored enemy at 5th level you can spend 2 usages of Favored enemy to cast a 2nd level ranger spell that you have prepared. at 9th level you can spend 3 usages of Favored enemy to cast a 3ed level ranger spell that you have prepared. at 13th level you can spend 4 usages of Favored...
  10. Horwath

    D&D 5E (2024) Who has sign language?

    this I agree, only a sudden deaf person will be unable to control their voice good enough for spell casting. and if extra training is required for deaf person to cast magic, this might be represented with a feat choice. Silent spell from 3.5e and improved silent spell(to reduce spell level...
  11. Horwath

    D&D 5E (2024) Simplifying Dual Wielding in 5e-2024

    improved dual wielder feat: require extra attack +1 ASI when you make your off-hand attack with TWF, make two attacks with your off hand weapon Greater dual wielder feat: requires improved dual wielder, extra attack(2) +1 ASI when you make off hand attack with TWF, make 3 attacks with your off...
  12. Horwath

    D&D 5E (2024) Simplifying Dual Wielding in 5e-2024

    I would go with. 1. you can treat mainhand weapon that lacks 2Handed property as Light weapon 2. you can apply Nick mastery to any Light weapon in your off-hand instead of it's normal mastery. 3. As a bonus action while you use two different non 2Hnaded weapons you can make one attack as Bonus...
  13. Horwath

    D&D 5E (2024) Who has sign language?

    I believe that in 3,5e deaf spellcaster had 25% chance to fail any spellcasting with Verbal components as you cannot correctly make specific voice pitches for spellcasting.
  14. Horwath

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    this is true, some middle ground should have been struck here. every subclass starts at 1st level but it gets minor features, but that helps define the class. Dragon sorcerer can be 1st level without any problem. Battlemaster could get only 2 dice(d6) and 2 maneuvers at 1st level. Scout...
  15. Horwath

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    again 3 of those are write and forget. it's 1 minute work and done. only thing is Spellcasting+Favored enemy, one feature with 4 spells. by that, fighter has the most at 1st level, yet it's the simplest class.
  16. Horwath

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    again, what 5 feats to teach? as you stated, there is 4 spells known at level 2. those are real features to watch for. as you need to learn what spells do and when to use them. everything else on ranger is no brainer. you write on your sheet and just use it when called for. and most of my...
  17. Horwath

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    yes, but Ok, that is a feature to think of passive, write once on sheet and you have it. linked to spellcasting passive passive basically as a ranger you have spellcasting to worry about. pick your 4 spells(HM included) and be on your merry way.
  18. Horwath

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    Feat: Ranger training, +1 ASI, gain one ranger talent of your level of lower. fighters can spare a feat or two on this.
  19. Horwath

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    that is THE problem with the ranger. any feature you put in the base class, there is probably 50% of people saying, I do not want that on the Ranger. safest way is to put as few core features in ranger class as possible, best would be none. Like 3E fighter.
  20. Horwath

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    outside of extra attacks, that are for I just want to sneak in nature and shoot things crowd, everything is (mostly)nature based that I have listed.
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