I never even heard about these two until they were brought up a few(?) weeks ago. Then I did my own research and found all the claims on them baseless without any evidence and moved on.
When again they were brought to my attention I went browsing around again and learned a moderator from...
So this is his clarification from what I gather. As it is written, the minimum is 10 since a roll is always the roll + modifiers. Except he says there's a wording issue and it should be a result which is the roll + modifiers. If you want to apply it to only the roll without modifiers, it's fine...
Between your suggestion and the one that currently is used, I'd prefer the one currently used. The reason is because of the (range 50 ft.) which is after inflict wounds and because the official D&D layout puts the number of uses prior to the text. In your format, fly may end up being skipped...
That could be a problem. Though I think anyone actually buying their book could understand it and even adapt it to the 5e spellcasting. Just count (x1 each) as two spellcasting slots.
I disagree, for all intents and purposes the wizard in 5e is vancian. It follows most of the basic three tenants of it.
Pre-packaged spells.
Spells must be prepared before hand and disappears when used.
Limited prepared spells.
The only thing that has changed is that the spell itself...
Just not sure what they would put in a $40 hardback Adventurer's League book. The Adventurer's League is supposed to be a good introduction to D&D for gamers. If they were going to have a book for it, you would think it would be the Basic Rules.
Everything you put under Lore goes under History already. You don't go to Lore class to learn about royalty, wars, constructions, legends, laws, customs, traditions, lineages, heraldry, towns, cities, and countries. You go to History class.
You must not have heard of Amazon Prime and all those people that sit over on those deal websites that just buy whatever is cheap. Also, it makes me wonder if you paid any attention over the last ten years to all those people that just sit on Ebay all day and buy random junk.
It's a lot easier...
I apologize coming off as hostile. This debate is going on in like four different forums and it's frustrating.
Each type of roll: attack, attack damage, spell attack, initiative, ability check, saving throw, and of course Hit Die, has a section that describes what the roll is and what modifiers...
I see. So when it says on the line below, "The player can then decide to spend an additional Hit Die after each roll," they don't mean each Hit Die + modifier, or even each roll + the modifier. They just mean you get to spend a Hit Die without a modifier after each roll without the modifier...
The feat says,
"When you roll a Hit Die to regain hit points, the minimum number of hit points you regain from the roll equals twice your Constitution modifer (minimum 2)."
The Short Rests rules says,
"For each Hit Die spent this way, the player rolls the die and adds the character's...