billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
ptolemy18 said:Actually, the alignment system *does* pretty much preclude the possibility of cutthroat realistic politics, if you think through the implications. The problem is the magic factor. Obviously before any important negotiation or diplomacy there would be "Detect Evil" and "Zone of Truth" and "Detect Lies"-type spells cast on both sides. Clearly if one side is aware that the other side is "evil", they aren't going to trust them. If some politician is "evil", no one is going to vote for him.
There's a problem in the logic here. Just because someone is evil by alignment, that doesn't mean he's not an effective leader, governor, or even a patriot. It might just mean he has a cruel streak and does a lot of looking out for #1 as the main motive for doing the things he does. Octavian was certainly no good man, considering his brutal political purges to squelch rivals (in direct contrast to his uncle Julius), and yet he was pretty effective as Rome's first emperor. And things hummed pretty well under Tiberius, a bitter, depraved pederast.
One thing worth remembering: most fantasy D&D settings, while using idealized heroic behavior models for good and evil, are also tremendously violent. Invasion by humanoids, attacks by dragons, bandits, and so on are all right around the corner. People might very well be willing to get behind a man effective in leadership and not worry so much about whether he relies on torture, assassination, and brutality to protect his own people. There's an old story about why Constantine, while he converted to Christianity, refused to be baptised while he was running Rome. He reportedly said that it's the emperor's job to commit sin and so didn't seek any absolution for the things he felt he had to do for the good and glory of Rome, even if they were very sinful indeed.