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  1. Colmarr

    Look what I have!

    Spam reported. And I was looking forward to an insightful and amusing post about the wonders of Zeitgeist, too :(
  2. Colmarr

    Thank Goodness: Moving away from the Delve format

    Not sure how I feel about this, and I won't really know until I see it in action. I do know that attempting to find encounter 11 of 30 when the only visual clue is a "thin black line" doesn't sound very easy.
  3. Colmarr

    Look what I have!

    I noticed last night the reference to the dragon star (whose name escapes me) chasing the eagle star (Avilona). Is that another War of the Burning Sky nod? I'm having a lot of fun finding them, I must say :)
  4. Colmarr

    ZEITGEIST Thoughts on Zeitgeist

    I plan on keeping a Story Hour (see my sig) to keep track of who did or said what, which should hopefully minimise information loss but IIRC there has been mention in various posts of player handouts throughout the AP to refresh the players' memories of who the various factions and NPCs are.
  5. Colmarr

    Masterwork armor in OCB's new inventory

    ** blink ** How is it that I haven't heard of this before now?! I don't own either HotFX book, but aside from that :D So, are the basic masterwork armours still in the game? Godplate is pointless if plain plate provides the same AC at the relevant level. Obviously there's still room for...
  6. Colmarr

    How to Write a 3-year-long role-playing game campaign

    I had my doubts about the Prestige system, but if its role in the AP is anything like your speculation, then it suddenly makes a whole lot of sense. I'm curious to know how it will work, particularly given the Prestige system is one of "prominence" rather than "good will". If you can reach...
  7. Colmarr

    Gears of Revolution: A Zeitgeist campaign

    "I always knew they were something special. It takes a fine eye for talent to get to my position, you know. Mind you, no one knew at the time just how big the storm clouds were brewing. Maybe the skyseers, but they didn't tell no one." The year is 500AOV. Seven years have passed since the...
  8. Colmarr

    How to Write a 3-year-long role-playing game campaign

    Sneaky RangerWickett, hiding Zeitgeist information on his personal blog. Some highlights: Especially with that last quote, I can't wait for the DM guide. I'm dying to get more of a feel for where this AP might end up.
  9. Colmarr

    Scoundrel Rogue Playtest Up

    Unless I'm remembering incorrectly, rogues are one of the more controllery strikers so it makes sense to retain the control aspect of this power. And that aspect of it is still impressive. Considering that the power is called Blinding Barrage, it needed to (1) blind and (2) be a barrage...
  10. Colmarr

    Character Optimization as a Graduate Thesis title

    Not quite on your nominated topic, but I like to stick to the age-old chestnuts: "Blades or Words: A comparison of the life-expectancy and relative success of combat-focused treasure seekers versus diversified treasure seekers in the routine pursuit of wealth, renown and satisfaction via...
  11. Colmarr

    D&D 4E 4e DM Cheat Sheet

    I'm a bit lost with some of the information. What is the Terrain by type (eg. the entries for Twisty, Dense etc under Soldier and Brute) information meant to represent? Is it the sort of terrain these monsters favour, or is it a suggestion that you can use this type of terrain instead of a...
  12. Colmarr

    Bravo!

    Then let me repeat my comment from the actual article thread: Massive kudos to those who wrote Aquiline Heart, and to those who were responsible for developing the AP in such a way that all those little decision points were relevant to the outcome.
  13. Colmarr

    Look what I have!

    Thanks! I probably should have known the Danor/Crysillyir one. I think it was just that, because I read the primer when it was released, I ignored the table when I got the Player's Guide. As for the elves, I take that to mean that the eladrin (as a race) are squarely connected to the fey...
  14. Colmarr

    Rule of Three: 06/27/2011

    Now that you mention it, augments might be a half-way meeting point for the "why does my martial character have powers?!" crowd. Augments fit pretty neatly with the idea that you have a daily pool of vitality and that you can pull off any of your manouevers whenever you like but only a certain...
  15. Colmarr

    Home Game Culture Shock: LFR players vs the 15min workday

    Good to see someone playing the adventure from the back of the ECG
  16. Colmarr

    Firearms Preview

    Having read the player's guide, I can see you going either route. Technology is independent of magic, but there is mention of artificers combining the two. If I were the DM, I'd probably allow a PC with the Technologist theme to use either Thievery (manual dexterity) or History (knowledge of...
  17. Colmarr

    Look what I have!

    I'm making my way through the player's guide and loving every minute of it, but for a while I couldn't quite make sense of the Great Malice; specifically why it was Danor that took the brunt of Srasama's curse when it was the Clergy who defeated her. Then I noticed the mention in the timeline...
  18. Colmarr

    Battle Cleric Options is up

    It does raise some interesting issues with the (old?) concept of favoured weapons. As mentioned, dwarven Clerics can't wield Moradin's favoured weapon (hammer) and gain the bonuses. Kord's followers can't wield his favoured weapon (battleaxe), and from personal experience, my Tempuran cleric*...
  19. Colmarr

    Look what I have!

    I'm intrigued by the red and black cards in the bottom left of the image. Are they power cards for the theme powers, or something else? Oh well, guess I don't have long to wait to find out. Oh, and curse you Morrus. I came in on Saturday to get some work done. Now I'll be checking ENworlld...
  20. Colmarr

    On the origin of species: Warforged

    According to my DM, Acererak made them. It certainly put a new spin on visiting the Tomb of Horrors, and on playing through Revenge of the Giants!
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