Search results

  1. N

    D&D 5E (2014) What CR would you give this legendary monster?

    1. This creature has 4 different types of attacks. I'd want to showcase that. As written, it doesn't. That sucks. Also, Swallow doesn't work with multiattack. 2. I like the LR involving dropping a creature. So first I'd modify it. ... Give it 4 legendary actions, which are ... all...
  2. N

    D&D 5E (2014) I figured out why all 5e ship rules suck

    Yes, make it phase based. A Command phase. This is when the captain gives orders. There is a check involved. Then a maneuver phase. Winners can change range. I guess damage control and fire happens at the same time. Things that are broken are broken for at least a turn this way, and you...
  3. N

    D&D 5E (2014) I figured out why all 5e ship rules suck

    Fantasy world with flying dragons and stuff. Ships will be defended from that direction. You'll also have weapons against the downward direction. Yes. Skeet shooting is a sport. Someone skilled (tool proficiency) in it can use it to determine the direction a spell comes from? Which in turn...
  4. N

    D&D 5E (2014) I figured out why all 5e ship rules suck

    Ship Cannons (or other weapons) that do 100+ damage to individuals make "I fly and shoot fireballs at them" like a bad idea. Ship weapons that do 2d12 hull damage and typically kill 2d12 crew as well, and do 10x that damage to officers who fail the save, are in my model of ship combat...
  5. N

    D&D 5E (2014) I figured out why all 5e ship rules suck

    So I made a stab at this recently. My goal was make mechanics generate narrative if I could. Rather than map-based simulation, I used zone-based ranges: Contact Along side Bow-shot Cannon-shot Horizon each of these have a narrative difference in what you can do in them. We can then simulate...
  6. N

    D&D 5E (2014) Campaign Idea: Very Rare Magic Items at Lv. 1

    So, there is this thing called the "my guy" fallacy. It is that in a RPG, your character forces you to do X. Thus you, as a dedicated roleplayer, have no choice but to have your character do X. It is not your fault! It is your characters fault! But, the thing is, the character's motivations...
  7. N

    D&D 5E (2014) Battlemaster and Superiority Dice are causing martials to suffer.

    Expectations of PCs? If PCs know things about the world, it comes from their knowledge skills. In my case, I remap "language X" to include "knowledge of contemporary culture X". And give the player a bit of world knowledge, some of which might contain adventure hooks or the like. The rules...
  8. N

    D&D 5E (2014) Battlemaster and Superiority Dice are causing martials to suffer.

    Nothing in the core rules of D&D states that NPCs use magic like PCs do. There are some examples of this happening in the core rules, but no house rules require a DM to say "no, that isn't how NPCs use magic". Meanwhile, much of 5e D&D presumes NPCs don't use magic (and gain abilities) like...
  9. N

    D&D 5E (2014) Battlemaster and Superiority Dice are causing martials to suffer.

    A riposte might be something that can occur when you use your action to defend. Like, if you took the defend action, and you do a critical pass of your defence roll, you do damage to them (or cause an attack, or impose disadvantage on their defence roll, or...)
  10. N

    D&D 5E (2014) Battlemaster and Superiority Dice are causing martials to suffer.

    I'm not sure what you are asking at this point; the chain of quote-and-reply and oblique references is too long for me to be certain. Something about something happening off-turn? I am not even sure what is supposed to be happening, and whose turn is "off", and if the event in question is an...
  11. N

    D&D 5E (2014) Battlemaster and Superiority Dice are causing martials to suffer.

    So, here are some concrete mechanics. Melee: Melee Characters have a Melee DC equal to 8 + Proficiency bonus + Strength modifier, and a melee threat. A typical character has a melee threat equal to their weapon damage plus their strength modifier, but at higher levels this is increased. When...
  12. N

    D&D 5E (2014) Battlemaster and Superiority Dice are causing martials to suffer.

    No, melee weapon attacks are not actions. Melee weapon attacks are what happens when you are in melee range of people with melee weapons.
  13. N

    D&D 5E (2014) Battlemaster and Superiority Dice are causing martials to suffer.

    An idea I have had is that "melee weapon attack is not an action". If you have a melee weapon and are near a foe, that foe is in danger. You don't spend your action causing that danger. Your action is somethjng else. Ranged attacks remain actions. Spells, cantrips, etc are all actions...
  14. N

    D&D 5E (2014) How do you rule exploding damage (on monster death) and attack damage reduction?

    Attacks in 5e don't include fireballs, magic missiles, or a myriad of other stuff. Attacks are things with attack rolls, which are special kinds of d20 Tests. Automatic damage is not an attack. Saving throw means not an attack. Attacks are usually weapon attacks. If they aren't weapon...
  15. N

    D&D General an observed and slightly different alignment problem

    The story behind the Slaad I like is that it was an attempt by Mechanis to attack limbo. They created a biological organism to spread order in chaos. The Slaad where the result.
  16. N

    D&D General Alignment: the problem is Chaos

    Good point. Distinguishing Lawful from Lawful Stupid and Neutral at the same time is tricky. And same for Chaotic from Chaotic Stupid and Neutral.
  17. N

    D&D General Alignment: the problem is Chaos

    The NG would consider the law and obeying it to have some value, and would consider directly opposing the law to be a possible problem. The people enforcing the law are also trying to do good, and them attacking your friend is understandable. The CG would consider the law unimportant noise...
  18. N

    D&D General Alignment: the problem is Chaos

    Your best friend has murdered an innocent person. They did it for what they thought was a good reason. Lawful Good: you turn your best friend in. The rules/system and its integrity are more important than your friend's freedom. He broke the law, he should deal with it. Systems and Rules are...
  19. N

    D&D 5E (2014) Martial Ranger with Talents

    Your BM is missing words about how to make your Beast attack prior to level 11.
  20. N

    D&D 5E (2014) (+) So, what have you done to make martials feel better?

    Give every PC a power source as part of character creation, or in T1. This is why the PC is capable of gaining levels and reaching demigod levels of power in a single campaign. This is true of every PC - Wizards, Warlocks, Sorcerers, Fighters, Rangers, etc. The character may not know what the...
Top