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    D&D 5E (2014) Charisma Thorn Whip?

    The feat methods all give it to you with wisdom. There aren't any magic items that let you cast it that I can find. Spell-Storing Item doesn't even let you put cantrips in it.
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    D&D 5E (2014) 5e Monster Stats by Level (not CR)

    Nice. The elite monsters are overtuned against raw damage, and weak against control. (they are roughly 2.4x as tough and do 2.6x the damage, but are worth 2 monsters). Solo monsters are even moreso. With no legendary resists, they are control-spell fodder. Against 4 players, a Solo does...
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    D&D 5E (2024) Simple classes for 1D&D, 1/3; Warrior.

    Feats are not "low complexity". Feats are deciding that the player gets to solve the complexity problem. 5e (and D&DOne) presumes a roughly linear power curve (well, affine not linear). This class 1. Has multiple fighting styles. The 2nd fighting style is worse than the first. 2. Has...
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    D&D 5E (2014) 5e Monster Stats by Level (not CR)

    5e PCs are not designed to have a similar power budget in a single encounter? So trying to make monsters that are "equal" to a PC in a single encounter is like trying to find an animal that has the same weight as an airplane, when there is everything from jumbo jets to tiny general aviation...
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    D&D 5E (2014) 5e Monster Stats by Level (not CR)

    But, a level 7 monster in 4e was not equal in power to a level 7 PC. In fact, 4 of them where a medium difficulty challenge for 4 level 7 PCs. The monster level was advice about what band of PC levels the mosnter was used for. This made encounter building easy (together with how it measured...
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    D&D 5E (2014) 5e Monster Stats by Level (not CR)

    Multiply CR by 4. Add up monster levels. 80% of PC levels is easy 100%of PC levels is medium 133% of PC levels is hard 160% of PC levels is deadly Divide solos by 4 and elites by 2 to taste.
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    D&D 5E (2014) Martials should just get free feats

    I mean, I asked for your assumptions, not a lecture. What are your assumptions? I just want you to state them, they could be reasonable or not, but if you don't state them I have no idea what you are basing your beliefs off of. Also, I edited in a model based on the assumptions I listed of a...
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    D&D 5E (2014) Martials should just get free feats

    I assume something like 8 encounters per day, 2 short rests per day, 3 rounds per encounter (24 per day), and "nominally medium" encounter difficulty? Do you account for "damage received/healed" at all? (A level 5 fighter in plate is going to have more AC and soak than a level 5 wizard is)...
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    D&D Movie/TV Free 'Honor Among Thieves' Bundle Includes Characters & Magic Items From The Movie

    I want it to make sense for this NPC to use it in a fight. If it does no damage, you wouldn't bother stabbing a PC with it. And the NPC should be mainly casting spells. And it should credibly be the killing blow on a tough PC, so it can't do trivial damage. The goal is to make an item that...
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    D&D Movie/TV Free 'Honor Among Thieves' Bundle Includes Characters & Magic Items From The Movie

    I'd rewrite the blade: --- Red Wizard Blade Weapon (Dagger), Legendary Forged by Red Wizards using a secret process known only to them, this grim steel dagger draws its power from the Negative Plane. The first time on a turn you hit a specific creature with a melee attack using this magic...
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    D&D Movie/TV 5 (nitpicking)) things the D&D Movie got wrong

    Yep, Owlbear is not problematic. I mean, very few versions of D&D specify how a monster behaves ecologically. Lots of predators aren't hostile when not hungry. Especially if they don't consider someone a threat. Intellect Devourers are as tough as barbarian berzerkers (42 weapon damage to...
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    D&D 5E (2014) Guide to cruddy spells (v1.01)

    I have no idea what you are talking about. Nobody has mentioned spells scaling by casting level until you said it right here out of left field. Spells not scaling by caster level is not relevant to what I am saying, nor is it relevant to what humble minion is saying. I understand that...
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    D&D 5E (2014) Guide to cruddy spells (v1.01)

    Yes, that is why I described the benefit. On 3 rounds on 3 melee PCs, it comes to more than a melee PC's worth of damage if they had 100% accuracy, if they do nothing to optimize having it. If they do GWM/SS because they have it and aren't idiots, the benefit will be even larger...
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    D&D 5E (2014) Guide to cruddy spells (v1.01)

    +1d4 to hit has a 12.5% chance of converting a miss into a hit (assuming you miss on a 1 2 3 4 or worse). If they are using attack rolls that is. On 3 PCs, that is 0.375 extra actions worth of hits (with 100% accuracy, no crits). Over 3 rounds that is 1.125 100% accuracy (no crits) actions...
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    D&D 5E (2014) Martials should just get free feats

    It is D&D to have a character that runs 100' up a waterfall and cuts the head off a dragon. However to do this in most D&D games you need magic items. A potion of haste, winged boots, etc. Being able to run up a waterfall is not god-tier. My actual play level 7 barbarian with winged boots...
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    D&D 5E (2014) Martials should just get free feats

    Oh, the competition isn't for the unlimited cast spell. It is for the reaction. +5 AC against a 60 total damage attack is worth a flat 15 HP. An absorb elements on a 80 damage dragon breath is worth 20-40. You can't afford to give up your reaction. the fact that it doesn't cost a slot isn't...
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    D&D 5E (2014) Martials should just get free feats

    Shield isn't bad as an at-will. But it costs a reaction. In my experience, all of Counterspell, Silvery Barbs, Absorb Elements, Feather Fall compete for your reaction. Scorching Ray is usually a bad plan? 6d6 (21) damage is less than Toll The Dead 4d12 (26). Even the baseline Fire Bolt...
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    D&D 5E (2014) Martials should just get free feats

    So, your problem isn't "adding stuff to both fighters and wizards has no impact", it is "wizards are way too strong". If you want to argue "wizards are way too strong" go ahead. Just don't argue it with me? That isn't what I am taking about. So if your disagreement with me is "wizards are...
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    D&D 5E (2014) Martials should just get free feats

    No it does not. Ok, I'll be concrete. I mean, suppose there is some problem that requires a Wizard to solve. Like flight. If both Wizards and Fighters can make a DC 20 athletics check to fly, with a consequence if you get below 10, this makes Fighters better compared to Wizards. Even if the...
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    D&D 5E (2014) Martials should just get free feats

    This is a trap and a mistake! If you add something that both a wizard and a fighter get, and using that feature is an alternative to (say) casting a spell, this can make fighters better than they where but have almost no impact on wizard capabilities! In short, in a game where some PCs have "I...
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