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    D&D General Inherently Evil?

    Biological evil? The only way I've seen that done well is when sentient beings are their preferred or exclusive food source. Vampires, illithids, stuff like that. Culturally evil is so much easier. Just ingraine an imperative to conquer/raid/enslave, add some enjoyment of brutality, and wah-la...
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    D&D General If I streamed myself opening a case of D&D miniatures, would you watch?

    Obviously there is a market for unboxing videos, but im not sure how much that overlaps with this particular demographic. It's certainly not my thing, but if it nets you more views/followers/revenue then who am I to judge?
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    D&D 5E (2014) Question on using Favored Foe more than once per turn

    I believe it is "The first time on each of your turns that you hit the favored enemy and deal damage to it..." If you target a different enemy each time, intentionally dropping FF and targeting a different foe it works by RAW. Breaks RAI all to hell, but it works.
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    D&D General Githyanki Incursion

    These are all awesome. Some duplication of what I've already done, but tons of new stuff. Thanks guys. Keep it coming.
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    D&D General Githyanki Incursion

    That's brilliant, and certainly not something I would have come up with. Exactly what I am looking for. Thank you. Right. Like what? I'm already throwing 90% of the monster manual out the window with a campaign like this. To compensate, I'd like to add some variety in encounter building...
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    D&D 5E (2014) Question on using Favored Foe more than once per turn

    I'd rule yes, if you wanted to use a new incidence of Favored Foe for each enemy. it would be under powered as all hell and it would suck to burn through all your uses for they day in one round, but as long as there was a cost. Eh, I guess. As a single use of Favored Foe? Hell to the no.
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    D&D General Githyanki Incursion

    About a hundred years ago, the magazine Dragon #309(?) ran an article revolving around an invasion of Githyanki on existing campaigns. Its always looked like a great concept, and the author did most of the strategic planning, but I never got around to using it. That will soon change. Between...
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    D&D General What is your favorite Class?

    2e cleric 3e cleric or fighter 4e monk 5e druid
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    D&D General D&D doesn't need Evil

    Sorry for the late reply. I've been insanely busy. A goat is part of the life cycle. They consume life, but they also produce life, both through birth and decomposition. Even their excrement serves to fertilize. At no time do they take more energy from the life cycle than they replace. My guess...
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    D&D General D&D doesn't need Evil

    Might be something about draining the life-force of sentient beings to survive, breaking the laws of nature, and/or creepy freaking vibes. Edit: ugly double quote
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    D&D General D&D doesn't need Evil

    Should it be, or is that just your preference? It's literally the anti-life plane. Unless you are using orange-blue morality that is usually portrayed as evil. Why do they become mindless killing machines? Not sure, but it is the default. If you wanted to rewrite the rules to do otherwise that...
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    D&D General D&D doesn't need Evil

    Great example. The motivation for creating the mindless undead is neutral. Providing for one's family is fairly self serving, but this doesn't harm anyone. At least that's the way it looks on the surface. If we look a little deeper we can make solid arguments that this is actually an evil...
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    D&D General D&D doesn't need Evil

    This is a very different argument to me. One I can 100% get behind. In fact, it's how I've been playing for the last couple decades. Well, except for Planescape, but that is a very different campaign setting.
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    D&D General D&D doesn't need Evil

    I get what you are saying. Monolithic evil, at least among non-outsiders, is often poorly done. I entirely agree that the various monster manuals do a piss poor job of outlining why a whole race is largely evil. The always evil entries were even worse. The solution that seems obvious to me is...
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    D&D General D&D doesn't need Evil

    Are we at the point in the argument where it is ok to have evil actions as long as we don't call them out as such, but having evil races or individuals is hurtful?
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    D&D General D&D doesn't need Evil

    Really? I'm reading this a lot more like: A: X is not strictly required. B: Yeah, the rules expressly say to cherry pick what you want and disregard the rest. A: But that doesn't mean you need it. B: No kidding? /s I still use it because it's useful. A: But the game works fine without it. B...
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    D&D General D&D doesn't need Evil

    Taking things back to the basic example OP gave, there are some major differences in how I would play this necromancer if they had different alignment tags, so alignment does/can/might have an impact in how the adventure played out. Even if I focused more on ideals, bonds and flaws alignment...
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    D&D General The Role and Purpose of Evil Gods

    You are definitely on to something. Evil gods of "because evil" suck. God's of murder and such are esentially useless, not to mention hard to justify outside of a Dragonlance style balance system. I'd suggest keeping a few evil deities with reasonable portfolios. A war god or God of dark magic...
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    D&D 5E (2014) What should this magic item's rarity be?

    Nah. Go all lore. There are plenty of magic items that blow the rarity = power standard out the window. For these potions, they'd be common or uncommon in this one particular city and very rare outside it. BUT Since you are focused more on power level, I'd suggest first thinking about why the...
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    D&D 5E (2014) What should this magic item's rarity be?

    It really depends on the lore. Is this stuff made by a single guy? Very Rare. Is it something you want everyone to have access to? Common. Rarity does not mean power level.
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