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  1. dvvega

    Help! To much to carry.

    A further idea to my force effect is to use extend/persistent spell on them so they can do it all day. No matter how long it takes the unseen servants will get the job done. The wizard just needs to walk back and forth with them due to the range of the spell. Fly along or something. 2000 lbs =...
  2. dvvega

    Battlefield Adventures - Andy Collins speaks!

    Well from what I understood, it is all about a war and the PCs doing things in that scope which affect the outcomes. Likening it to LOTR is quite accurate because that is what LOTR was. A group of PCs (2 groups actually) being "placed in the right place at the right time" to cause things to...
  3. dvvega

    Cure Minor on self when disabled

    The simple reason that "retroactive" statement is in there is for the condition that someone else heals you. I'm guessing that the writers did not envisage a cleric using Cure Minor Wounds to avoid disabiilty. However as stated previously only the writers can tell us what they meant. D
  4. dvvega

    Cure Minor on self when disabled

    RD: You're still combining sentences in a way to make your point, not in the way they are written. The SRD does not say in anyway that you do not take a hp damage after performing a standard action. It DOES say you will be dying if you get no healing during that standard action. Even a Cure...
  5. dvvega

    Cure Minor on self when disabled

    Actually by grouping sentences "as they should be done" you are changing the meanign and intent of the original text. One thing I've learnt about reading through the d20 rules (SRD and otherwise) is that the writers went to extreme lengths to ensure it read like an instruction manual or recipe...
  6. dvvega

    Help! To much to carry.

    I think its in Complete Arcane but it does the same as unseen Servant but in mass. Use the Wizard of the Arcane order to Spell Pool the spell and use it to mass carry all of the treasure via the multiple force effects. D
  7. dvvega

    why hate rpg systems with levels?

    Even so-called gradual progression advancement systems are levelling but not in the d20 way. The main difference is that in a gradual system you choose waht to advance, while in the d20 system you are basically told what to advance with a few choices. For example Vampire: The Masquerade gave...
  8. dvvega

    Cure Minor on self when disabled

    If it is getting to the point that a Cure Minor Wounds is the only option to save the entire party then the DM has already let things go too far, or the party has done some abominable things. The whole discussion has been related to what happens if I am on 0 and I cast Cure Minor Wounds (or...
  9. dvvega

    Swarms vs Swarm....

    Further contemplation has informed me that I was rambling silly things. D
  10. dvvega

    Cure Minor on self when disabled

    No it doesn't Agreed No it isn't. That line is in there for the express purpose of indicating that if you DO NOT get healing you will lose 1 hp and be at -1 if you perform a standard action. It does not avoid the fact that you will lose 1 hp. Example: I'm on 0 and drink a potion of...
  11. dvvega

    Master of Many Forms?

    By the essence of the class, the PrC levels should be stacking. However yes, a MoMF 10 is going to be shifting a minimum of 11 times a day (Druid 5/ MoMF 10) and if he has 16 HD its going to be nasty. Especially since the special abilities are gained as well. I guess we will have to wait for...
  12. dvvega

    Where are all the good TANK fighter PrC's??

    Always thought the Dwarven Defender was pretty tank-y. You could go with a Templar (they get DR albeit small). With some of the new books, like Races of Stone, you can generate a pretty high HP, Strength character using things like Stonechildren (LA+4, but gain +8 STR, +4 CON, +4 DEX?). They...
  13. dvvega

    Cure Minor on self when disabled

    I would 100% agree with you if the SRD stated but if you perform any standard action (or any other strenuous action) you take 1 point of damage after the completing the act if you are still disabled. but it doesn't. It doesn't matter if you're not disabled after your act (cure minor wounds)...
  14. dvvega

    Magic in D&D

    I remember the old Masque of the Red Death had a Charlatan class that required a Saving Throw when he cast a spell. Unless it was a house rule I created. Essentially, tapping into the magical forces could send the character unconscious and unable to cast for the rest of the day. In 3.5 terms...
  15. dvvega

    Charging Rules???HELP???

    I thought you could partial charge, however.
  16. dvvega

    Master of Many Forms?

    Hmmm okay then if the PrC levels don't stack for duration, the multiple shapeshifts per day more than make up for it. At 5 hours a pop, you need 5 shifts per day to be able able to shift for 24 hours. Which means you need to be a Druid 5/Master 4 or a Druid 6/Master 3 or a Druid 7/Master 2...
  17. dvvega

    Cure Minor on self when disabled

    There is no stated exception except for the dying statement: "Unless the action increased the disabled character’s hit points, she is now in negative hit points and dying." If you didn't receive hit points you lose a hit point and are dying due to negative hit points. It does not say you are...
  18. dvvega

    Charging Rules???HELP???

    First off, charging is a combat option. Since they were not in combat they could only run down the corridor. Secondly, the BBEG should have had to make a Listen check (remember its DC+5 for a door, and +1 for every 10 feet of distance). I would make them the equivalent of people talking DC 0 to...
  19. dvvega

    Master of Many Forms?

    First off, either I have misread the PrC or you have. I've not got my books with me, however the PrC gives you an extra wildshape usage per day per level. So to begin with you are shapeshifting more often. This doesn't come into strength until Master of Druid 5/Many Forms 3 where you have 4...
  20. dvvega

    Cure Minor on self when disabled

    Saeviomagy: ummm actually no .. I'll do this again: It does not say anywhere within that quote if you are positive hit points you are suddenly immune to the effects of taking an action on 0 hp. It specifically states deals 1 point of damage after the completion of the act. It does not state...
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