Search results

  1. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Okay, evening it is then. Sorry. JDragon, I resent it, but still didn't get a response back. If I still haven't heard from you this evening, I'll just post it here - I was hoping to avoid further editting on the board, but I'd rather it gets done :(. -seasong
  2. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Just a quick note that I didn't have any time for anything while in Houston, and I don't have any time this morning :(. I'm sending JDragon and reapersaurus a write up of their round of play together, and after they send me back a reply that they don't see anything wrong with it, I will post...
  3. seasong

    New character creation/Game of death!

    Note: Cool hand luke is having problems logging into ENWorld, but sent me a note saying that he is extending the deadline so he can answer our questions. New deadline is Wednesday. And if anyone knows how to fix a "log in, return to log in page" problem, send it to "ljalbert at peoplepc dot...
  4. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    I'm going to be in Houston or Galveston tonight and chunk of tomorrow. This is kind of a last minute thing, but I'm bringing my laptop with me, and if I have time, I'll work some inits while I'm there. Otherwise, it will probably be another 5+ inits on Tuesday. JDragon, I'm going with the...
  5. seasong

    [Pseudo-poll]/[Study] Female Fantasy Names

    Blossom (warrior errant from high magic jungle setting) Yug (dwarven heretic/repentant - equivalent of 'mud') Lilyananta (munchkin 1ed fighter/m-u/thief, african sorceress) Zero (sci-fi uber martial artist, former geneslave) Catava (weird religion fanatic priestess) Katrine (wizard, pretty...
  6. seasong

    No negative ability score modifiers?

    Same way you always do. 4d6, drop lowest. There would be no negative scores. -seasong
  7. seasong

    No negative ability score modifiers?

    My idea is this: ability scores give a flat +1/2 the score (rounded down). Thus, a STR of 8 gives a +4 to hit and damage. Most things won't actually change, but there won't be whacky, weird things like "a STR 8 person wielding a one-handed weapon with both hands does LESS damage" or "a DEX 8...
  8. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Check the salamander for a counterexample. There is no hard and fast rule here that I am aware of. However, I do agree with you (reading through Lycanthrope). This was a bad ruling. I will consider whether or not to nerf this moving forward - If I DO, it would reduce his attacks by -2 one way...
  9. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Number of attacks: natural attacks -1, plus BAB extra attacks. Pounce: Actually, this is a good point. I need to check some of my old e-mails. He may not have been able to pounce Izad - I think I'd told him it only works when he's taken a "break round" to restart the ability. I'm pretty sure...
  10. seasong

    New character creation/Game of death!

    Cool hand luke, if you are checking e-mail, I sent you two more tiny, teeny little questions :).
  11. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    1) I'm not nerfing Blaster. He was built, fairly carefully, under the spirit of the rules AND the letter of the rules, that I set forth. And it's not a smackdown by my feelings on the matter. There are ways to survive the attack, and a good set of rolls allows things to go either way. This is no...
  12. seasong

    New character creation/Game of death!

    Hera. She is such an arse-kicking god.
  13. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Actually, per my comments on what grappling achieves, check out my fight with Oskar at Valhalla. The whole purpose of grappling at the end was to prevent him from getting away while I did horrible, horrible things to him. And I was a crappy grappler - I was just lucky he was worse. So far...
  14. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    I missed this. Thanks. I will re-roll and get back to you :D. Correction: Blaster did not miss. I need to roll up his extra claw and bite damage. At a quick glance, though, I don't think he can do enough to kill unless he gets a crit, so I'll roll this up later. Remind me if I don't! Yes, and...
  15. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Jeremy: Yeah, you laugh now. Wait'll he gets a hold of you ;). As you said, Blaster really is the turn to watch right now :D.
  16. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Additional note: If Izad dies from drowning in his force bubble, that will count as a suicide from a points perspective. Blaster will not be docked any points for changing targets, since his current target is basically unavailable. He won't be docked if he has a way to get Izad, either, of...
  17. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    No, no it isn't :). It's true. A human spellcaster would have to be insanely lucky to achieve what Izad just achieved. I think we both know what the hidden assumptions here are, especially since I've never seen a medium-sized human spellcaster at 15th level who could get off 3 attacks in a round...
  18. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Nothing for Mrs Stampy. Long meeting basically broke lunch for me :mad: 22 - Izad (Jdragon) Izad, finding himself beneath lashing waves with a rapturous tiger, decides that this, THIS, is not the life for him. He fights valiantly to free himself, a fierce look of concentration on his face as...
  19. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Long meeting looms up Lunch, pushed back, cries for vengeance Post at lunch, but late
  20. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Got it. Easy peasy.
Top