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  1. M

    D&D 5E (2014) Spell & Crossbones

    Blaise carries his portion of the load and helps Etienne secure it in the canoe. As he is finishing a knot, he allows his captain to stand with her spoils. "Where should we meet up with you?" I can't recall if a dex save was needed to walk back up the cliff. Dexterity Check/Saving Throw...
  2. M

    D&D 5E (2014) Spell & Crossbones

    Blaise listens for the water, "The tide will be coming soon. If we're taking this, we should probably be off."
  3. M

    D&D 5E (2014) Spell & Crossbones

    Is the spirit released then? In French, Blaise responds while casting his eyes around the cavern, "The English are not here, restless brother. We need this gold to help spill their blood. Release your curse, go to your rest, and know that your hunger for vengeance will be sated." Blaise is...
  4. M

    [5e] Spell & Crossbones

    Where there's a will... there's someone with a way that can be encouraged to share it.
  5. M

    [5e] Spell & Crossbones

    Check out mythweavers.com Queenie. They recently had a bit of a database loss (so much work gone), but they have very clean sheets that are easy to read and use. More importantly for me is that they are available to check online. I keep meaning to port Blaise over to them so that it's easier...
  6. M

    D&D 5E (2014) Spell & Crossbones

    I did see it, but didn't want to take advantage. If you're cool with it though... Inspiration!: 1D6 = [4] = 4 And we hit! Blaise Damage: 1D8+7 = [5]+7 = 12 Let's add a smite! Blaise Smite Lvl. 1 slot: 2D8 = [8, 4] = 12 I think that may be a dead chain.
  7. M

    [5e] Spell & Crossbones

    Queenie The rules aren't that hard. You just need more experience with them. Advantage only happens when either the DM grants it or if something like a spell or specific situation warrants it (like if you were hidden with stealth and attack before being seen). Most of the time, the DM will...
  8. M

    [5e] Spell & Crossbones

    Queenie You should absolutely be trying to get sneak attack every round, but remember that you just need someone within 5' of the enemy who is not incapacitated and you can use any finesse weapon (which means you can sneak attack at range). When Jago joins us, you'll have a lot of soldiers that...
  9. M

    D&D 5E (2014) Spell & Crossbones

    I'm looking at the map, and I don't know what good Blaise could do in that situation. The cave is narrow. I guess he could move through friendly spaces, but he would have to enter the tentacles to engage anything. Still, captain's orders... "Aye, aye." Blaise gives a curt nod as he pushes...
  10. M

    D&D 5E (2014) Spell & Crossbones

    Blaise breaks into a grin, "Danger on both sides? This should be interesting. Captain, I'll make sure you're undisturbed while securing the treasure." He makes his way past the others to ready himself. "Master Flynn, I'll keep whatever is coming off of you. Just give a shout when you're...
  11. M

    [5e] Spell & Crossbones

    Burn it at range with cantrips if our spellcasters are available. We've already seen that one ooze burns if it touches and there's no reason to believe that this is any less dangerous. I'm going to move Blaise to intercept whatever is coming our way from the other end.
  12. M

    D&D 5E (2014) Spell & Crossbones

    Blaise grits his teeth but follows the order to retreat away from the chest.
  13. M

    [5e] Spell & Crossbones

    That feels like a pretty elegant solution all things considered.
  14. M

    D&D 5E (2014) Spell & Crossbones

    I figured, but it was worth the ask.
  15. M

    D&D 5E (2014) Spell & Crossbones

    Would Blaise be able to use Libeté’s Touch (from his magical buckler) to sunder the chains on the chest?
  16. M

    Here it comes.... ZEITGEIST for 5E!

    This needs to be on the front page. This is exciting news!
  17. M

    [5e] Spell & Crossbones

    Blaise is really easy to keep in line. Give him some gold and booze and let him murder every slaver he meets and he'll be just jolly. Simple really.
  18. M

    D&D 5E (2014) Spell & Crossbones

    Blaise hears the subtle sizzle of acid and instinctively steps out of harm's way. Dex Saving Throw: 1D20+5 = [12]+5 = 17
  19. M

    [5e] Spell & Crossbones

    Welcome aboard Jago. I find it immensely amusing that we're going to have two paladins running around on our pirate ship. Who would have guessed that?
  20. M

    D&D 5E (2014) Spell & Crossbones

    Blaise nudges one of the worm corpses with his boot and mutters, "Nasty little things." He turns to the others, "I don't suppose any of you know if there's a market for dead giant sea worms?" He looks at the barely illuminated passage ahead of them. "I can't see well down here, but if you'll...
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