Search results

  1. R

    Pathfinder 1E [SAGAWORK STUDIOS] Competition: A Pathfinder GAMEMASTERY GUIDE is up for grabs!

    Lat's nail it down: You need a name for your setting.The setting belongs to world of another, legendary epoch.The genre is Sword and Sorcery, with a touch of Cthulhu Mythos. Let's try use something classic, shall we? First Age of Bronze (based on Greek Bronze Age) Beyond Land of Nod...
  2. R

    Servants of the Fey Queen of Nightmares

    Two products by Paizo come to mind - Carnival of Tears and Kingmaker 2. Both feature dark and nasty fey. Regards, Ruemere
  3. R

    I want some opinions... (gaming topic)

    A timid request to all participants: Since Treebore is very upset, and for more than a single reason, please wear soft gloves when posting here. Mr T. has a history of levelheaded, insightful and thoughtful posts. This is a change, and obviously an important one. Let's respect it. Regards...
  4. R

    Iron Age Celtic setting ideas...

    I think that Knowledge skills related to clan customs, fey traditions and clan history are in order here. Based on some recorded history, violation of customs often led to grave offenses and bloody vendettas. Fey traditions, etiquette are practically a necessity. One wrong word and you become a...
  5. R

    PFRPG GameMastery Guide

    It's not necessarily relevant to gamemastering - it's a subject of a gaming anecdote and a part of Heroes of Might and Magic history. Oh wait... Regards, Ruemere PS. Reading the book right now. Awesome.
  6. R

    Please Help: Archer Build

    In that case, I cannot help. I tend to limit game material in order to avoid rule conflicts. Regards, Ruemere
  7. R

    I want some opinions... (gaming topic)

    The game still belongs to you. The players can still enjoy it at some later moment with you or another GM. This is a temporary setback, and possibly, important bit of intelligence about someone you know. Also, there may be something you are not aware of, which influenced their actions...
  8. R

    Please Help: Archer Build

    I'm a bit surprised that no one else has given you this link: Treatmonk's Lab at PathfinderSrd.com. There you will find optimization guide for (Pathfinder based) rangers - check "The Archer Ranger ***" build. Another strong possibility: Archer Fighter by Rogue Eidolon. Regards, Ruemere
  9. R

    I want some opinions... (gaming topic)

    There could be many reasons for this action. The positive ones: - the new GM may feel unable to meet your expectations, - the new GM may feel unable to rise to your level of quality, - the new GM may feel unable to take over on such a short notice, - the new GM may feel that everyone needs a...
  10. R

    Pathfinder 1E Pathfinder Advanced Player's Guide Preview

    I have a wizard character in my game, who boasts 110+ hitpoints at 13th level. And who always uses stealthily his spectral hand to devastate opposition. Compared to this, a little feature for our party sorcerer is really tame. :) Regards, Ruemere
  11. R

    Pathfinder 1E Pathfinder Advanced Player's Guide Preview

    IMHO, the amount of new spells are going to be a major factor in determining strength of this ability. At this moment, while very useful, it is unlikely to bring Sorcerer power closer to Wizard. However, with APG, Ultimate Magic and Adventure Path spells, I cannot imagine not using it to...
  12. R

    Range: Touch Spells

    In a space of a single round? Yes, without the Shield (you need to have Quick Draw feat or wield mace during move). From Pathfinder PRD: Also, at GM discretion you could avoid dropping mace - you need only a single hand to perform touch attack. My personal take always was to either strap...
  13. R

    Kill Monsters, Take Stuff, THEN WHAT?

    Never claimed anything to the contrary. Only tried to emphasize that if the original poster asks about activities alternative to killing and looting, someone seems to have forgotten what R stands for in RPG type of games. Frankly, these days there are many computer and board games quite capable...
  14. R

    Kill Monsters, Take Stuff, THEN WHAT?

    Roleplay. Otherwise, what would be the point of playing an RPG? Regards, Ruemere
  15. R

    Favote Fantasy RPG(s) other than D&D

    Fantasy game systems I have GMed (and found satisfactory, starting with the most satisfactory): Warhammer Fantasy RolePlay (1st edition, 2nd is probably even better).Vampire: Dark AgesCastle Falkenstein (Viktorian Steampunk)MERP Regards, Ruemere
  16. R

    Frozen Empires?

    I've purchased Sunken Empires (and From Shore to Sea), so here is my take on this type of product: 1. Do not believe hype and short blurb. Read the table of contents for yourself. There may be significant differences between original intent and final product. 2. Look at author's name (or...
  17. R

    Pathfinder 1E PaizoCon 2010 News

    My approach mirrors that of BryonD's. 1. There is certain canon of allowed stuff (I put it down in a short manifest for everyone to read... and I did my utmost to keep it short and simple). I have made sure to reiterate it before the beginning of the campaign and to any new player. 2. New...
  18. R

    Fighting The Power Level

    You need to create a challenge which cannot be solved by violence and looting. For example: - treat him to magic poison - the only alchemist capable of manufacturing the cure is long dead, but he left a set of puzzles in a dungeon. The puzzles lead to traps, several monsters and, eventually, the...
  19. R

    Solomon Kane (Savage Worlds)

    Scarcity of healing could quickly lead to death by small wounds. Make sure that at least two characters take healing skills (healing is possible only within an hour of taking a wound). A single lucky roll can take down anyone, and ganging up is a very effective tactic - therefore it is...
  20. R

    Pathfinder 1E Sell me on Pathfinder!

    Runestar, could you cite some examples? Yes, wizard class benefits from a few new features, however in addition to those, better items cost more and most no-save-insta-kills come with a save. And that "free metamagic" is a limited use ability of medium-to-high-level wizards of a single school...
Top