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    Recommendations Please: Rules-Lite Modern Game?

    Those rules are darn cool. I had heard of SW, but didn't know anything about it... Verrry interesting...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    As soon as Teddy reaches the bank, T. Rawley whips his horse around and charges back toward the river, using one hand to drag the rope into a position where he can throw it to Haskins. OOC: I'm assuming move action for the charge back. Can I coil the rope enough to throw it this round? I sent...
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    [Grim Tales] Slavelords Of Cydonia [full]

    I didn't think I was thanking anyone. But, I agree with Fenris' sentiment. I'm definitely using this in some game that I construct for the express purpose of having a similar scene. Sitting on a horse as it's being devoured under you! Aaaah! And the horse is screaming! Has anyone here...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    "Hambrick! Bill!" T. Rawley calls. "Get those f****** horses under control and get some help to those guys out there!"
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    OOC: Provided my HA roll was sufficient, T. Rawley's action will be to whirl Brindle and charge him up the bank far enough to drag Teddy out of the water. I'm assuming this will also be contingent on an initative order... If Brindle is running for his life, I'll cut the rope once Teddy is out of...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    "Teddy!" T. Rawley yells. "Cut that rope and loop it around you. Now!" To his horse: "Easy, now. We gotta get these people out of the water. OOC: Handle animal roll sent.
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    [Grim Tales] Slavelords Of Cydonia [full]

    Holy criminy Crap! Very nice. I never thought about how much nastier a swarm would be if they were in the water... You're evil. Evil I tell you.
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    "Hey Boss!" T. Rawley calls to Briggita. "I don't know if I trust this tent peg in a muddy bank arrangement." He unties the rope from the pegs, remounts and leads his horse into the water. "I think Brindle will supply a better anchor." Then in Brindle's ear, "No offense, fatty." He ties...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    OOC: Or not... Looks like that won't be needed...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    OOC: Is it possible for the horse to stand in the water? Or is the bank too deep here? If so, I'll stand Brindle in the water (still mounted) and tie the end of the rope to the saddle horn. Also, if it's possible for the horse to stand here, we can leave the tail end of the rope loose, since the...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    OOC: Rolls sent T. Rawley grabs the end of the rope and walks Brindle into the water. "Easy boy," he says. "Just like crossing the Trinity." As the horse begins to swim, he keeps a roving eye up and down stream and along the far bank. OOC: Forgot to ask, what's the far bank look like...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    "Haskins," T. Rawley says, urging Brindle to the water's edge. "Why don't you let me take the rope across. You'll have to strip down and the whole group will be more vulnerable without you manning that hand-cannon." OOC: If no one objects, Rawley will grab one end of the rope and lead his...
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    Recommendation for good old fashion simple adventure please.

    The Gonji series by TC Rypel. It's set in the 15/1600's, but it's got all the things you're looking for (as long as you can take that a samurai was magically transported to Europe). Lots of evil black magic, lots of action, and some of the best representations of the various armies of Europe...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    T. Rawley shakes his head and looks out across the slow moving river. "Well," he says. "Someone could go across with a rope and we could tie it up on both ends. Whoever has to swim can drag themselves across on that." He looks to Briggita. "I'll defer to the group, though I'm still against...
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    [GRIM TALES] GlassJaw's Grim Tales Variant Ruleset v1.2! (updated 9/29/05)

    Hmm. I ran through a couple of combats, and I'm not sure if I like the contested roll portion of the dodge/parry. In fact, I think I like it for parry, but not at all for dodge, and it kind of makes sense. A handful of feats based on parry rolls and counter attacks might make for even more...
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    [GRIM TALES] GlassJaw's Grim Tales Variant Ruleset v1.2! (updated 9/29/05)

    So, did the Dodge/Parry rules come from Conan d20, or somewhere else? I didn't realize that these rules made Attack/Defense essentially contested rolls. I remember that Shadow Run had a similar system and it was (to me) a huge burden. Has anyone here play-tested these rules since they were...
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    [Grim Tales] Cursed Blue

    I had a great time last year. I ran a Sengoku and a Star Wars RPG game, and there were many many games out there. The cool thing (for me) was that it was very kid-friendly. My oldest ran a Heroquest game and had to turn kids away. Another kid (about 11-12) reworked the Battletech mini rules to...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    T. Rawley flips his cigarette into the brush. "I agree with Hambrick," he says. "I've seen too many men, good horsemen mind, drown in river crossings." To Hambrick: "I'd be happy to scout ahead with you, padre."
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    [Grim Tales] Cursed Blue

    We have a con coming up in two months here in Austin, and I'm taking that time to build a quick one-shot using Grim Tales. Originally conceived as an opening adventure to a cycle, this particular scenario is set in 1621 in and around Pegu, Myanmar. I'd like to get some feedback on the...
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    [GRIM TALES] Wulf Ratbane's SLAVELORDS of CYDONIA

    T. Rawley rolls another cigarette and lights it, saying around his first exhale, "I was going to suggest that we cross double, or a couple of us could ride up that new trail a ways and see if we can get an idea where it leads." OOC: Assuming that the newer path is visible to all of us at the...
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