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  1. K

    D&D 5E (2014) Multiclass House Rule

    I don't know. I played a Mystic Thuerge in 3E and nobody, even the DM, thought he was broken. I don't remember the name of the exploit, but I even used the one that allowed both classes to be nearly the same level casters and nearly the same caster level as the other PCs. It would be fun to...
  2. K

    D&D 5E (2014) Murder Investigation and Trial

    Actually, just an NPC with an Int of 12 and Wis of 12 and the Investigation skill and the Insight skill (or two NPCs, each with one skill covered). Maybe one of the Council members. If he makes the Investigation roll, he knows it is a setup. That DC should be fairly low because the PC failed...
  3. K

    D&D 5E (2014) Epic Level (outline)

    No doubt. But with DC 22 (DC 20 at level 21), most monsters in the MM are effectively unusable. Most monsters will auto fail a saving throw if the player picks the proper ability score (which is not that hard to do). Yeah, a Balor or Pit Fiend or Ancient Dragon is still often a minor threat, but...
  4. K

    D&D 5E (2014) Survivor Worst Spells: FIND TRAPS IS THE WORST!

    I knew what he meant. I was just pointing out that there truly is a significant cost for True Strike. FT is meant to be a confirmation in a location where the party has a strong suspicion that traps exist. In most games, the DM is not going to do some d__k move like "The table was in your way...
  5. K

    D&D 5E (2014) Using Scrolls

    See Spell Scroll on page 200 of the DMG. Scroll of Protection is on page 199 of the DMG. Scroll of Protection doesn't appear to have any sort of activation roll and can be used by anyone (as per the rules on page 139). Activation is automatic. Spell Scroll does have an activation roll if used...
  6. K

    D&D 5E (2014) Epic Level (outline)

    This sounds excessive, even for Epic. Yes, those PCs are supposed to be the best of the best and almost demi-god like, but there are few monsters if any that won't constantly be hit with an attack. +5 stat, +9 proficiency, +3 magic weapon (we are talking Epic here), maybe some more from...
  7. K

    D&D 5E (2014) Survivor Worst Spells: FIND TRAPS IS THE WORST!

    Find Traps 36 True Strike 49 Weird 6
  8. K

    D&D 5E (2014) Survivor Worst Spells: FIND TRAPS IS THE WORST!

    True Strike is not free. It costs a valuable cantrip slot.
  9. K

    D&D 5E (2014) Attack rolls vs ability checks for invisible/prone opponents

    Unless using your legs to shove. That's a fairly common staple of action movies and of just plain horsing around. It seems to work quite often in real life.
  10. K

    D&D 5E (2014) Multiclass House Rule

    ...then there's really no possibility of a detailed comparison as opposed to claims. It sounds like you don't want to back up your opinion. There is already cherry picking with multiclassing. Paladin 8 / Warlock 2 with real powerful ranged attacks for limited cost. Paladin / Warlock doesn't...
  11. K

    D&D 5E (2014) Multiclass House Rule

    Sure you could. But, for example, with point buy, you are required to pay at least 5 point buy points. Wis dump becomes 13 instead of 8. That's points you cannot spend elsewhere. It has a cost. Sure it does. As compared to a one class PC who uses extra ASIs for feats or CON or some such...
  12. K

    D&D 5E (2014) Multiclass House Rule

    Maybe YOU always start with an archetype or a concept, but not everyone does the same thing. I have had players look through the PHB until a good idea came to mind. At that point, some of them are looking at the mechanics. "Gee, a Monk can stun foes. That sounds cool.". This concept that...
  13. K

    D&D 5E (2014) Multiclass House Rule

    Ok, so here is an Email that I sent to my group concerning this house rule (I wrote some other stuff, but this is the rules / examples / limitations section). I think that the limitations listed at the bottom of this do balance out the higher level spell casting capability quite a bit and does...
  14. K

    D&D 5E (2014) Ending geas

    Dispel Magic only works because of the At Higher Levels section that indicates that the only way to end it if cast in a 9th level slot is one of the methods in the spell description. This means that other ways, like Dispel Magic, are possible if it is not cast in a 9th level slot. The intent of...
  15. K

    D&D 5E (2014) Survivor Worst Spells: FIND TRAPS IS THE WORST!

    True dat. That incapacitated thing is really nasty, course if it were a reaction instead of an action, that condition might not be in the spell. And of course, the spell prevents them from realizing that you're not dead. But if they are just hungry, that doesn't matter much. I could so see a...
  16. K

    D&D 5E (2014) Survivor Worst Spells: FIND TRAPS IS THE WORST!

    Drawmij's Instant Summons 9 Feign Death 12 Find Traps 31 Mordenkainen's Sword 13 True Strike 42 Weird 15
  17. K

    D&D 5E (2014) Survivor Worst Spells: FIND TRAPS IS THE WORST!

    Sucks to be prone when your Deception skill fails or the monster is some savage beast or undead that rips you up and tries to eat you when you die. :erm:
  18. K

    D&D 5E (2014) Multiclass House Rule

    One could ask the question, what archetype it's modeling (however badly) with a 5E Dragonborn Warlock 2 / Paladin 10? That doesn't come off as modeling any type of archetype at all. But, a lot of players play something like that and they modify their character concept to match the D&D 5E rules...
  19. K

    D&D 5E (2014) Multiclass House Rule

    You seem to be arguing that because it makes multiclassing stronger, it is bad. Earlier feedback in the thread said "Hey, a single level dip is super huge" hence the reason I made the houserule change suggestion. It was a valid criticism of the idea. I am quite willing to take valuable...
  20. K

    D&D 5E (2014) Survivor Worst Spells: FIND TRAPS IS THE WORST!

    I just want it to be a reaction spell instead of an action spell. That would push it off this list in a heartbeat. A lot of players would prep it.
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