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  1. Uller

    D&D 5E (2014) Is Dying really hard?

    I use death saves for monsters. I don't roll them or track them. Just assume a failure unless it is really relevant. If a monster has healing word or the like and one of its allies goes down it can bring it back up within a few rounds just like the PCs. Sent from my SM-G900V using EN World...
  2. Uller

    D&D 5E (2014) Is Dying really hard?

    That's kinda what I meant....that there is another problem than whackamole... If whackamole is happening more than once every few sessions and players start to feel like they are guaranteed to get revivied, something is off. Try more frequent, less deadly encounters. Nonlethal combats...
  3. Uller

    D&D 5E (2014) Linking LMoP and PotA

    Black Spider wishes to secure a magical energy source for one of the cults to power their orbs. Sent from my SM-G900V using EN World mobile app
  4. Uller

    D&D 5E (2014) Anyone else have a problem with Sculpt Spells?

    Yeah...it irks me a little. Not enough to make me throw my hands up and give up on the game. Just a mild smh sort of thing. Last night my group got in a melee that they underestimated. Two martial arts adepts, throwing three attacks per round, each attakc requiring a dc 13 save to avoid...
  5. Uller

    D&D 5E (2014) Is Dying really hard?

    Another minor point: I get that a lot of players get attached to PCs and some even feel like if they die they 'lost' and that can be discouraging. High PC mortality can be a put off for many styles of play....so this is by no means a badwrongfun thing. If a group prefers few or no PC deaths...
  6. Uller

    D&D 5E (2014) Is Dying really hard?

    Yep. I don't do it often. But it definitely adds to the tension. Some monsters want to kill PCs. The will o wisp has two goals: survive and consume dying characters' life. They chased it off before it could finish a PC on two occasions. But because of that it is now personal. They...
  7. Uller

    D&D 5E (2014) Is Dying really hard?

    In the game I ran last night I have a will o wisp following the party. Everytime they get in trouble it pops out and starts trying to murder downed PCs. It really doesnt help that the barbarian has a cursed berserking axe and tends to start wailing on other PCs...they are really starting to...
  8. Uller

    D&D 5E (2014) Hidden Shrine of Tamoachan in ToA

    I'm running Hidden Shrine now and set it in Chult. We are adding a new player to our campaign so we are using it to get him familiar with the game and Roll20 and build somr back story. The rest of the party is battling Strahd. Both games will learn about the Soulmonger and that will give them...
  9. Uller

    D&D 5E (2014) NPCs using spells with a HP threshold (like sleep). How much do you metagame?

    I agree. It will be a guess but an educated one. We got through a substantial portion of the adventure this evening. The party is bruised and battered (between half and full HP, everyone is out of HD, two Healing Potions left, a handful of spell slots. The NPC is an Oni. His abode is in an...
  10. Uller

    D&D 5E (2014) NPCs using spells with a HP threshold (like sleep). How much do you metagame?

    I'm running Hidden Shrine from TftYP today (SPOILERS!). There is a monster with a sleep spell in it. It's a fight that is probably best avoided (you really have to go out of your way to meet the creature...by the time we get here, the PCs are likely low on resources and should be just hoping...
  11. Uller

    D&D 5E (2014) Resting in Hidden Shrine of Tamoachan

    I understand that but like I said...I'm a "yes...and" DM. I allow my players to make decisions and experience the trade-off. Chances are they won't try to long rest at all. But it is possible they will. If they do, what's the trade off? Right now I'm leaning most towards, as long as they...
  12. Uller

    D&D 5E (2014) Resting in Hidden Shrine of Tamoachan

    Spoilers! The lower levels of Hidden Shrine is loaded with poison gas that deals 1d6 poison damage every hour the characters spend in it. I'm running a party of four 5th level PCs through it. So far they've gotten to the vampire spawn (which was weak...but that's a different topic). I let...
  13. Uller

    I solved making 5E challenging

    For me...the game gets much harder on my players when I am playing monsters that don't want to just win/survive a fight but to _kill_ the PCs and then that whole auto-crit/two death save failures on a hit vs a dying character come into play. Two hits = dead PC. In a recent game, our monk...
  14. Uller

    D&D 5E (2014) Tomb of Annihilation Possible mid/high level PC hook?

    My players PCs are about to finish Curse of Strahd (or Strahd is about to finish them). They will be 13th level after it is over. I just got Tomb of Annihilation and am considering it for their next adventure. I can amp it up a bit and take away or reduce the benefit the trickster gods can...
  15. Uller

    D&D 5E (2014) [OOC] Uller's Out of the Abyss

    I am so sorry everyone. I wish I could have continued the game. Life got crazy. I kept meaning to get back in and let you know but honestly, so much time passed I actually got embarrassed. I'm going to let the game go, though. I was hoping to play it out to at least the escape from the...
  16. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Neither is hurt terribly badly. Eldeth has 12 of 19 hp left and Derendil has 28 of 45. You are really lucky that the swarm missed him. One more good hit and the enraged quaggoth was coming out and I'm not really sure how you'd have gotten him out of the water then...A good hit to Eldeth and...
  17. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    That's why we have the option...use whichever one you like.
  18. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    Erevan's shot catches the creature in such a way that it spins back around the rocky outcrop before dropping into the water. It slashes with such force and its death throes are so terrific that the quippers temporarily scatter. You are able to quickly haul your two companions out of the water...
  19. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    It's your choice for crits: Double the dice or max dice + 1 damage die. The former is more swingy and potentially more damaging. The latter is less swingy and guarantees good damage. Your 1d8+2d6+3 damage can be as low as 6 or as high as 43 (ave 24.5) with the by the book method. With the...
  20. Uller

    D&D 5E (2014) [IC] Uller's Out of the Abyss

    JustinCase Erevan is up. The tentacle creature is now well behind the rock outcropping trying to hide and will probably flee next round. Derendil and Eldeth are both in the water. It is a DC 13 to lift another creature out of the water. DC 15 to lift Derendil out or someone can help and...
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