Search results

  1. C

    THIS makes a bard a bard

    Really? That was the original meaning (at least according to Wikipedia): The first recorded example is in 1449 from the Scottish Gaelic language into Lowland Scots, denoting an itinerant musician, usually with a contemptuous connotation. Its true that it also came to be associated with the...
  2. C

    THIS makes a bard a bard

    You know, I think all this bar blather intelligent discussion has made me realize what I don't really like about bard being a player class, and I think it's even more true in 4e, with its right-out-in-the-open conceit that player characters, even low level ones, represent the top 1% of humanity...
  3. C

    Appeal of the defender?

    Hope that's true in 4e. In 3/3.5 they are the ones who get killed/neutralized at range or by flyby attacks by the demon/dragon and get ripped up by the Tarasque by engaging it in melee while the actual damage is done from range. But as I said, those days are hopefully over...
  4. C

    Appeal of the defender?

    Well, maybe not a positive spin, but at least a less negative one: From what we've seen in 4e, being a defender will suck a lot less. In 3/3.5, defenders were vunerable to a lot of save or die/suck effects (due to generally low will saves) and they also had no particular defense against things...
  5. C

    What makes a bard a bard?

    Seems to me that the "historical" bard just isn't a character meant to function in a small fighting squad, which is essentially what a party is. 4e, even more than 3e, defnitely focuses on every character being able to contribute roughly equivalently (which is not to say equally) in combat, and...
  6. C

    D&D 4E More 4e Monsters

    Unless you wanted to change the fluff to the substance being somehow sticky or like a steam cloud that hangs about until "waved away" (i.e. a save is made). Hmm, now I'm going to have to make a "sugarmancer" who throws gobs of hot molten sugar at you. I can very quickly stick my fingertips into...
  7. C

    D&D 3.x 4E Ruined My Love For 3.5

    Definitely. I just played a demo that a friend through together using statblocks from minis and such, and now my regular 3.5 game has seemed pretty sloggy. We're on the 3rd module in the umm, something about Worms adventure path, and I can't see us going all the way through, because I think the...
  8. C

    D&D 4E Sooo... 4e Video Games?

    Someone mentioned Fallout tactics, but actually all of the Fallout games worked like this. Some of my favorites. I loved Baldur's gate as well, but I felt like the "live" combat was a detriment. It pretty much made area of effect spells useless. By the time your fireball got where it was going...
  9. C

    How will GSL noncompetition affect fanworks?

    Seems to me that of course taking someone elses published work and converting it and posting it without their permission is of course a no-no. A better question is, if a fan has previously "published" (i.e. posted to a website, message board, etc.) some 3.5 material, and then they convert their...
  10. C

    DMG Excerpt: Customizing Monsters

    Fair enough. But the War Devil entry says nothing about the + of the Trident, so if the PCs take it from him, how do we know that its +5 or +3 or whatever?
  11. C

    DMG Excerpt: Customizing Monsters

    Huh. You know I think you are right. From the excerpt: Honestly I think I like my way better, and yeah, the whole "subtract the value that has a plus in front of it" thing is really bizzare. If this is what they were intending "theshold" seems like a strange choice of words. I guess its a...
  12. C

    DMG Excerpt: Customizing Monsters

    Oh I see the subtract text now. I think that's a typo pure and simple. Clearly a "threshold" implies a cap. Doing it as subtracting the +bonus makes no sense either from a balance stand point or from a design standpoint. Sort of worrysome that they have chosen to release text that appears to...
  13. C

    DMG Excerpt: Customizing Monsters

    Wait, one of us isn't understanding the other. The threshold, as I understand it, exists to stop you from putting a +5 weapon in the hands of a 2nd level kobold and making him really badass. You can put the weapon in his hands, but he won't get any good out of it. Obviously at higher levels...
  14. C

    DMG Excerpt: Customizing Monsters

    Umm, I don't think so. That would mean that high level monsters would get *less* use out of their magic items.
  15. C

    DMG Excerpt: Customizing Monsters

    I noticed that too... Yeah, glad I'm not the only one who noticed that. Seemed pretty glaring. It seems more like that should be a sidebar "behind the scenes" for *why* they instituted that rule. I wonder if there is going to be a similar mechanic for players. Only powerful heroes can get...
Top