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  1. Rod Staffwand

    D&D 5E (2014) [Poll] Hypothetical: Fire Giant difficulty (Combat As War)

    I said 7th level. That's assuming situational force multipliers such as some way to get favorable terrain, split up the enemies or perhaps weapon emplacements. Ideally they could fight a guerilla war against the giants, picking off a few at a time and then retreating. If its a straight-up fight...
  2. Rod Staffwand

    D&D 5E (2014) DM Help! My rogue always spams Hide as a bonus action, and i cant target him!

    In addition to the fine suggestions above: 1. Focus fire the wizard or some other squishy instead. It doesn't matter if the rogue ends the combat at full health if everyone else is dropped or hurting. Hiding in combat is tactic that is good for the rogue but ultimately not beneficial to the...
  3. Rod Staffwand

    D&D 5E (2014) Characters are not their statistics and abilities

    If you can't carry a few lame party members, you're not optimized.
  4. Rod Staffwand

    D&D 5E (2014) Distance From Waterdeep to Suzail Please

    I've no idea--I lost my transparent hex overlays...
  5. Rod Staffwand

    D&D 5E (2014) Tips for Resolving Area Effects

    For the largest groups, I'll just look at the save number they need. That percentage makes the save while the remaining percentage fails. If they need a 13+ to save, that means 40% save while 60% don't. If it's within a few points I'll usually just round it to 50%, 66% or 75% and move on. I...
  6. Rod Staffwand

    Killing the sacred cow: playing D&D with only 4 abilities instead of 6. And returning to 3 saves instead of 6.

    My homebrew 5e variant that I've been mucking about with uses 4 stats: Str, Dex, Int and Cha each with an associated saving throw. The system is carried over from my time mucking about with Microlite and similar systems. I've found that D&D runs faster and better (for me at least) with these...
  7. Rod Staffwand

    D&D 5E (2014) New DM Having Tough Time Relaxing with Published Adventures!

    If the party goes off track and can't find the adventure just tell them "Hey, guys, you went off track and the published adventure is over here." Then let them explore off track or get back on it--their choice. Honestly, its just easier, faster and less stressful if you're upfront with this...
  8. Rod Staffwand

    How do you introduce a monster?

    I try to boil everything down into the essentials of what the players need to know to start making decisions and then sprinkle in a few flavor elements if I can do it without taking too long. For monsters, the essentials are: 1. General size, form and description. Man-sized humanoid, giant...
  9. Rod Staffwand

    D&D 5E (2014) Paralyzation rules tweak

    Contests are only contests if contestants are contesting. Ability checks, including those used for contests, require action or effort on the part of the PC. If you're contesting a grapple, you're actively trying to resist it. The section on ability checks is explicit on when ability checks...
  10. Rod Staffwand

    D&D 5E (2014) Paralyzation rules tweak

    No error. Ability Checks, PH p174. "An ability check tests a character’s or monster’s innate talent and training in an effort to overcome a challenge. The DM calls for an ability check when a character or monster attempts an action (other than an attack) that has a chance of failure. When the...
  11. Rod Staffwand

    D&D 5E (2014) Paralyzation rules tweak

    You don't auto-fail Strength and Dexterity checks while paralyzed--you can't make them at all. If you're paralyzed you're incapacitated as well. If you're incapacitated you can't take actions. If you can't take actions you can't make checks. It's as simple as that. You can't contest a grapple...
  12. Rod Staffwand

    D&D 5E (2014) How would you make dragonborn decended from Tiamat?

    But with dragon heads...obviously...
  13. voltron-movie-giant-lion-robot.jpg

    voltron-movie-giant-lion-robot.jpg

  14. Rod Staffwand

    D&D 5E (2014) D&d is not a good sandbox?

    Sandbox gaming is about dynamic player agency--that the players can dictate the goals, methods and even pacing of their adventuring. Obviously players want their characters to be at full strength as much as possible. This is especially true in a sandbox where an inadvertent level-inappropriate...
  15. Rod Staffwand

    D&D 5E (2014) does Daylight make daylight?

    Regular bread or garlic bread?
  16. Rod Staffwand

    D&D 5E (2014) Can Bard cast Word of Recall?

    The point of the sanctuary restriction is to limit the versatility of the spell. You can't use it to return to your base camp at the dungeon's entrance or get back to the drow city deep in the Underdark. You can only use it to get back to a true sanctuary. As long as the player and DM agree on...
  17. Rod Staffwand

    Micro Machines RPG--or--easiest to learn RPG

    Ummm...okay... MICRO MACHINES: THE RPG Basic Edition For 1+ players, ages 4 and up. For this game you will need Micro Machines--at least one per player. Having at least two per player is recommended. You will also need a surface, such as table or a floor. Each player can have their own surface...
  18. Rod Staffwand

    D&D 5E (2014) When generational differences become apparent

    Wha~~~~? People who've been doing something for 30+ years are generally better at it than people who are just starting out? Pshaw, I say, pshaw!
  19. Rod Staffwand

    D&D 5E (2014) what is it about 2nd ed that we miss?

    I'm not nostalgic for 2E. It was the third edition I played (after B/X and 1E). It was certainly cleaner and clearer than 1E but, at the time, I was disappointed it didn't go far enough forward (ala 3E with a unified mechanic). We played A LOT of it around 1990 but I was totally over D&D's weird...
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