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  1. Dreaddisease

    coup de grace too powerful

    I'm not upset about losing the wimp of a character. I think he'd rather be on the farm instead of where we were. A 5 foot step can put you out of reach of the nmy most of the time, BTW. I must debate you hong. In the middle of a 6 second round everybody acts. Yes the meat cleaver against...
  2. Dreaddisease

    coup de grace too powerful

    There are plenty of ways to prevent people from attacking each other. Especially with a Rope of Climbing and a +23 to a Use Rope Skill. Charm person means you favor the person with the spell effect on you more than the other. Maybe I have a problem with insta-kill in the middle of a normal...
  3. Dreaddisease

    coup de grace too powerful

    In the campaign I have been playing in, my character was Charmed and then held by our Sorcerer. Well having been charmed I was right by the enemy Demon. The battle was going bad for the demon and he decided to take off, but the round before he stepped back 5 feet and coup de graced the hell...
  4. Dreaddisease

    sorry - ignore please

    Does holy steak taste better in pocket dimensions ruled by missourians and canadians?
  5. Dreaddisease

    1/4 Mile Jump

    Ah now I understand Okay since I don't have or use psionics then I won't bother. Thanks.
  6. Dreaddisease

    1/4 Mile Jump

    I was wondering who had the 1/4 mile jump stats The farthest I can come up with is 645 Feet Monk 20 18 Base Strength 4 levels 10 Belt of Strength Giving a +11 to Strength +23 Jump Skill +30 Ring of Jumping +10 Boots of Springing and Striding +2 Synergy Bonus On a roll of 20 Gives us 96 Okay Run...
  7. Dreaddisease

    Ultimate Guide to Ambiguous/Problem Rules

    Concerning the Eversmoking Bottle When first we used this item in one of my campaigns we used it as a darkness spell with the ability to see when you were within 5 feet. Now if we add the effects of the smoke I would have a nice weapon to ferret out most monsters out of their hiding places...
  8. Dreaddisease

    Rhemoraz CR7?

    I agree Anything that has an ability to do 10d10 or massive damage on average in one hit is something for 10th level or higher. The only way to bring this down to 7th level would to make the campaigners drastically aware of the exact position of the beast so they can start pelting it from a...
  9. Dreaddisease

    Mapping Utility

    I have been catching up so forgive me if I sound out of it. So far I have every utility I could want or need except one. I useful mapping utility, and I'm not talking about small city or building or dungeon maps. I'm talking about WORLD maps. I do not have Core Rules, nor can I find a copy...
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