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  1. Ajar

    D&D 5E (2014) And Lo, the Fighter Did Get a Shtick of his Own... COMBAT SUPERIORITY!

    I'm cautiously optimistic. Looking forward to seeing the playtest iteration of the mechanic.
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    "Meanwhile In The News"

    Or not so shortly. Vacation followed by 12 consecutive work days, many of which were 12 hour stints. Ugh. Read through the clippings, and love them. My game reconvenes next week for Dying Skyseer wrap-up, so it will be a perfect time to introduce some of the clippings. I'm also going to do at...
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    "Meanwhile In The News"

    I'm on vacation, but my PCs are just wrapping up Skyseer, so I'll be checking these out shortly. :)
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    ZEITGEIST The Flint Irregulars, whose portraits you may have seen

    Session Notes After confirming that Macbannin was still breathing, the constables took stock of their surroundings... and realized the exit was barred. Viveen headed for the exit, and looked out to see Leone Quital enjoying some fine wine and cheese. Quital informed her that he wanted the Doctor...
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    Repost: Admiral o' the High Seas: Weekly Update 1

    I have pretty reasonable players, but also, when they captured La Grifoni Grinyande, they actually turned it over to the RHC, so I expect them to continue doing that until they are no longer in the RHC's employ. If it gets to that point in Paragon or Epic, I doubt there would be any buyers for...
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    ZEITGEIST The Flint Irregulars, whose portraits you may have seen

    Session Notes A shadowy figure darted around a corner, and then Macbannin and two knife fighters emerged from the entrance. Murdok quickly charged up to engage the knife fighters, but Macbannin's abjuration aura made it tough to do much damage. The others retreated past one of the gates and...
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    In your opinion, the VERY BEST adventure product to come out in the last two years.

    May I suggest, if that comes about, that you consider using video chat instead of audio chat? I've found it makes a huge difference in RPGs. For me, it's Zeitgeist, hands down. The individual adventures so far are all extremely strong, on par with some of the best standalones out there. When...
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    WotBS How would you rate ZEITGEIST and WotBS?

    I'm only speaking for the 4E versions, here. I've run 1.5 WotBS adventures and 1.9 Zeitgeist adventures, and have read or skimmed the rest of what's available for both. To me, reading through the adventures, there was clear development from WotBS to Zeitgeist (and within WotBS, for that...
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    ZEITGEIST #4: Always on Time (4E)

    The cover image for this one was my favourite of all of the Zeitgeist preview images. We haven't started Digging for Lies yet, but I'm really looking forward to Always on Time.
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    ZEITGEIST The Flint Irregulars, whose portraits you may have seen

    Cool. I'll keep Quital and tinker with the encounter a little bit so it's a satisfactory capstone (at least as hard as the manor encounter) without being overwhelming.
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    Gears of Revolution: Notes on my campaign

    My party also saved Nevard, and this is pretty much what I'm planning to do with him. I may have him die between Skyseer and Lies. He'll be happy to receive Nilasa's canary amulet from them, which they just obtained from Dr von Recklinghausen. I like the idea of a large funeral for Nevard's...
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    ZEITGEIST The Flint Irregulars, whose portraits you may have seen

    Weeknight sessions are shorter, but we had some interesting developments. Session Notes Disappointed that the flayed jaguars couldn't be used to track, the constables got on their carriage and set off in pursuit of Creed and Macbannin. They were able to track the pair's horse down the hill...
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    Still one make-or-break issue for me...

    I believe so, although I haven't used it myself. Same for using something like Power2ool that links to the Compendium database. * I have a strong preference for the online 4E Compendium over any sort of traditional reference document, whether book or PDF. I'm willing to pay a subscription fee...
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    ZEITGEIST Help with future plotlines - ZEITGEIST **SPOLIERS**

    I don't think it's necessarily too much, since it sounds like there's enough space between the PCs' backstories that they likely won't all show up in the same adventure.
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    Daily Powers don't belong on the Fighter

    This. HP aren't a literal simulation of physical reality either. Can a 10th level fighter really take that many more full sword hits before dropping? Or does high HP actually mean you're better at almost dodging out of the way and taking less of the brunt of a hit each time? Stuff like healing...
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    ZEITGEIST The Flint Irregulars, whose portraits you may have seen

    I love this idea. :D My players won't do it, of course. So I'm thinking I'll take your idea of Macbannin and Creed entering the Bleak Gate through a differently-keyed portal -- which the PCs can't follow them through -- and then returning for A Weight of Crumbling Stone.
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    Still one make-or-break issue for me...

    You can make 4E characters in HeroLab, too. I use MapTool in my 4E Zeitgeist game. GSL doesn't imply no 3PP support at all. The OGL created a few problems for WotC, most notably the fact that they now have to compete with the previous edition of their own game, as adapted and published by...
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    Maps in the Meanwhile

    Those maps look pretty good. I like the art style, and it would be nice to have some spare maps in the event of unplanned encounters in Zeitgeist.
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    ZEITGEIST The Flint Irregulars, whose portraits you may have seen

    The flexibility of the adventure design has served me very well when figuring out how to respond to my PCs doing things out of the "expected" order. Nicely done on your part as well. :) One thing that rolling a single d20 in the mansion encounter does have going for it is that you end up...
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    ZEITGEIST The Flint Irregulars, whose portraits you may have seen

    Yeah, you actually mention that in the adventure text, but figured I'd at least give them a chance at it. With the Grifoni's HP, it was unlikely that it would be holed, and it didn't end up happening. When they were deliberating the ramming, we determined that they had saved the Water...
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