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    [Michael Morris] Got my email?

    Thanks for the info!
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    Another Immortals Handbook thread

    Regarding the problem, that +2 ability score increases count one time as two feats and one time only as one feat, I've decided to calculate the true costs of a +2 based on the individual benefits. Hopefully I haven't forgotten a benefit, because I like the end result: Increased Strength gives a...
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    [Michael Morris] Got my email?

    I haven't got any reply from you for my email, so I don't know, what the the status of my request is (or if you have even read it). Could you please address this here or per email? I need that information ASAP. Thanks in advance!
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    Why I Ditched Alignments

    Can you send me the text for this mechanic?
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    Elements of Magic - Mythic Earth (post-release proofread complete!)

    Unfortunately, I still haven't read EoM-ME entirely - first I didn't have time to read and then I needed to find out, who dies in Harry Potter 6 (yes, the translation came out one week ago, but I couldn't get my hands on it until a few days ago). So I'm not sure, if my findings haven't been...
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    Additional Spell Effects

    I think, that caster level scaling is a bad idea, as it would be a direct contradiction of the rules design in EoMR. The EoMR way is to add extra MP to spells, if you want to increase their power. The caster level itself doesn't have anywhere in EoMR a influence on the spell mechanics (except in...
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    Oots #225

    And what does this have to do with the current OOTS strip? :confused:
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    Oots #225

    Could someone please explain, what do you mean with those references?
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    Yargh! Share Spells redux

    IIRC, then the errata for 3.0 had another version of Polymorph - I think, we had at least 4 versions of this spell, which have been at one point or the other the official one. I didn't bother to check, if they got it good enough to use it, because I use Elements of Magic Revised, which covers it...
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    Elements of Magic - Spell Creation and Critique

    Nice spells, but please include the costs - if one wants to modify a spell quickly, he has to reverse engineer first them, which defies somewhat the purpose of building spells with components.
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    Missing Spell Lists. What happened to Create Water?

    My statement was regarding, that while you can mix the Create spell list, you would have to spend at least 1 MP in every list. I thought, that it is ridiculous to pay 2 MP for a snapping towel. And while the example of light of grace is a precedent (which I haven't remembered), it isn't included...
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    Missing Spell Lists. What happened to Create Water?

    That is correct, and I've thought about this solution, but this isn't supported by the RAW, so I didn't mentioned it. Maybe RW includes these extra rules?
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    Missing Spell Lists. What happened to Create Water?

    If a 5-ft. cube filled with water (3375 liter) doesn't cost more than 20 gp, then you can do this with a cantrip. The rules mention a galley, which can be created with Create Natue alone. I'm not sure, if one needs metal to build a galley, but I don't think, that it is unbalancing, if you...
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    Missing Spell Lists. What happened to Create Water?

    You are misreading the enhancements listing. Just because one of the mentioned spell lists isn't mentioned there, it doesn't mean, that it doesn't exist - it means, that there is no other special effect, which you can get with these spell lists. 2 proofs:1. Only the Move list has a line, which...
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    Another Immortals Handbook thread

    You have a table, where you sort things into static or dynamic. The ability scores mentioning is italicized there, but the asterisk leads to an uncompleted text.
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    EoM: What effect does an Evoke Chaos have on a CG, CN, or CE character?

    Being neutral on one of the axis means, that Evoke spells using the end of this axis do half the damage. Evoke Balance does "normal damage to creatures with extreme alignments (LE, CE, LG, and CG), half damage to creatures that are neutral along one axis (NE, NG, LN, and CN), and no damage to...
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    EoM: What effect does an Evoke Chaos have on a CG, CN, or CE character?

    Yes, I support that alignments count as subtypes in this case.
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    EoM: What effect does an Evoke Chaos have on a CG, CN, or CE character?

    This text doesn't refer to subtypes - probably an oversight. I think, having a chaotic alignment and a [Law] subtype should make such being susceptible to both Evoke Chaos and Evoke Law. Compared to page 19, we have a contradiction here.
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