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  1. Steampunkette

    D&D Debuts Playtest for Psion Class

    Not really. With you it's been a continuing problem that has caused arguments through your dismissive attitude. With him it's just not that kind of relationship, yet. He may get there. He might not. But everyone gets some chances before I put my foot down. You've just already run through...
  2. Steampunkette

    D&D 5E (2024) Psionics: What Do You Want?

    ... I don't think you grasp the point I'm making. The Martials in question move and attack and do so in manners specific to them, with unique mechanics to make them moving and attacking different from each other, whether tactically or in the sheer quantity of their attacks. They are designed...
  3. Steampunkette

    D&D Debuts Playtest for Psion Class

    You must've hated the Clerics and Druids back in 2e that also ignored Preserving and Defiling, then, too, I guess?
  4. Steampunkette

    D&D 5E (2024) Psionics: What Do You Want?

    Yes. You explicitly are. I stated as much. I was explicit the entire time that I was referring to the differentiation of Martial characters being well represented in their gameplay mechanics while for Spellcasters (And specifically the Psion, Sorcerer, and Wizard) it wasn't really different at...
  5. Steampunkette

    D&D Debuts Playtest for Psion Class

    Except Psionics is also Magic. They use the word magic over and over and over and over again. The Weave is also required to cast Cleric and Druid Spells, Paladin Spells, Warlock Spells. So "Defiling" can't have any kind of effect on the Weave for Arcane Spellcasters (Wizards, Warlocks, Bards...
  6. Steampunkette

    D&D 5E (2024) Psionics: What Do You Want?

    And with the same system they do it all differently. Monks hit a whole lot of times and move around a lot. Rogues hit very few times but REALLY HARD and move around a lot or do it at range. Fighters and Barbarians tend to be the most alike, wading into combat, but where the Fighter often relies...
  7. Steampunkette

    D&D Debuts Playtest for Psion Class

    "One D&D" is both 2014 and 2024 together. And in 2014 they included this: The Weave of Magic The worlds within the D&D multiverse are magical places. All existence is suffused with magical power, and potential energy lies untapped in every rock, stream, and living creature, and even in the air...
  8. Steampunkette

    D&D General A Tall Tale Setting

    That is a bald faced lie! Pecos Bill is happily married to Slue-foot Sue! She road a catfish down the Rio Grande while shooting clouds out of the sky with a pair of pistols!
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  10. Steampunkette

    D&D 5E (2024) Psionics: What Do You Want?

    Which is why I included the caveat in parentheses. I'm referring to the class identities being unique and well represented in the system, not overall mechanical power.
  11. Steampunkette

    D&D General A Tall Tale Setting

    Not really? Folk Culture has long been a part of American cultures and subcultures. It just tends to be more regional than national 'cause America is freaking big, geographically, as far as nations go. And people in Appalachia don't really identify with the folk cultures in the Midwest or...
  12. Steampunkette

    D&D 5E (2024) Psionics: What Do You Want?

    Oh, I don't doubt subclasses make a difference. They make a difference for the Fighter, too. Or the Barbarian. And provide distinctly different combat styles and goals for the Monk and Rogue, as well. But on their face, the -baseline- Barbarian, Fighter, Monk, and Rogue all fight differently...
  13. Steampunkette

    D&D Debuts Playtest for Psion Class

    They are. Yup. This is one of the hurdles they have to jump, and would've had to jump when it was the Mystic. I'm not saying it's insurmountable. Just that it's a problem. As far as the Weave, that was more about how they've made ALL MAGIC (including Psionic 'Magic') dependent on the presence...
  14. Steampunkette

    D&D Debuts Playtest for Psion Class

    So your position is a broad agreement with the design issues with the addition of a lack of time to focus on Dark Sun and a retreat into the issue of slavery being a thing in the setting. 'Kay. This is a position that I can understand and engage with. And I don't think any of it is...
  15. Steampunkette

    D&D General A Tall Tale Setting

    Tall tales, myths, and legends are all told in the same way. The protagonist faces some quasi-impossible challenge and through a quirk of their birth or some impossibly powerful skill accomplishes the task anyway. Whether that's Hercules, Pecos Bill, Gilgamesh, or the Monkey King. They only...
  16. Steampunkette

    D&D Debuts Playtest for Psion Class

    Once again: Make an argument as to what is the actual cause, rather than just trying to pick apart my arguments and posts. I'm not interested in a debate or discussion where one person forms an argument to present a proposition and the other person spends their time trying to tear apart that...
  17. Steampunkette

    D&D 5E (2024) Psionics: What Do You Want?

    A Fighter, a Rogue, a Monk, and a Barbarian are all Martial characters. They move and they hit things. That's their baseline mechanic. But HOW they move and hit things tells a story that gets you invested into a specific character fantasy. Rogues do a lot more moving and ranged attacking...
  18. Steampunkette

    D&D General A Tall Tale Setting

    Also the misogyny of Chameleon. A woman who is dumb and beautiful, plain and moderately intelligent, or ugly and brilliant, based on a monthly cycle. And how Bink would get her pregnant while she was beautiful and then have to suffer the rest of the time when she was pissed at him for tricking...
  19. Steampunkette

    D&D Debuts Playtest for Psion Class

    D&D has a lot of thieves guilds. But I'm talking about the Russian Mob complete with the slav squat and track suits. I'm talking Dominic Toretto pealing squealing donuts in Silverymoon. This Strawman was meant to be a COMPLETE one. Not a question of allegorical connection or general gesture...
  20. Steampunkette

    D&D Debuts Playtest for Psion Class

    Your point is that it's not a shot in the dark because some nebulous group of people which may or may not include this fanbase likes Post Apocalyptic TV and Moves. Which is just as valid an argument for instead making OneD&D Modern... Which is really unlikely to happen. Possibly less unlikely...
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