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  1. HeavenShallBurn

    4E Art Direction--Yay or Nay

    Hit or miss, there are some good pieces in the mix. Most of the good pieces are the big 2 page spreads, the one by Jason Engle in particular is very good. The Steve Argyle work is great too. On the other hand quite a few bad pieces as well. Then there are all the re-used pieces. Bunches of...
  2. HeavenShallBurn

    Lack of Aquatic Creatures

    I see now, I'd been looking in the wrong place. Still those aquatic combat rules are extremely light. It's basically only 3 rules and a small sidebar on currents. With most of the page a re-use of the flying "combat in 3 dimensions" part. Far as it goes seeing what's in the books was more...
  3. HeavenShallBurn

    Lack of Aquatic Creatures

    After checking through the MM I'm seeing a marked lack of aquatic creatures. There's a few, but less than a half dozen if you don't count the dragons. And they aren't very aquatic as written anyway. On top of that there don't seem to be any rules for underwater terrain or combat or even just...
  4. HeavenShallBurn

    Excerpt: Humans as Monsters

    Yep all they do are peasants, some bandits, a berserker, and a low level mage. No leaders or knights or anything else beyond a bare few examples.
  5. HeavenShallBurn

    Excerpt: Humans as Monsters

    Why bother? A 20 minute download later you can look for them on MMp162-3 yourself. Basically the early release and subsequent pdf leak has made all the scoops redundant at this point.
  6. HeavenShallBurn

    Rate 4e!

    It's exactly what I thought it would be. WoTC I am very disappointed in you. And just to make it clear I downloaded the torrent (took about 20 minutes) and read through just to check it out. I would say I was shocked but I expected it would be that bad even if I hoped it wouldn't.
  7. HeavenShallBurn

    Cure Disease will KILL YOU TO DEATH!

    Because every town with a fifth level cleric WASN'T immune to plague. There was a limited amount of healing magic to dispense even with wands, scrolls, and other aids. The difference is that plague wouldn't be the equalizer it was in our history. Lots of people would still die to plague, just...
  8. HeavenShallBurn

    Conversions Forum needs a split?

    This isn't a complaint or a request so much as a question. Now that the forums have been re-organized to put things into the proper general/3e/4e baskets does the Creature Conversion Forum need a split too? So that conversions into 4e can be associated with the 4e part of the site and 3e...
  9. HeavenShallBurn

    Cure Disease will KILL YOU TO DEATH!

    Same as all the other things tossed down the white cliffs of Nerf. They got a bug up the bum over them and threw a fit of designer rage.
  10. HeavenShallBurn

    Playing in odd places

    If you can get hold of or make a popple d20, those are perfect for those sort of situations. Then just use a simplified one-roll mechanic.
  11. HeavenShallBurn

    Monster names?

    Assuming they actually come up with the names themselves. Check back at the beginning of the thread, there's been a 4e random monster name generator that ends up about on par with the MM. I don't see why they couldn't just be doing something similar? As for why? Because commonly used...
  12. HeavenShallBurn

    Lizard Bewbs?

    Hate to tell you but it isn't going to draw in furry/scalies. You can get a lot better art of that sort. Furries/Scalies have been playing D&D since the days of B&W line-drawing in brown paper pamphlets. They don't need WoTC to do the art when they've got one of the most productive artistic...
  13. HeavenShallBurn

    Playing in odd places

    Good for you, given it's been like 12 years since I last went to Disneyworld, the place has probably changed a lot. Some old lady riding with her grandkid had a heart attack on Splash Mountain in front of us when it dropped. Strangest place I've ever played D&D? On the turret of an M1 using...
  14. HeavenShallBurn

    Christopher Tolkien aims to stop 'The Hobbit'

    I do want to see a hobbit movie eventually. But I would far rather see the thumbscrews get dug in on Hollywood for its financial practices finally. The movies can wait until they make good on their contract.
  15. HeavenShallBurn

    "My hat of flight noes know limits"

    I think now some more people are seeing why I don't like 4e. 4e magic isn't D&D magic. It may be fast, easily adjudicated, and balanced, but it belongs in another game. And bears no resemblance to the way D&D magic has worked for ooh, about 30 years. Honestly, they were trying so hard to...
  16. HeavenShallBurn

    Lands of the Orcs

    Cool, glad to be able to help. There are only so many ways to arrange a culture within the boundaries of the environment it inhabits. At least when we're dealing with humanoids. I basically just pulled elements from cultures most proper to the climate and the basic disposition of the orc...
  17. HeavenShallBurn

    Daily Art Preview

    The Foulspawn are just lame. I mean they had a good idea at the basis, but the art is awful. It looks like it came out of a children's cartoon or a poorly illustrated comic. This is the Far Realms we're talking about, the home of Cthulu and Tsthaugwa and all those fellows. They can and...
  18. HeavenShallBurn

    Lands of the Orcs

    Sure, that's why I posted it. You should probably run it through a quick spell-check too since I wrote it in a hurry and probably mis-spelled a few things here or there. Basically when I do racial write-ups I look at the landform they occupy and what canon material exists them mash together...
  19. HeavenShallBurn

    Lands of the Orcs

    Society & Organization: Orcs are a quarrelsome and disagreeable race. They don't naturally want to form large groups or stable long-term kingdoms. The largest permanent group they can stand before fissioning off into subgroups is the clan. Each clan consists of approximately a village worth...
  20. HeavenShallBurn

    Dragon Rogue

    Questions @You only get sneak attack damage on the first attack unfortunately. @Trapfinding works @Disable device I'd say was a GM dependant issue. I allow it since nothing in the rules explicitly describes "how" they're disabling traps and a dragon has a fair amount of dexterity and crude...
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