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  1. K

    Forced movement against barriers do damage

    I really enjoy D&D's combat system. But one thing that has always annoyed me is the forced movement mechanic. More specifically, using a power that exerts a mega-push that can only move an opponent one square. And the total pointlessness of Bull Rush. So here's a couple ideas on how to make...
  2. K

    Undersea Adventures: Comments, Concerns, & Concepts

    I'd be hesitant to say that it would *alienate* me. But to be honest, unless I knew the DM could do it well, I would pass. The problem with underwater D&D campaigns is that they tend to focus more upon what you can't do, as opposed to what you can do. There's so many classes, spells, powers...
  3. K

    Campaign Choices You've Made On Races

    In the campaign world I'm building right now, the only race that is forbidden are Gnomes. Because they will be the BBEGs for most of the epic-level campaigns. Their story is that hundreds of years ago, the faked their own xenocide to avoid a global conflict that plunged the world into a...
  4. K

    Help with Custom Ritual

    That's a pretty nasty ritual, but I love it! On the whole I think it's pretty balanced. Maybe drop the healing surge component. My main concern is the reliance on a single roll; if you have an unlucky roll then the entire ritual is pretty much pointless. From the flavor of this ritual, I think...
  5. K

    Ranged Defender

    This is a very interesting idea from a tactical standpoint, but I think it be very tough to detail it in combat, especially from an NPC perspective. Why would you go after a person plunking arrows at you from afar, when you a have a big nasty Barbarian in front of you? Or if its a rouge, why...
  6. K

    Diviner powers -- need help!

    This is an interesting idea, and I like the work that you've put forward thus far. I hesitate to obstruct the work you've made thus far, but I think the best way to make a wizard "leader" class in 4E is with the Necromancer. It's the wizard-type that has the most to do with life-and-death, and...
  7. K

    D&D 4E 4Ed Dragon Compendium & DDI

    Honestly, I feel that the Dragon annual was a bust. There is a *lot* of good warlock-y stuff in Dragon though. DDI is totally worth it for someone who's really interested in a Warlock, or for any other class really. Your opposition to digital content is puzzeling. You know you can print out all...
  8. K

    RPG books that inspired your D&D campaigns

    There has are 4 books that have inspired me to run anything other than a homebrew campaign. Most of the time I just steal pieces I like from the books I get. 1. The Freeport adventure path, by Green Ronin 2. Return to the Temple of Elemental Evil, by WotC 3. The Drow War, by Mongoose 4. Sharn...
  9. K

    Tips On Being Evil

    I think the easiest summation of the difference between "good" and "evil" is the following: If you put the group ahead of yourself, you are good. If you put yourself ahead of the group, you are evil. I agree with the previous poster that the OP is posting an example of lawful evil, a specific...
  10. K

    dragonborn game

    A standalone in the paragon teir for a mere 2-3 levels would be tough. Is this an existing party that needs new ideas? Or a brand new party that needs hooks for 5 paragon-tier dragonborn to team up? If its the latter, I think you pretty much need to "play the race card" to hook them, since...
  11. K

    I want to make a gauntlet - and not the glove kind.

    My favorite fictional representation of a gauntlet can be found in Dune: House Harkonnen, pg 532 in the softcover. It details a gauntlet of death that all students must survive in order to become a Blademaster. It is a scifi setting, but it can be easily adapted to a fantasy setting.
  12. K

    Hit Points vs. Morale Points

    HP has always been something I've wrestled with. After I played the Star Wars RPG I took vitality & wound points to heart, and loved them so much I expanded the idea with various bonuses and penalties depending upon where you at. In the long run though, I had to give it up. I needed to reduce...
  13. K

    Longest Board Game You've Played

    Once I played a game of Risk 2010 with 10 players. We had two boards connected to each other, as well as two separate moons. It was the most epic game that took about 3 weeks to complete....and even then, it wasn't played out to completion. When there were 2 players left, each with about half of...
  14. K

    Averaging Ability Scores for Defenses

    Sum of the mods has potential to work. The main problem I see is the weird situation stalker0 pointed out, where some statted characters will be completely immune against one particular attack type, and then incredibly weak versus the other two. That could be a big hassle for classes/builds...
  15. K

    Dex for extra attacks

    Well its an interesting idea, but I think it would cause a pretty big imbalance. Everyone will want a high dex, except for the ranged dex-based classes, which will need both STR and DEX as high as everyone else. I think an easier, simpler solution would be using initiative instead to implement...
  16. K

    I want to make a gauntlet - and not the glove kind.

    While it's not 4E, I'd highly recommend checking out Amazon.com: Book of Challenges: Dungeon Rooms, Puzzles, and Traps (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)… for inspiration. Grimtooth's traps/treachery aren't bad, but they weren't as satisfactorily cunning as the Book of Challanges.
  17. K

    This thread is about the awesomeness of halflings

    I think you'd be surprised how effective a charisma-based Barbarian could be. I made that character just for the lulz, thinking it would be suboptimal, but that wasn't the case at all. Halflings have phenomenal racial feats for barbarians, and since they wear light armor, the dex meshes quite...
  18. K

    This thread is about the awesomeness of halflings

    My first thought when I saw the Barbarian class was "finally, Halflings get a class of their own".
  19. K

    An 8-character Adventure/Campaign?

    Honestly I would recommend against both DMing and running a substantial portion of the party. Especially if you are a new DM. You got a lot of stuff to keep track of, and the fewer the number of actual players in the campaign, the less time you have to think how the "bad guys" would react. And...
  20. K

    World Building Resources?

    For core world building, I'd *highly* recommend TSR's 2nd edition "World Builder's Guidebook". It is the only pre-3E book I still use the crap out of today. I'd recommend getting it new off of amazon instead of getting it used, because the book-specific graph paper is invaluable. On the other...
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