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  1. OB1

    Project Sigil Now You Can Watch WotC's 3D VTT 'Project Sigil' In Action!

    As a huge BG3 fan, this is freaking amazing!
  2. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    Well, martials at least get to keep their higher HP and AC, so if the whole group is exhausted it at least gives the party a chance to let the spellcasters use ST spells while the martials soak damage at the front line to get out. If it effect DCs as well (and then also AC) the party would be...
  3. OB1

    D&D 5E (2024) D&D Player's Handbook Video Redactions & Takedowns

    For what it's worth, at my last job our company had a youTube channel where we would repost new trailers from upcoming films (which is allowed) but every month or two one of them would get struck down as a copyright violation and we'd have to spend a little time communicating with youTube and...
  4. OB1

    Project Sigil Project Sigil Updates: D&D's 3d Virtual Tabletop

    Thanks for the link, great article on Sigil! Getting more and more excited for this. I've always wanted to use 3D terrain for my home game, but the expense never seemed worth it and now my games are almost always online anyhow, first with Roll20 and now with DDB Maps (which has greatly cut...
  5. OB1

    Project Sigil Dungeons & Dragons Live at Gen Con Reveals 'Project Sigil'

    Between Karlach and Astarian appearing in this and the previous note that Sigil would be bringing in a lot of BG3 assets, I'm hopeful that perhaps we'll get a level 12-20 tabletop adventure continuing the story of BG3 playable in Sigil (or on the kitchen table). I wonder how many non tabletop...
  6. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    Just saw in a flip through video (Nerd Immersion) of the Playing the Game chapter that the basic order of play, (DM describes the scene, Players describe their actions, DM narrates the results, asking for a D20 Test if the result is uncertain) remains in 2024 as the basic order of play. Actions...
  7. OB1

    D&D 5E (2024) New stealth rules.

    Well thats why Nobels pay good money for bodyguards and wizards to cast Alarm around their room every night :) It sounds easy but the reality is a whole adventure worth of planning and making checks to actually pull it off in that manner
  8. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    Hmmm, would love to see how these actions are presented in 2024 then. Perhaps someone at GenCon can chime in! Still, I imagine the general order of play is still in tact, and that means that if someone hides and then moves from that position, I as the DM can have them make a stealth check to...
  9. OB1

    D&D 5E (2024) New stealth rules.

    Would I prefer that the rule spell out that if you leave cover, or otherwise are somehow seen, that the condition ends? Maybe. But if I pop out of cover with one guard with their back to me and another staring at me, I'd prefer to get advantage on the one rather than loose the condition...
  10. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    I haven't seen anyone say that the general order of play has been changed from the 2014 PHB, or that specific rules beat general rules, and if those were changed than I might have to start agreeing with those who say this is an edition change :) General Order of Play DM describes the scene...
  11. OB1

    D&D 5E (2024) New stealth rules.

    Specific beats general. When behiind 3/4 cover (which normally doesn't block line of site) take the hide action to potentially block it. It doesn't work with no cover because the rule doesn't say that. Outside of combat, it might still be possible (ie Nearly Impossible) but would be about...
  12. OB1

    D&D 5E (2024) New stealth rules.

    It's not that hiding is only a combat action, it's that the rule being discussed is specifically a kind of codified action you take when in combat. Same with Search and Influence. Note that with all of these, the DM could still ask you to make a Stealth Check or a Perception Check or a...
  13. OB1

    D&D 5E (2024) New stealth rules.

    This is exactly the point of taking the Hide action! It allows you to effectively block line of sight when they otherwise could see you while keeping an eye on them.
  14. OB1

    D&D 5E (2024) New stealth rules.

    I'd suggest the following change. 3b: The gaurd turns his head while you go behind him, preventing you from gaining advantage on the attack, because she can 'somehow' see you.
  15. OB1

    D&D 5E (2024) New stealth rules.

    If you're not in combat then you aren't using the in combat hiding rule that grants the invisible condition, you're using the regular order of play rules and making checks vs the DM DC. Again, the specific rule of the Hide action in combat overides the general rule of play. Same with the...
  16. OB1

    D&D 5E (2024) New stealth rules.

    And the third case only applies if you have the invisible condition before combat starts. As for your scenario, I addressed that earlier. If you are in combat and walk past the guards, they see you do that. You may become invisible to them again if you break line of site, but that doesn't...
  17. OB1

    D&D 5E (2024) New stealth rules.

    I would likely roll a d4 each time a rouge targets a guard to see if they are looking their way (on a 1 they are). Simple and fast.
  18. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    I may be in the minority here, but I quite like that the rules for the Exploration and Social pillars of the game are even more vague for PCs. I want to keep those sections as rule-lite and story based as possible for my players, only getting into real crunch when combat happens. I feel it...
  19. OB1

    D&D 5E (2024) New stealth rules.

    There are two steps here. The Invisible condition features don't function if you can be seen by a creature (stepping out of cover if they are looking in your direction) and ends if you make a noise louder than a whisper, attack or cast a spell. So let's say you pop out of cover, see that the...
  20. OB1

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    For sure. I quite like that hiding in combat requires a minimum DC to achieve, since presumably everyone is keeping their head on a swivel to track where all of their enemies are. I also like that in combat they require 3/4 cover or being heavily obscured. It would have been nice if they...
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