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  1. GX.Sigma

    Jeremy Crawford's New Sage Advice Column

    Hmm, another monthly column. And still no news on the magazines. Hmmm.....
  2. GX.Sigma

    New Cooperative D&D Video Game Allows a DM To Run The Adventure

    This game looks really awesome. I hope it's as awesome as it looks. I'm skeptical about the DM side. In the trailer, it just showed the DM placing and controlling monsters. So far, all we've seen is a Left 4 Dead-style "protagonists vs. enemies" multiplayer mode. The front page does say "create...
  3. GX.Sigma

    D&D 5E (2014) My Crazy Theory about 2015 5e

    Maybe the "technophobic" WotC licensing guy got fired recently. They're looking for applicants for that position, right?
  4. GX.Sigma

    D&D 5E (2014) Cursed(?) Ring of... Watery Air?

    Ring of Fluid Inversion This ring seemingly causes all air to become water, and vice versa. This inversion is only true for the wearer, who can now "swim" in air, and will "fall" through water. Note that an air-breathing creature cannot breathe except in water while under this effect, and vice...
  5. GX.Sigma

    D&D 5E (2014) New DM let Player Die, now what?

    I disagree. The DM isn't obligated to stop the players from doing stupid things. If they want to know more about a situation, they should ask. Obviously, a more experienced DM would set that expectation before the game, or avert disaster with lines like "it's obvious to your character that X is...
  6. GX.Sigma

    D&D 5E (2014) Read/Write Magic

    Read/write magic is not a spell in 5e; it's just a thing all wizards can do. Because, really, how would you be a wizard in the first place if you didn't know how to read and write magic? Note that this is a feature of the Wizard class. Not just anyone can do it.
  7. GX.Sigma

    WotC Wants You To Oversee Licensed Products

    The title got my hopes up. :(
  8. GX.Sigma

    [UPDATED!] The Unsung (Female) Half of the D&D Team!

    The conversation was not started by anyone from WotC. It was a Twitter response to someone who said (in response to the layoffs) "There are now Zero Women working on Dungeons and Dragons." Mike Mearls was correcting that person.
  9. GX.Sigma

    D&D 5E (2014) Here's something that (to my knowledge) hasn't been brought up. About homebrew and classes.

    I'd go with something like "these are the classes for this campaign; they're like the core classes but with the following differences:"
  10. GX.Sigma

    D&D Basic Rules Website - A Handy Browseable Resource!

    This site is really spiffy. It seems they invested resources into making a good digital tool, and it worked out. That's very promising. It occurs to me that the plan with D&D Basic may have been to introduce it as a "lite" alternative to the core rulebooks, but then if/when they release the...
  11. GX.Sigma

    How's D&D Working Out For You? First official feedback survey looks at CLASSES and FEATS!

    They asked if I wanted books or boxed sets. I took the write-in option and said "digital."
  12. GX.Sigma

    D&D 5E (2014) Making Sandbox Adventures

    What I really want in published adventures (especially site-based ones) is the following format: Page 1: What this product is, and how to use it. This should start with a logline: a one-sentence explanation of what the product is. (Example: "Ravenloft is a horror-themed dungeon crawl in which...
  13. GX.Sigma

    D&D 5E (2014) low population world/setting

    The default D&D assumptions are post-apocalyptic to begin with. Why not start with the 1e DMG, or the original Greyhawk campaign setting?
  14. GX.Sigma

    D&D 5E (2014) Templates for DMG-recommended wilderness hex scale

    That's an interesting idea, but I don't think 24-mile hexes are useful. Sure, PCs could travel 24 miles given ideal conditions, but an army could only go 18 miles (on a good day). Speed can also be modified by forced marches/exhaustion, terrain, weather, etc. The 6-mile hex is perfect for this...
  15. GX.Sigma

    D&D 5E (2014) Templates for DMG-recommended wilderness hex scale

    The main benefit of the 6-mile hex, as far as I'm concerned, is that it can scale as 1 -> 6 -> 36, and you can map everything with the same 6-in-1 template. The problem with the hex scales in the DMG is that you need a separate template for each scale. Province map: 1-mile hexes in 6-mile...
  16. GX.Sigma

    D&D 5E (2014) What is the CR value for a AC of 20?

    The way the system works, you're not meant to find the creature's AC on the table. Find the hit points, and compare your AC to the default one for that CR. For every 2 points higher your AC is than the one suggested by the CR, you increase the defensive CR by 1. The Warlord has 97 hp (default...
  17. GX.Sigma

    D&D 5E (2014) Ack! Sleeping in Hobgoblin Barracks (Lost Mine of Phandelver)

    I have made a habit of rolling for wandering monsters whenever the PCs waste time in a hostile environment. They have learned that it's a very very bad idea to sleep in the dungeon. Here's how I'd handle this specific situation: "1 hour passes." (Roll dice) "The second hour passes." (Roll...
  18. GX.Sigma

    D&D 5E (2014) Glyph of Warding: Gain 2 concentration spells at once

    I'd rule that physically altering the glyph has the same effect as breaking concentration.
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